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Armor mod in skyrim is invisible?


Rixirite

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Hey people, I am having a headache trying to figure out WHY my custom armor mod for skyrim isn't working.

 

It is Samurai Armor, and the mesh textures show up in nifskope, and in the Skyrim Construction Kit in the render window when the .nif is selected, the textures are totally visible.. But then when I go to spawn the armor ingame, and wear it there is nothing. All I see when I wear the armor is just my character's head and hands plus whatever he is wearing (sandles in this case.)

 

I don't know where to trace this issue, whether its from Blender3d or Nifskope or possibly the Creation Kit itself? I can't upload the file because it is a port from another game's DLC I own (Fallout 3: Mothership Zeta). There are no crashes in skyrim when the armor is present or worn, just simply invisible meshes. Animations of hands and head work. The mesh is fully rigged..

 

So what are the options?

 

 

Thanks. I will submit images of the properties in Nifskope and other utilities if needed. Let me know!

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Sounds like you don't have the right Partion number selected for the BSDismembermentskinSkininstace. It should be set to 32 for Body.

 

 

Hmm, I will look into that. I believe I did do that, but I will double check and let you know.

 

UPDATE:

 

Yeah it all looks fine, nothing that could go wrong there.. Are there certain flags I need checked within the shader flags 1 and 2?

 

Also, "Has Vertex Colors" is yes, that is ok right? I have not found any good comprehensive definitions of many of these block details, and I find myself often going off tutorials that have older nifskope versions, so everything is different making it hard to follow on..

 

SECOND UPDATE:

 

Ok, I copied some Block details from steel armor as a reference for the samurai armor. I applied all the settings to the samurai armor and now the game crashes to desktop when armor is equipped.

 

After investigating in creation kit, when ever I open SamuraiArmorAA and select the armor mesh, I get this error in the render window:

 

TEXTURES: BASE meshes\samurai\male\RsSamuraiChestM_1.nif : Tri samuraiarmor 0 is missing an environment map.

 

Ok, so I added a env map common in other armor sets, and that error went away.. But alas, the armor is still invisible on the character. What a headache!

Edited by Rixirite
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I have the same problem here. I simply removed a branch (in nifskope) from an existing mod. Duplicated the armor addon and armor itself in creation kit. Pointed the new armor nif to the armor addon and linked it to the new armor. Everything shows fine in all the render windows except ingame.

 

edit: changed the biped slots in armor addon mesh in creation kit. hope it works.

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