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Manual Load Order, Metadata Editing, INI edits, possible in future?


MsDarmeris

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I'd like to start this off by saying (again) how much I absolutely adore pretty much everything about sexy sexy Vortex (especially for being an alpha) but I have a couple questions in regards to future adding of functionality so I can just say goodbye to Wrye Bash forever. The only other missing feature from Bash that I know of that i'm not mentioning below is the Bashed Patch, but as far as I know Vortex auto detects conflicts and such and such with an extremely attentive comb so that doesn't seem to be a factor. I'd also like to point out i'm using vortex currently with Skyrim:SE and Skyrim (for racemenu). In addition I fully realize that all of these features may be way down the line and I am totally cool with that, I'd just like to know if they're somewhere in the grand scheme. c:

 

 

Manual Load Order:

 

I've read lots regarding this, I understand the LOOT system integrated is divine and beautiful, but its not perfect (at least I think). For Combat Evolved and Wildcat, Combat Evolved needs to be loaded before Wildcat. Thanks to Vortex being a beautiful babe thats a snap. Although, there's a note on the mod page that LOOT doesn't sort Combat Evolved correctly and that it (and subsequently Wildcat) need to be loaded right at the end or almost at the end of the load order. Right now I use Wrye Bash to drag the two together and right at the bottom, and then I use Vortex to sort. Works Great.

 

Although if I drag Combat Evolved up to like the top of the load order in Bash and then do a LOOT sort in Vortex, it'll put Combat Evolved somewhere in the upper middle of the load order for some reason. (This change is reflected in Wrye Bash)

 

Is this an issue? Is that note on the mod page just outdated? Does it matter for specific mods that like to be at the bottom as per the authors recommendation, or is Vortex just divine and superior?

 

EDIT: Still unclear whether or not the load order matters and the pure divinity of Vortex but there actually is a way to manually sort, albeit kinda crudely, but still functional. It's the bottom of the metadata tab when you double click on a mod, flip the Lock Mod Index switch and you can change the number to whatever you want. (I'm not doing that I'm just saying for anyone skimming)

 

 

Metadata Editing:

 

I totally understand locking people out of renaming other people mods that haven't been edited or like given permission to edit and upload and such and such, which is one of the things I don't really like about Bash regarding how you can edit whatever you want, but I've had to use it a few times. The Metadata editing (Author and Description in particular, btw I don't think there's a description in the Vortex metadata) in my Creation Kit or the Construction Set always does a hard crash when I try to change it there, so Bash saved me. (Btw for any skim readers reading meta in Vortex just needs you to double click on the mod/plugin)

 

Is something Metadata editing related going to be added at some point? How about Mod Descriptions?

 

EDIT: You can edit the Metadata on your own mods but nothing else which is beautiful

 

 

INI Editing:

 

Just the only other feature I could find from Wrye Bash that was interesting and might one day call my attention so I don't have to pull up file manager.

 

Is this a feature that might be added at some point?

 

 

Thanks anyone for reading and for your time. :smile:

 

EDIT:

 

Couple of cool things I've discovered over the past few days of using this for skimmers: Under settings you can enable advanced mode and multiple profiles (both of which are great, though advanced does downgrade aesthetics by like 1 percent). Advanced mode gives you access to enable and disable Vortex's extensions, which, by the way, is freaking amazing. Not only does this thing allow you to do everything you were doing all sad and alone before in a much sexier way, but the thing is modular to the core. Since I've already uninstalled NMM and haven't bothered with MO since 2007 I disabled those extensions, and now those buttons are gone and Vortex is totally fine with that. No glitching, nothing. It's like this thing is made by some triple A studio or something.

 

Anyways, other things include the ability to change your dashboard around, and allow Vortex to handle Archive invalidation for you(redirection), absolutely painlessly and smoothly. What clicking that button on the settings does is add a mod to your game that is just that, Archive Invalidation. There's also a couple other things that are just completely mind bogglingly beautiful to see. Under Download you can add more download threads and a meta server if you need to pull metadata from somewhere that isn't the nexus. Not only that, but under the download with manager button option its got a fix for chrome that I didn't even know I needed. Seriously I feel like an infomercial at this point.

 

At first I thought I'd have to do some weird installations or something to transfer over to Vortex alone, but honestly aside from using Wrye to graphically mess with the load order on a rare occasion I'm just using Vortex completely as my main mod manager. It works great, it's clean, it's adaptive, smart and I don't even care if I lose all my mods because of it. The buttons are so PRETTY :laugh:

 

 

Anyways an answer to the load order question and the ini question i'm still looking for. If Vortex is as divine as I want it to be then i'll uninstall Wrye and get on this unicycle completely.

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  • 2 weeks later...

""EDIT: Still unclear whether or not the load order matters and the pure divinity of Vortex but there actually is a way to manually sort, albeit kinda crudely, but still functional. It's the bottom of the metadata tab when you double click on a mod, flip the Lock Mod Index switch and you can change the number to whatever you want. (I'm not doing that I'm just saying for anyone skimming)""

 

>> As far as I know it does not, what it does are your rules set in the MODS tab. If there is a mod said by the author to be loaded at the bottom of the list, you can use Global Priority inside the PLUGIN tab for that mod and set it to 127 and it will got right to the bottom of the pile and Vortex will respect that. In this case, your mod Wildcat should be set to Global Priority 127 and let Vortex set Combat Evolved wherever Vortex decides. At the end of the day, by manipulating the Global Priority for the mod Wildcat, it will loaded after Combat Evolved ( not just below it and that is not necessary anyway ) but after in the long list which will match what the author suggested. Also, you do not have to click on the auto-sort but it won't hurt if you do so you can see your changes.

 

I used that function ( Global Priority ) to set a couple of mods at the bottom and it is working much better than the other way around which is to set a dependency. I found the Global Priority to be straight forward, faster and precise than setup a dependency. If you want to have those 2 mods over and under each other, set Wildcat to 127 and Combat Evolved to 126 and that's it. If I was you, I would just set Wildcat to 127 and let Vortex decides where to place the other which definitely will be placed above the Wildcat. Give it a try !

 

I hope this answer your question, otherwise, I am sorry if I misunderstood you. :cool:

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