TheSkoomaKing Posted February 25, 2013 Share Posted February 25, 2013 the CK´s dialogue part is atm broken as of the new patch i believe. so in order for your new npc to say your new lines you must first---->Start the game and load a save while your mod is activated!----> Save your game---->load your game--->speak with your custom npc! Yes it is that simple really! :) hope it helps ! Link to comment Share on other sites More sharing options...
VectorPlexus Posted February 25, 2013 Share Posted February 25, 2013 No, its not broken, it was changed around 1.6, they require now a SEQ file to be initialized properly. There's even a pinned post about this in the Mod Talk Forum: http://forums.nexusmods.com/index.php?/topic/810472-workaround-skyrim-dialogue-bug-fix/ You can also create it with TESVEdit and is MUCH faster then the CK Link to comment Share on other sites More sharing options...
EruthienBorn Posted August 30, 2013 Share Posted August 30, 2013 I had the same problem as I where you couldn't talk to my npcs and I just found out what's wrong. Ok, at the top of the menus in the creation kit there is a time of day scroll thing, for me it was set to 10 and that meant I could only talk to the npc at 10 am, weird right? set that to 0 and it'll be fine. Link to comment Share on other sites More sharing options...
stroot Posted September 2, 2013 Share Posted September 2, 2013 (edited) I had the same problem.I did everything exactly like in the Bethesda Dialogue tutorial I thought, but no dialogue showed up in game at all. Turned out that when I recorded my voice, I hit the Ok button to close the panel when I was done.But you need to press the save button first or it won't workThat fixed this for me What you can also try is this:In console type sqs <yourquestid> This allows you to see which questparts are completed for current save game and that can screw things up when testing.When for example stage 0 is set to 1 the game moves on to the next stage, even if you do a setstage <yourquestid> 0 To fix this do a resetquest <yourquestid> in the console. Edited September 2, 2013 by stroot Link to comment Share on other sites More sharing options...
rattica Posted March 10, 2015 Share Posted March 10, 2015 I have made a wrathman follower he will not give me a dialogue box. I just want a follow command to come up. Link to comment Share on other sites More sharing options...
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