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size of an fos file techn. limited?


maverikch

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I am trying to figure out why exactly my game suddenly goes into the "Endless Loading Screen" Issue (well after 5 min waiting, i ended the fallout4.exe Task).

 

Its happening since the last week. and since i played with this configuration a year+ long, i never came across. and i know i'm surely pushing the limits of the game. just want to be sure if its about the save file size limit or not.

 

The two save files i experimented with:

Char LVL 214 at 76 Days 7 Hours 11 Mins (15619/31794 xp)
Save-File Size ~84 MB (Quicksave)

Char LVL 215 at 76 Days 4 Hours 52 Mins (71/16321 xp)
Save-File Size ~71 MB (Fullsave)

Why is my Fullsave a Level higher?

I went back to a older Save and wanted to check out if there is a LVL or Ingame Days Limit. But no.

 

102 active Mods - Loadorder:

 

 

# Automatically generated by Vortex
Unofficial Fallout 4 Patch.esp
SimSettlements.esm
FCOM.esm
Loot Detector.esl
Never-Break Power Armor to PC by BMDD.esp
AA Better Companions - No Conflicts.esp
EchoLakeLumberMill.esp
Build High - Expanded Settlements.esp
GermanItemSorting_Main.esp
Improved Boston Airport.esp
More Smarter Companions Mod.esp
Eli_Faction Housing Overhaul - V81.esp
Fizztop_Grille.esp
Squirrels_of_the_Commonwealth.esp
HAIA With Crafting.esp
NIS - Hunted.esp
Diamond City Enhanced.esp
NukaWorldReborn.esp
SpectacleIsleBridge.esp
Far Harbor Bridge.esp
Alien Encampments.esp
BetterSettlers.esp
BetterSettlersCleanFacePack.esp
BetterSettlersNoLollygagging.esp
Binoculars.esp
BOS_X01_Paintjobs.esp
Vivid Waters.esp
SpectacleIslandBoat.esp
CommonwealthCritters - Both DLC.esp
FO4 NPCs Travel.esp
NeighborWatch.esp
BOUNTIESFORYOU.esp
CatMeatRecipes.esp
CompanionsGoHome_A.esp
Danse GTFO Power Armor.esp
def_inv_scrap_de.esp
DiamondCityAutoClose.esp
GermanItemSorting_Automatron.esp
GermanItemSorting_FarHarbor.esp
GermanItemSorting_ArmorByClass.esp
GermanItemSorting_Patch_1.5.esp
Guards.esp
HomePlateConnected.esp
ImmersiveScrapping_ScrapPowerArmor.esp
ImmersiveScrapping_SeasonPass.esp
infinite_settlement_budget.esp
Locksmith.esp
ModdableRobotSettlers.esp
PrivateVertibird.esp
Quieter Settlements - Recommended Settings.esp
Randomized DC Guard Outfits.esp
Recycle.esp
RobotFactionPaint.esp
ScrapPowerArmor.esp
SettlementMenuManager.esp
Settler Sandbox Overhaul.esp
SimSettlements_AddOnPack_Defences_Brae.esp
UnarmedHotkey.esp
Vault81Etiquette.esp
Vertibird Alt Fix - Far Harbor.esp
Vivid Fallout - All in One - Best Choice.esp
Vivid Weathers - FO4.esp
Vivid Weathers - FO4 - Far Harbor.esp
Vivid Weathers - Nuka World.esp
X01Light.esp
You Talk Too Much.esp

 

 

 

now what i could figure out so far:

  • The File with 84 MB gets the "Endless Loading Issue".
  • The File with 71 MB not, takes long but loads the save game.
  • Every New Fullsave after loading the 71 MB one gets the "Enlesss Loading Issue". The new FOS-File increased only some KB in Size. Doesn't matter where in the world i am.
  • Disabling 10 Mods not adding "static" Objects to the world (like NPCs and Creatures as well as other Textures) did not help fixing the 84 MB file. Doing it with the 71 MB file and resaving i loaded that save in the fallrim resaver cleaned "unattached instances", what only game me some KBs not MBs.
  • I even disabled all mods except of all "Settlement Objects" Mods which gave me 50 active Mods. Didnd't load up a Follow-Up Save (of the 71 MB one) with ~67 MB.
  • Disabling "Sim Settlements" on the 84 MB file helps. A resaved file went to ~55 MB.
  • Disabling "Fallout 4 Commander" + "Nuka World Plus" on a followup File with 71 MB worked as well. File went to ~67 MB.
  • I even went havoc and cleaned with ReSaver Scripts and and active Scripts. Didn't help though.
  • Cleaning up ChangeForms did help. But that has the same effect loading up a older save or disabling Settlement Object related mods. Removing what i "changed".

So i came to a conclusion that a save-file size limit would be around 71 +- MB

  • But a Followup Save on the 71 MB with disabled FCOM & NWPlus will break it again and it was around 67 MB.
  • The Follow-Up Save on the 84 MB with disabled SImSettlemetns stayed at 55 MB and loaded.

What debunks my conclusion.

  • A new Char with the Same Mod-List Configuration works fine. Played through till LVL17. But didn't build any settlemens yet. What surely is a big amount to account.

 

Maybe its anyway the file size but on a lower amount?

  • If its a mod suddenly causing it, i didn't found out which one. I don't have visible Mod Conflicts with missing objects or glitches. Nor does F4EDIT state something.
  • Until last week i beleived that bigger file size will only lead to longer load times but not endless.

So if you guys out there with a similar high lvl char and as big as or bigger save File size have no issues, the save file size theory is proven wrong.

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The infinite load loop isn't a loop, in fact. It's the game that stops loading altogether while the load screen animation and music merrilly continue on. Has to do with the RAM not entirely flushing or stops flushing full stop. I haven't got a clue if it has anything to do with save size though. Has happened to me in the past but never to a point I couldn't continue gaming when reloading a save made just a couple of minutes earlier in a slightly different area.

 

A save of 71MB and even 84MB is on the large side. I have saves of between 30 and 35MB, lvl 155 with 600 mods active of which 304 have a plug-in (252 esm/esp, the rest esl) with mostly 2K textures and a couple of 4K ones for power armour and high poly face details and around 90 settlements overall of which 60 or so are activated and have settlers and added buildings I made.

 

So, in the end, I can't be of much assistance. I can only say that 84MB for a save seems rather large and that the so-called load loop in my case only ocurred on occasion on a save that had lots of mods added and deleted and added and so on while I was testing a few mods for different modders. Haven't had any loops since.

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