Tilarium Posted June 3, 2018 Share Posted June 3, 2018 Went through and gathered up some mods... a couple hundred of them LOL. DLed and installed them all and went to run LOOT to order the load order and got the following message... "Oh no, something went wrong! This is usually because "C:\Users\Agnessa\AppData\Local\Fallout4\plugins.txt" is set to be read-only. If it is, unset it and try again. If it isn't, you can check your LOOTDebugLog.txt (you can get to it through the main menu) for more information." I checked the plugins.txt and it's not read only so I went to the LOOTDebugLog.txt and got this... "[04:34:25.927319] [warning]: Chromium console message: Styling master document from stylesheets defined in HTML Imports is deprecated, and is planned to be removed in M65, around March 2018. Please refer to https://goo.gl/EGXzpw for possible migration paths. [04:34:25.943718] [warning]: Blocking load of resource at https://fonts.googleapis.com/css?family=Roboto+Mono:400,700|Roboto:400,300,300italic,400italic,500,500italic,700,700italic[04:34:33.186618] [error]: libloadorder failed to set the load order. Details: The game's main master file must load first[04:34:33.186748] [error]: Exception while executing query: libloadorder failed to set the load order. Details: The game's main master file must load first: Libloadorder error[04:34:33.187265] [error]: Chromium console message from http://loot/ui/app.bundle.js at line 1: Error: Oh no, something went wrong! This is usually because "C:\Users\Agnessa\AppData\Local\Fallout4\plugins.txt" is set to be read-only. If it is, unset it and try again. If it isn't, you can check your LOOTDebugLog.txt (you can get to it through the main menu) for more information. at onFailure (http://loot/ui/app.bundle.js:1:462892)" Looks like it's lost the main master file... confused to say the least! Anyone have any ideas of what's going on and how to fix this? Tried to move the load order around in NMM to match how LOOT wants to put them but I can't even move them there. Using fresh downloads of both NMM and LOOT, so guessing they are up to date. NMM is 0.65.2 and LOOT is 0.13.0. Link to comment Share on other sites More sharing options...
JimmyRJump Posted June 3, 2018 Share Posted June 3, 2018 NMM versions prior to v0.65.3 have an xml code error that prevents plugins from being sorted manually in NMM. Get the latest version from GitHUB. Also check GitHUB for the solution to the LOOT problem as it involves adapting the Windows register. Link to comment Share on other sites More sharing options...
Grauvano Posted June 3, 2018 Share Posted June 3, 2018 I have the same issue, updating NMM did indeed allow me to order them by hand but I would still like to know why Loot has been acting up since it was updated, just not to fond of sorting around 75 various mods by hand Link to comment Share on other sites More sharing options...
Tilarium Posted June 3, 2018 Author Share Posted June 3, 2018 Ah. Thought I had the most up to date NMM, DLed from the Nexus. I'll update that. Where do I find the solution for LOOT on there? Link to comment Share on other sites More sharing options...
JimmyRJump Posted June 4, 2018 Share Posted June 4, 2018 ...()...Where do I find the solution for LOOT on there?Check this topic on GitHUB. It's a touch complicated and I can't even remember what needed to be done exactly... Link to comment Share on other sites More sharing options...
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