MaskedpENGUiN Posted June 9, 2018 Share Posted June 9, 2018 I don't know how to make mods, so I hope someone could make a mod to let you use tomes, (I know about the Equippable Tomes mod that let's u have it on your belt) but it would be cool if you could have one in your hand like in Diablo 3, it could enchance spells or have other effects like reducing spell charge times, etc. Link to comment Share on other sites More sharing options...
Strokend Posted June 10, 2018 Share Posted June 10, 2018 This definitely sounds like a good idea, would they be offhand like the Walking Stick from Frostfall, or just an accessory that uses a new slot and shows up in the hands, modifying the "Spell ready" hand pose? Even just an offhand "Fortify Destruction" tome to be used in junction with destruction spells would be useful, whether as a substitute for a player who never grabbed the Dual Casting perk, or maybe even some stronger ones that are strong enough to be worth forgoing a dual cast in favor of the tome. Link to comment Share on other sites More sharing options...
MaskedpENGUiN Posted June 10, 2018 Author Share Posted June 10, 2018 (edited) Yeah, in Diablo 3, wizards can use a two handed staff, or a wand and a tome which can enhance abilities, stats, etc., I've thought of going through a mod tutorial to do it but Uni isn't exactly the kindest when it comes to free time... I have seen so many mages from other games use them and I've always wanted to be able to have them in Skryim. They could also be useful for people who focussed on other pathways in the game and want to start using magic, so people can use them to buff the basic spells they know becuase they haven't levelled magic but are facing high level enemies. Edited June 10, 2018 by MaskedpENGUiN Link to comment Share on other sites More sharing options...
Jappards Posted June 26, 2018 Share Posted June 26, 2018 I love this idea. What if the animation shows the hand holding the spell going near the book and taking some kind of energy from it? And would I be able to enchant a weapon or shield to be able to have the same effect as a tome, but weaker? I think this mechanic to be really cool for spellswords.It always bothered me that there are no spell-enhancing staves or wands in game. Flexibility for more power seems like a nice tradeoff. If you want to be dual casting, have some more flexibility and quickly change spells in combat, tomes wouldn't be the right item for you, but otherwise it should be amazing both mechanically and thematically.What about adding tomes for other uses, like enhancing the magic of your followers or the enchantment effect of your weapons? Why should tomes be restricted to solely your magic alone? And what if I want to be dual wielding tomes for the sake of dual wielding them?Should tomes require some kind of recharge, like damage enchants on weapons or would they drain magicka while using them?How about allowing conjuration mages to have bound tomes? Link to comment Share on other sites More sharing options...
Recommended Posts