calebbryan2399 Posted July 9, 2018 Share Posted July 9, 2018 So I've modded many other Bethesda games successfully. Skyrim, FO4, etc. Iwas told that FO3 would be a pain, but I'm shocked at how unstable this game is right off the bat. Basically, my game keeps crashing around Springvale, right after exiting Vault 101. OS: W10Hardware: AMD Stuff, specifically an R9 290 Video Card Shouldn't have to say much more for that. Yes I have plenty of RAM. yes I have a decent CPU. Yes it's a quad core but I've already done all of the .ini fixes for that, installed FSR, FOSE, other stuff. Now here's my Load Order. Please help. 0 0 Fallout3.esm 1 1 Anchorage.esm 2 2 ThePitt.esm 3 3 StreetLights.esm 4 4 BrokenSteel.esm 5 5 PointLookout.esm 6 6 Zeta.esm 7 7 Unofficial Fallout 3 Patch.esm 8 8 DCInteriors_ComboEdition.esm 9 9 Project Beauty.esm 10 a EVE.esm 11 b FCOMaster.esm 12 c HairPack.esm 13 d CALIBR.esm 14 e CFWR.esm 15 f RH_IRONSIGHTS.esm FWE - Combat Overhaul_Core.esm 16 10 dD - Enhanced Blood Main.esp 17 11 BetterGamePerformance.esp 18 12 BeefedUpCitadel.esp FWE - Combat Overhaul_Equipment.esp CFWR_EVE_LoadLast.esp 19 13 Fellout-Full.esp 20 14 WeaponModKits.esp 21 15 PersonalTerminal.esp 22 16 RH_IronSights_Basic_AnchoragePlugin.esp 23 17 Rivet City Merchants With Point Lookout.esp 24 18 T60 Power Armors.esp 25 19 RH_IronSights_Basic_ZetaPlugin.esp 26 1a Fellout-PointLookout.esp 27 1b RH_IronSights_Basic_VanillaPlugin.esp 28 1c RH_EVE_Bridge.esp 29 1d RH_IronSights_PL_NewItems.esp 30 1e Unlocked_Citadel_Armory1.1.esp 31 1f QApplebysOutfit.esp 32 20 DIM TYPE3clothesRETAIL.esp 33 21 Accurate Assault Rifles 1.2.esp 34 22 Armored Duster.esp 35 23 PowerArmorGloves-Core,Anchorage,Pitt.esp 36 24 PowerArmorGloves-None.esp 37 25 Outcast DX.esp 38 26 BoSDX.esp 39 27 dad_Head.esp 40 28 teslaPA -retextured.esp hair_add_npc.esp 41 29 EssentialFollowers+Caravans.esp 42 2a Project Beauty- Broken Steel.esp 43 2b Project Beauty- Point Lookout.esp 44 2c Fellout-Zeta.esp 45 2d Fellout-pipboylight.esp 46 2e Fellout-BrokenSteel.esp 47 2f Fellout-Anchorage.esp 48 30 Flora Overhaul.esp 49 31 FO3_WRP.esp 50 32 GaussCompleteBeta.esp 51 33 GlowingGhouls-DeathGlow.esp 52 34 HelmetLight.esp 53 35 LeatherBackpack - rus.esp 54 36 LeatherBackpack - eng.esp 55 37 RH_IronSights_RemoveReticule.esp 56 38 RH_IronSights_Pitt_NewRifleSights.esp 57 39 RH_IronSights_Basic_PointLookoutPlugin.esp 58 3a RH_IronSights_Basic_PittPlugin.esp 59 3b RH_IronSights_Basic_BrokenSteelPlugin.esp 60 3c RH_IronSights_Vanilla_NewWeapons.esp 61 3d Sprint Mod.esp 62 3e Unique Dogmeat.esp 63 3f Wasteland Soldier Armor.esp 64 40 RH_WMK_Bridge.esp 65 41 Blackened EVE + Project Beauty.esp 66 42 CALIBRxMerchant.esp 67 43 BeardsofFallout.esp Link to comment Share on other sites More sharing options...
calebbryan2399 Posted July 9, 2018 Author Share Posted July 9, 2018 I have also used FO3Edit to clean everything. I've used LOOT. Everything I can think of. Link to comment Share on other sites More sharing options...
M48A5 Posted July 9, 2018 Share Posted July 9, 2018 I have also used FO3Edit to clean everything. I've used LOOT. Everything I can think of. That is what is causing your problem. Never, ever, clean FO3 master files. If you do, it will cause you a world of grief. Never, ever use LOOT to sort your load list. It does not now and never has sorted FO3 files correctly. DO read the mod description pages. The entire page. Most of the large overhaul mods have sample load orders you can follow. I don't use FCO, Project Beauty or Hair Pack. I do know you cannot use two mods that change the same things. And you have a few that have a direct conflict. The best tool to sort FO3 mods is B.O.S.S. It can be found here: https://github.com/boss-developers/boss/releases/tag/v2.3.2 Also, see: Fallout 3 modding and you. - The Nexus Forums and How to ask for help - Nexus Wiki Link to comment Share on other sites More sharing options...
