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Removing Railroad requirement from ballistic weave


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No problem, we all started somewhere. You can either create a quest that runs a script invisibly on load (complex), or add an object into the world that can be activated by the player (easy).

 

Best is to do some research and google creationkit activator tutorial (for this purpose Fallout and Skyrim are the same so use any you find).

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  • 2 weeks later...

You can make it slightly easier by creating a magazine, as they have the whole "give perk when picked up" built in... It let's you select the perk in a dropdown menu... I might, however, require a custom texture...

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You can make it slightly easier by creating a magazine, as they have the whole "give perk when picked up" built in... It let's you select the perk in a dropdown menu... I might, however, require a custom texture...

textures are a bit above me at the moment.

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Thought i would share something i figure out removing the rail road requirement form ballistic weave can be done by removing the restriction from each weave type that checks for the requirement from their respective construct-able objects category(s) in the CK, no scripting required.

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