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[LE] Creating a master file for two of my homes question about ESM


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I want to make a master file to have master linked chest and a warehouse for two of my homes. The purpose is to share custom assets and link inventory.

 

Question: To change esp to ESM by changing header line recordID to ESM the only thing I need to do? The reason I'm asking is when I do this it is still listed in the data folder as esp. The header does change to esm and stays that way.

 

Is there another step needed so that the slave files can access the custom assets and inventory from master linked chest? Is the file now a ESM to the slaves from just changing the header?

 

How do I make the homes slaves to the inventory link chest master file?

 

To change the warehouse linked chest file to esm do I need a special program or can I just change the extension from .esp to .esm

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Question: To change esp to ESM by changing header line recordID to ESM the only thing I need to do? The reason I'm asking is when I do this it is still listed in the data folder as esp. The header does change to esm and stays that way.

 

No thats fine all the Unofficial Patches are ESM flagged ESP's the game treats them just the same.

 

Is there another step needed so that the slave files can access the custom assets and inventory from master linked chest? Is the file now a ESM to the slaves from just changing the header?

 

If you did it via xEdit then you don't need to do anything else, if you did it via Wyre Bash it sets the header only, xEdit fixes up other stuff underneath the hood as well. So use that instead.

 

How do I make the homes slaves to the inventory link chest master file?

 

Load the new master file in the CK as well as your house mod and then make any edits you need then save, it will now be dependent on the master you created. Its as simple as that.

 

n.b. you don't need to keep the original file a master you can make it a proper .esp again just like another by reversing the steps you made in the first place and the slave .esp's should continue to work - just so long as you don't open them again in the CK. :thumbsup:

Edited by soupdragon1234
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