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Looking for advice on playing Morrowind after Skyrim


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Hello,

 

I bought Morrowind on steam today, looking to take advantage of the 50% off offer. However, I am confused as to what to do, what race to play, skills to pick etc.

 

I was wondering if anyone could give me some tips on how to play the game. I know the plot roughly, as I did some research to understand Skyrim (not that it was really relevant) so if it is necisariy, anyone kind enough to help me can reference the plot. I will write out my questions in a numbered format below, but I don't mind any deviations from them (after all, beggars can't be choosers!).

 

1) What Race should I pick?

2) What major/minor skills should I pick

3) What starting equipment should I buy

4) Where should I go out of Seyda-Neen

 

Note: I have the Morrowind Overhaul 2.0 mod

 

Thanks in advance

 

 

Thanks in advance,

Edited by ThoseTolerableNoobs
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Hello,

 

I bought Morrowind on steam today, looking to take advantage of the 50% off offer. However, I am confused as to what to do, what race to play, skills to pick etc.

 

I was wondering if anyone could give me some tips on how to play the game. I know the plot roughly, as I did some research to understand Skyrim (not that it was really relevant) so if it is necisariy, anyone kind enough to help me can reference the plot. I will write out my questions in a numbered format below, but I don't mind any deviations from them (after all, beggars can't be choosers!).

 

1) What Race should I pick?

2) What major/minor skills should I pick

3) What starting equipment should I buy

4) Where should I go out of Seyda-Neen

 

Note: I have the Morrowind Overhaul 2.0 mod

 

Thanks in advance

 

 

Thanks in advance,

 

For your first 2 questions, it's pretty much personal preference. What I did when I first started playing is --started a new game about 50 times with all kinds of different characters to see what I would like. My personal preference is to play as a Wood Elf or a Kahjit with skills being Sneak, Spear, Marksman, Light Armor, and Illusion. Spear doesn't seem to go with all that, but I like being able to attack from further away. Minors I can think of are Alteration (for water walking and breathing and other cool stuff), Block, Security- again, I pick what I like.

For starting equipment, steal everything not nailed down in the empty room right before you leave the office, then give Brallion his ring to get the store keepers disposition up, and get armor (I get chitin) a restore health scroll or potion, and a good weapon.

I always take the silt strider directly to Balmora, go see Cassius and the Blades trainers. If you talk to them, they will each give you something you can sell for a little extra $$.

I also start raiding smugglers caves ASAP. This serves 2 purposes (3 really). It helps you work on your skills, gives you loot to sell, and it's fun. Tip: save before entering!

Sorry for spelling and errors. My IPad is not very forum friendly.

Have fun and explore! ;)

Edited by suzypike
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I would recommend looking at the various Morrowind 'Let's Play' on Youtube. Dap642 does the main quest (29 eps, vanilla).

Gixg17 - 170+ episodes vanilla (not finished)

I am currently watching 'Let's Play: The Elder Scrolls III: Morrowind' with mods - Trogadorr

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1) What Race should I pick?

2) What major/minor skills should I pick

3) What starting equipment should I buy

4) Where should I go out of Seyda-Neen

 

1. It's mostly personal preference, since the minor stat bonuses don't affect much after you've played for a few hours and built a class. I try to pick a race based upon my real ancestral origins, because I think it makes it a little easier to feel like the character.

 

2. Don't pick athletics as a major skill. If you do, you'll level up just from running around and the enemies will out-level you in useful skills. Also try to pick at least one combat skill like long blade, because even for mages it's always good to be able to swing a sword if you need to. Other than that, they're all fair game. You're usually not forced into combat, and there's way more cool stuff laying around to steal than in later games, so even pure-thieves can be played effectively.

 

3. Don't buy much starting equipment. The shops charge way too much for simple armor and you can find stuff just as good in dungeons. If you have Tribunal, you can just rest until a Dark Brotherhood Assassin attacks you and take his stuff to sell or wear. If you join a guild, the guild halls in Balmora will give you free potions. It's very useful for a new player, because you can just take like 10 free respawning healing potions from the Fighter's Guild. That's another good way to get stuff. Also, raid the boxes and barrels laying around the streets of Balmora. I usually find at least one enchanted piece of loot each new game.

 

4. First, walk along the road out of Seyda Neen until a screaming dude falls from the sky. After that you might want to go to Balmora, because it has a lot of things around it, and because you can get free potions from the guild halls and an unusually high amount of free loot from the boxes and barrels laying around. Plus, Caius Crosades will give you 200 free gold if you talk to him for the main quest.

 

On unrelated topics, I also recommend the CM Partner mod. It's much deeper than the Oblivion version, and lets you forge relationships with companions, within limits of course, since it adds too many NPCs to make them really unique. I think it'll be compatible with the Overhaul 2.0, but you might want to back up your game first just in case.

 

If you want crafting, so that you don't have to feel like things are being lost from Skyrim, there's a mod for that called Morrowind Crafting (creative name, lol). It's pretty deep. You can even build furniture, if I'm thinking of the correct mod. That will also probably be compatible with the Overhaul 2.0, but, as always, make sure you have a back-up in case something goes terribly wrong.

 

If you can't find some mods on the Nexus, you can always try Planet Elder Scrolls. The Nexus is a bigger, more organized site in general, and it has more mods for Oblivion and especially Skyrim, but Planet Elder Scrolls has Morrowind mods by the hundreds.

