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SLOW MOTION


VileTouch

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Hello, i have this REALLY annoying problem of the slow motion. i have a good amount of mods installed, yes, but i made my collection of mods in a previous installation, had a few problems (not game related), reinstalled windows, etc, you know the deal...

so i started over with ALL those mods from the begining... marts, ooo, oonas, lost spires, natural environments, open cities, gtaasgard,rens beauty pack, a few houses, some armors ,weapons, companions and so on... the usual

 

the thing is that i have played this character for a very LONG time (that's level 35 with mostly everything on the 100's) without a single hiccup, until recently that all of a sudden my character start moving in slow motion.... even though the jumping animation, attacking, and even power attacking or shield bashing work at expected speed... even the world around and the movement of the npcs are normal.

 

 

can someone PLEASE tell me how can i either reset the character's speed (not the skill) or point me to a patch or solution?

 

 

 

oh and talking about skill, i had this issues with the mmm's ghostly apparition, how long does their damage to fatigue is supposed to last? and does'nt it is supposed to reset on a chapel? how can i undo that? had the same problem with mmm's goblin assasins and health :S lucky me i found a patch that disables them.

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oh, and before you suggest to load an earlier savegame, i already did, and YES it worked, until some time where the same problem appeared in some OTHER place... doing some other things totally different

 

 

suggestions?

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oh no, my friend... when i say slo motion, i mean SLOOOOOOW mooooooootiooooon (with pitched down voice) wether it's running or walking. but strangely enough i decided to keep on playing like that and after a while (about a real hour) where i didnt even get to the city doors :S it suddenly disappeared.. PHEW! man that was bad! but i'm afraid it will return! since i have'nt disabled anything! now that slowmo, animation have found it's home on fires... yep... that's right, now all fires animation are slow motion. oh and display cases all take like 5 mins to open.

 

 

anyone know something? thanks though

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oh no, my friend... when i say slo motion, i mean SLOOOOOOW mooooooootiooooon (with pitched down voice) wether it's running or walking. but strangely enough i decided to keep on playing like that and after a while (about a real hour) where i didnt even get to the city doors :S it suddenly disappeared.. PHEW! man that was bad! but i'm afraid it will return! since i have'nt disabled anything! now that slowmo, animation have found it's home on fires... yep... that's right, now all fires animation are slow motion. oh and display cases all take like 5 mins to open.

 

 

anyone know something? thanks though

 

 

I had a similar problem on my old machine before I upgraded my HDDs and Video card, occasionally my characters (didn't matter what one) would get "locked" in the block stance and would move REALLY Slooooooooooowwwwwwwwwww. To get out of it I would keep hitting the "draw/sheath weapon" key and "block" button multiple times, and eventually I would be freed. After I reinstalled my game on my new system I installed the proper drivers for my wireless mouse and I haven't had the problem since. I've been told that this type of anomaly including (the 1st person view jumping up and down) has to do with the wireless optical mouse reseting itself while in use. (Proper drivers and good batteries seem have fixed it for me)

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Odd, I've never seen this before at all.

 

Try disabling all of the mods you have active and try just the game without ANY mods at all or add-ons. If that fails, turn your mods back on, and then turn the graphics down slightly.

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your last post seems to point at heavily bloated savegames and/or too many items (have you something like bag of holding clone?). Yet this doesn't explain the character slow motion, however weird this may seems your problem may be related to CPU overloaded at least so much as the GPU itself.

 

Edit: make sure you have the last patch, some of the symptoms described are very alike the formid bug that plagued the prepatched game, mainly with SLI installed aswell.

 

Edit2: Maybe is advised try and identify the problem before acting. But I advise you downloading the Wrye's Bash utility so to be prepared to perform some unbloating procedure, a dangerous but sometimes the only solution.

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Odd, I've never seen this before at all.

 

Try disabling all of the mods you have active and try just the game without ANY mods at all or add-ons. If that fails, turn your mods back on, and then turn the graphics down slightly.

 

well, that's easier said than done, with the amount of mods i have and the nature of those, mmm, ooo, origin of the mages guild, lost spires? if i even try to disable them all of a sudden, i am affraid my character would go gooey and start a killing spree across cyrodiil (not that he doesn't do just that from time to time) that is IF the game loads... i've heard about lockups when suddenly disabling even one of those big mods....not to mention all of them

 

 

now my fps... well, since i have open cities, my fps had settled in a mere 35fps (from a steady 60fps without it)

even though i have a LOT of mods, my machine is a fairly decent one (core 2 duo 2.4, 2gb ram ddr2 800, nvidia 8600gt 512, and plenty of free defragmented raid 0 hard drive space, about 200gb) besides, i also use some optimizing mods like operation optimization, an enviromental texture pack (can't remember the name) that optimizes performance, errr... that one that does pcb automatically :S , another one that optimizes the distant lod without losing objects in the distance.... and... errr... a few more i think next time i will have ready a list of the mods i use.

 

 

i know it has something to do with the mods i use, not the hardware (uh, i have no wireless mouse but thanks) but the question is which one(s) and how do they affect the game in such an odd manner, othewise i would make a patch mod myself to use at the end of the load order

 

oh, umm.... having too many items, huh? err.... yes i've noticed that happen a few times when opening a chest BLOATED with stuff.... such as the midas chest (what a great invention) but that lag is easyly resolved by emptying said chest and reorganizing it's contents into several other ones ( such as my main headquarters chests at the armorylab) and yes i do have a lot... and i mean a LOT of items, but even when i open some of the most err... copious? chests (such as the arrows chest) i do not experiment any lag (let alone the midas chest as it is another story)

 

umm, wrye bash... yes, i have it... what do i do with it? i mean.... what do you mean by "unbloating"? and exactly how "dangerous" can it get?

 

and...finally thank you very much flaming_gerbil. i am already searching for that patch you mentioned

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