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Settlement Defense Question


Moksha8088

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I use a mod that allows me to have a huge build limit for the settlements. Consequently, I have enough Heavy Laser Turrets, Rocket Launchers, Stealth Assaultrons, Sentry Bots, and Whirlygigs to defeat an army.

 

However, over half the time it fails if I am busy in some other quest far away. Is the decision based on some random success or fail system that has nothing to do with the defenses I have created for the settlements?

 

If yes, why would Bethesda do that?

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More powerful voodoo magic:

BS Defence

BS Defence in combination with Attackers - Get Off My Buildzone is, imo, the best of all worlds when it comes to settlement defence. Defend when you want to, rely on BS Defence to ignore the attack message when you don't (assuming you have adequate defences) and, when you want to defend, rely on AGOMB to make the attack not stupid.

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Possible attacks of a settlement are based on certain assets at any given settlement. The more food and water, the more chance of getting attacked.

 

Defenses are calculated in a strange way, but anything above 100 defence is disregarded by the game anyway.

 

I use NSA - No Settlement Attacks AIO and haven't been bothered since.

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