tomomi1922 Posted June 26, 2018 Share Posted June 26, 2018 I am trying to learn what SkyRealism did in Oldrim to give a shine for certain weapons and armors. I know we need a cube map, and to adjust certain values within the NIF files of the items. Googling without a lot of good results.Can someone help point out the proper resources? I want to know how to make it look like mirror shine. It doesn't mean this is my final intention, but I would love to know the max and min, then I can find a value in between that works best. I tried to do the same thing in FO4 but failed. No documentation :( Link to comment Share on other sites More sharing options...
TheWilloughbian Posted June 26, 2018 Share Posted June 26, 2018 (edited) It's easy to set up. You might need to edit a greyscale version of whatever textures for the environment map or mask, but that can be done quickly in GIMP or paint.net. https://www.reddit.com/r/skyrimmods/comments/4578n8/environment_mapping_cube_map_help_in_nifskope/ Search "Nifskope Environment Map" Edited June 26, 2018 by TheWilloughbian Link to comment Share on other sites More sharing options...
TheWilloughbian Posted June 26, 2018 Share Posted June 26, 2018 Also the quality of the "shine" is going to depend on the cubemap you chose. So, experiment untill you get what you. There's some cubemap resources in the oldrim section by a guy called Humus you can download. https://www.nexusmods.com/skyrim/mods/81213 Link to comment Share on other sites More sharing options...
tomomi1922 Posted June 27, 2018 Author Share Posted June 27, 2018 Oh nice. More extensive than I expect. I thought the shine level is a value within NIF. For FO4 it is. It would range from matte to mirror like (without being able to see yourself in it though). I am going to be able to play with it when I have time. Probably tonight. Link to comment Share on other sites More sharing options...
TheWilloughbian Posted June 27, 2018 Share Posted June 27, 2018 (edited) Cool. Hit me up if you have questions. I haven't done any modding for Fallout yet. I'll need another hard drive if I want to get into that. I'm a bit of an asset hoarder and have like 500gb of mods and other assets for Skyrim. One more thing. Use Environment Map Scale to get the shine. A setting of 1 will usually do it. A lot of that depends on how "white/black" the mask is. Then use Specular Strength/colour to get the glare or highlights. You'll see what I mean. Edited June 27, 2018 by TheWilloughbian Link to comment Share on other sites More sharing options...
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