Edited by Rennn
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1) I totally agree with the others that question number 1,2, & 3, is personal preference. But, according to my experience in playing Morrowind, especially with no mods (pure Morrowind with the expansions-in this case, I only use Tribunal), there are several in-game factors to take into consideration for a comfortable play. Damaged attributes can be very annoying, especially for me, though you can cure it by potions or spells. And to be honest, at the world of Morrowind, there are many things that can damaging your attributes if you're not playing carefully. So, I always choose a Breton as my character. They have the ability of resisting magicka up to 50 points. Make him/her using Cuirass of the Savior's Hide (legendary light armor), will boost his/her resist magicka ability even more (+60 points). That made my char's resist magicka ability 110 points (or %?). Then my char will be immune to all attribute-damaging-spell in the game (that, include diseases, believe me, normal and blight, except for the corprus). But beware though, Breton is pretty weak at their starting point, so if you choose Breton, you should work your way quite hard, especially if you also have Tribunal installed, since after level 5 you will face assassins attack, about 13 of them, in the time you least expected the most ;)

 

2) For my own preference, I like stealth, since with stealth, more can be done than just burst trough by swinging weapons. So my Breton characters are always assassin. I don't make custom class, just pick one that's already available. Sneak is the most important ability for me. Light armor, short blade, security, blunt weapon, mistycism, alteration, illusion, and restoration are also important. Don't forget to include speechcraft, armorer, athletic, and acrobatic as well. Well, that's for me :)

 

3) You don't buy your equipments in pure Morrowind, you steal or kill guards to get it :D Hlaalu & Redoran vaults at Vivec are best place to get the best weapons, light & heavy armor in game (well, definitely not Daedric, of course, hehe), and Ordinators is the best target for your starting better medium armors. Once again, that's for me. If I play only Morrowind, I don't need any armor until I get the skills I mentioned at #2 at least reached 50 (which means, I'm ready for the journey). But since I installed Tribunal also, there's no way I can levelling up in peace since Dark Brotherhood seek for my doom. The best thing I can do is to train my medium armor, block, and short blade ASAP, then get the dreugh helm & shield, and go to Aldruh'n to steal some bone mold armors :D For weapon, I'll buy Dwemer Jinksword from Wayne.

Anyway, at the end conflict, my equipments are: Cuirass of the Savior's hide, helm of Graff the White, glass tower shield+ greaves+right & left pauldrons (all enchanted), Exquisite amulet (enchanted), Marara's Ring, right Gauntlet of... (I kinda forgot the name, it's been a while since the last time I play Morrowind. It's a legendary items also), Wraithguard, Sunder/Keening, and Boots of the Apostle.

Note: for your own's sake, never steal anything from a trader unless you're sure that you won't sell it back to him/her, and don't talk to an Ordinator when wearing Indoril Cuirass :)

 

4) The answer is fixed, like the others said; go to Balmora, since your main quest giver will be there. Use silt strider, or navigate the road by yourself, it's not that hard. But beware tho, the road is not always save, especially if you play in hard mode (+100).

 

That's my answer. Not suit your liking? Well, as I said, that's for me :D

Morrowind is a good game, and I'm playing it with respect. Never go for something if you're not ready, be patient for perfection, that's my motto. I've beat the game for many times, and never got bored to start all over again, there's always something new to be found there. =)

 

My highest achievements in Morrowind :

*Grandmaster of the House of Hlaalu/Archmaster of the House of Redoran/(Never played Telvanni before :D)

*Grandmaster of the Morag Tong (not completed the grandmaster quests yet)

*Grandmaster of the Guild of Fighter

*Master Thief of the Guild of Thieves

*Patriarch of the Temple

*Archmage of the Guild of Mages

*....( forgot the name of the highest level) of the Imperial Cult

*Knight of the Imperial Dragon of the Imperial Legion

*Hortator of the Three Great Houses

*Nerevarine of the Three (or Four...?) Ashland Tribes

 

By the way, please don't ask me about the quests, I've forgot many of them already :D

But, I can help you if you have further questions about 'self developing', tho. Feel free to drop me a line :)

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  • 3 weeks later...
I started Morrowind as a Khajiit because my hubby let me know that I'd start out in a dark dungeon and I knew that khajiitys have NightEye - they can see in the dark like most cats do. I also like to play a Breton spellsword after that getting the best of majick and swordplay fighting. Light armor is probably the best and cheapest armor to buy, so you need a profession that wears it. Balmora is the wonderful "big city" to go to after Seyda Neen.
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  • 4 weeks later...

1. Depending on what type of character you want to build, different races yield different advantages and disadvantages. You can choose whichever one you want and still create a good character no matter which you choose (with the right amount of time and money invested in the right places, which isn't hard if you know what you're doing.) but Skyrim and Morrowind are different in the way of guidance. I would recommend choosing whichever class suits you the best for the type of character and also one that suits your abilities.

 

2. This all depends on what type of character YOU want, you can be a daring thief who steals from the rich or a brave and noble warrior or a mage of destruction. I would recommend reading through all of the character options and skills and see which ones you think you could excel in. Some of the most significant changes from Skyrim to Morrowind is the combat system, you'll find the smooth pull of your drawstring on your bow in Skyrim is much different in Morrowind, same with using swords or spells. Depending on how you think your abilities from Skyrim can transfer over to Morrowind partially depends mostly on how much you get used to whatever type of combat style you play.

 

3. My recommendation would be that you should use whatever armor style is on your major skills list, but that's just me. Whichever one fits you the most would be the best answer I could come up with for that question, it depends on what type of character you are.

 

4. You can go anywhere you want, I liked to take the road to Balmora so that I could take to Caius before I took off and start killing people.

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