virginharvester Posted May 16, 2018 Share Posted May 16, 2018 hi, sorry for my bad english,i have convert this from skyrim(witch is no problem) Scriptname HotKeyScript extends QuestEvent OnInit() RegisterForKey(54)endEventEvent OnKeyDown(Int KeyCode) If KeyCode == 54 Debug.MessageBox("Hello, World!") EndIfEndEvent and it error Papyrus Compiler Version 2.8.0.4 for Fallout 4Copyright © ZeniMax Media. All rights reserved.Starting 1 compile threads for 1 files...Compiling "HotKeyScript"...XXXX\AppData\Local\Temp\PapyrusTemp\HotKeyScript.psc(4,1): RegisterForKey is not a function or does not existXXXX\AppData\Local\Temp\PapyrusTemp\HotKeyScript.psc(7,0): new event onkeydown cannot be defined because the script is not flagged as nativeNo output generated for HotKeyScript, compilation failed.Batch compile of 1 files finished. 0 succeeded, 1 failed.Failed on HotKeyScript please help me what wrong with this script, i have latest patch and latest f4se,any clue, guide, i will appreciate it. Link to comment Share on other sites More sharing options...
Evangela Posted May 16, 2018 Share Posted May 16, 2018 (edited) You need to make sure F4SE's source scripts are inside the scripts/source folder, copying over the vanilla scripts they changed. The compiler is saying that the event and the function, basically are not found. Edited May 16, 2018 by Rasikko Link to comment Share on other sites More sharing options...
virginharvester Posted May 16, 2018 Author Share Posted May 16, 2018 how to : On 5/16/2018 at 2:18 PM, Rasikko said: You need to make sure F4SE's source scripts are inside the scripts/source folder, copying over the vanilla scripts they changed.sorry, i newbie, i never have this experience in skyrim creation kit,where "F4SE's source scripts" located? it zip file?,the F4SE is installed without problem, any missing step? Link to comment Share on other sites More sharing options...
virginharvester Posted May 16, 2018 Author Share Posted May 16, 2018 (edited) thanks, for clue, the compiler now not show any error,but the script not run in game, any clue? for the F4SE, the installer not work, so i must do manually to make it work,never mind, turn out the key code skyrim and fallout 4 is not same, right shift in skyrim is 54 in fallout 4 is 161,my script is run flawlessly, Edited May 17, 2018 by virginharvester Link to comment Share on other sites More sharing options...
Evangela Posted May 16, 2018 Share Posted May 16, 2018 I am glad you solved the problem. Link to comment Share on other sites More sharing options...
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