Deleted21304489User Posted July 9, 2018 Share Posted July 9, 2018 (edited) First, your load order is all wrong. I can tell just by looking at it. Second, get rid of that Better Game Performance mod. From what I remember, it removes some unused rock from the game, or something like that. Unfortunately, if any of your other mods use that rock, for whatever reason... it will cause game crashing. I recommend not using any mod that takes anything away from the master files. That mod is garbage, imo. It also does not do what it states... improve your game performance. Unless you're using some cluncker computer from pre '08. I'm going to assume that you're not. Note: if constantly crashing in the same area, it is usually do to conflicts between mods. That being said... if you really want to have a proper and stable load order, the only way to do it, is with FO3Edit. You need to learn how to run a conflict report. Then you need to learn how to make edits between mods that are in conflict, and cannot be corrected by simply loading one after the other. You may also need to learn how to make patches between mods to eliminate said conflicts. That's basically all your Blackened mod is... a patch between EVE and PB. The alternative is to just give up on using the one, or two mods that create said conflicts. However, you'll still need to know which mods are causing said conflicts, by again... running a conflict report using FO3Edit. The program and a tutorial are both available here on the FO3 Nexus. I honestly don't know how anyone can achieve a proper load order without using FO3Edit. It's a must have, imo. BOSS will sort some of your main files, but a lot of mods are not listed with BOSS and the program is no longer updated. LOOT will destroy your load order when using it with FO3. Anyone says different, either doesn't know, or has some kind of agenda. Again, FO3Edit is your friend. Good luck. P.S. You're using FWE - Combat Overhaul. It states specifically on that mod description page, that FWE is required. You don't have FWE installed. Also, if I'm not mistaken, there is a Blackened patch for RH_Ironsights as well. Read the description pages. You may want to start there. ^^ P.S.S There is also a merged esm version of PB included in your DATA folder, when the mod is installed. The options folder. You can use the merged esm to replace the 3 files that the mod originally installs. This will reduce your load order as well. Again, read the mod description pages. Edited July 9, 2018 by ejroberts49 Link to comment Share on other sites More sharing options...
calebbryan2399 Posted July 11, 2018 Author Share Posted July 11, 2018 Sorry for the late reply. So, all of this begs my next question: Should I do a clean install since I had made the mistake of cleaning the masters? Or is there a way around that? Also, I appreciate the help guys. I'm not moving forward with anything yet, however, because if a clean install is necessary, why waste time. Link to comment Share on other sites More sharing options...
Deleted21304489User Posted July 12, 2018 Share Posted July 12, 2018 (edited) If you're running your game through Steam... just go to your game library... right click on the game icon... select properties...click on the local files tab...select verify integrity of game files. This will cause steam to update the master files. Also, I'm assuming you used FO3Edit to clean the masters. If so... there should be a Backup forlder in your FO3 DATA folder. By default FO3Edit will make a copy of the original esm/esp file. You just need to rename it back to the original name and copy it back into you Fallout 3 DATA folder. Simple. I know for a fact that cleaning the master files will delete some aspects of Broken Steel. IE: missing encounters. Anyone says otherwise... doesn't know what they're talking about. Those so-called itm records were put there purposely by Bethesda, in order to do what they needed to do. I also know for a fact that cleaning the master files will screw up major mods, like MMM. Mart wrote the scripts to the original master files, so if you clean them... it will screw up the wasteland spawns for MMM. Basically creating chaos. Most people don't notice it, because they think it's normal. It's not. It's actually been broken by cleaning the masters. Rule of thumb: clean "user" mods of ITM records and UDR's. Unless the author states otherwise. For example: Mart has stated that cleaning his MMM mod will cause your game to ctd and make the mod not function properly. He is correct... even though the authors of LOOT have that program encourage you to clean MMM. *sigh Edited July 12, 2018 by ejroberts49 Link to comment Share on other sites More sharing options...
Dumbbus Posted July 13, 2018 Share Posted July 13, 2018 (edited) So I've modded many other Bethesda games successfully. Skyrim, FO4, etc. Iwas told that FO3 would be a pain, but I'm shocked at how unstable this game is right off the bat. Basically, my game keeps crashing around Springvale, right after exiting Vault 101. Having modded F03, NV and now F04 I'd would say Fallout 3 is the easiest game to Mod, the load time alone makes all the difference NV and Fallout 4 load much slower.. Abate that F03 is a bit unstable on it's on. If it can be done in FO3 it can easy work for New Vegas but the other way around is bit more difficult.. Edited July 13, 2018 by Dumbbus Link to comment Share on other sites More sharing options...
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