JasonTodd1976 Posted May 30, 2018 Share Posted May 30, 2018 Hello All, I have been editing the Vault-Tec Slavesuit replacer in FO4Edit and have it replacing all the female outfits with a "safe" version of the suit but the guys suits are coming up as V111 regardless of the vault they are in (I am looking at V81 in particular). how does the game sort out the suit situation and change the numbers to reflect the vault it is in? Link to comment Share on other sites More sharing options...
JimmyRJump Posted May 30, 2018 Share Posted May 30, 2018 Hello All, I have been editing the Vault-Tec Slavesuit replacer in FO4Edit and have it replacing all the female outfits with a "safe" version of the suit but the guys suits are coming up as V111 regardless of the vault they are in (I am looking at V81 in particular). how does the game sort out the suit situation and change the numbers to reflect the vault it is in?I think it might be related to factions. Both some of the suits and settlers are added to some or other faction. When you change the suits to a "general" outfit, it might be that the faction part gets taken away and all the suits bare the same number, depending on which suit you chose to base your "safe" version on. Just a wild guess as I'm not a modder. Link to comment Share on other sites More sharing options...
JasonTodd1976 Posted May 30, 2018 Author Share Posted May 30, 2018 Makes sense, the vaultsuit used as a base is Vault111suit.nif so that must mean there is a script to change the number bases on the faction Link to comment Share on other sites More sharing options...
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