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I killed my cow!


SirGalahad

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if it is still there , just open the console and use the resurrect command on it

if it's gone , you can use the id and place one there via a console command (player.placeatme , or a similar command , don't remember them)

I'm not sure if there is anything to do beyond console command , unless you can build a cage and capture one (if the vanilla cages don't allow this , it must be a part of a mod)

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If you don't want to wait, there's usually a Brahmin vendor hanging around to the northwest of Tenpines Bluff, she'll sell you one for a reasonable price.

 

 

Some of these brahmin are synths, they might destroy your crops and decrease happiness

 

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If you wait long enough, another Brahmin will show up.

 

If you don't want to wait, there's usually a Brahmin vendor hanging around to the northwest of Tenpines Bluff, she'll sell you one for a reasonable price. Alternatively, with Wasteland Workshop you can build a cage to catch a Brahmin.

 

Say what? I hope you're not making this up, because County Crossing remains without a brahma; another never simply "came along" to replace it.

 

I had a brahma die at Hangman's Alley during a super mutant attack, and this time I know I didn't accidentally shoot it. It was already dead when I found it. I came back to this thread and used the aforementioned resurrect command in the console. I missed the first time and resurrected a super mutant. We were both equally confused before his second death. Anyway, the resurrect command worked great in the second instance.

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If you wait long enough, another Brahmin will show up.

 

If you don't want to wait, there's usually a Brahmin vendor hanging around to the northwest of Tenpines Bluff, she'll sell you one for a reasonable price. Alternatively, with Wasteland Workshop you can build a cage to catch a Brahmin.

 

Say what? I hope you're not making this up, because County Crossing remains without a brahma; another never simply "came along" to replace it.

 

I had a brahma die at Hangman's Alley during a super mutant attack, and this time I know I didn't accidentally shoot it. It was already dead when I found it. I came back to this thread and used the aforementioned resurrect command in the console. I missed the first time and resurrected a super mutant. We were both equally confused before his second death. Anyway, the resurrect command worked great in the second instance.

 

 

Quick tip: when using the console to resurrect/ delete etc. an object, it's not a bad idea to first use the "disable" command to make sure you're targeting the right object. Especially in places that have lots of fog/ lighting that make it hard to target stuff (e.g. murkwater area). Then use "enable" and either follow up with the command you intended (i.e. if the thing you wanted disappeared - unless you want to "mark for delete", then there's no reason to enable first) or bail and try again (if something other than what you wanted disappeared).

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Did you know you can disable the green build border around a settlement? You can!

 

I wanted to add that resurrect actually left me with a zombie cow. It would not move but to turn its head my way if I got in front of it. I figured the AI routines were wacked.

 

I used disable and enable to restart the brahma's AI. After which, it resumed normal movement, twitching, and general cow behavior.

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