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Oblivion freezes frequently


Ynguatep

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Hi folks,

 

I've just re-installed the Steam version of Oblivion on my mostly new desktop computer, then added my usual bunch of mods (most freshly downloaded) via WryeBash, sorted them with the latest BOSS and started to play. Initially, everything went smoothly.

 

~5hrs into the game, I noticed that I missed an update on the Unofficial Patches, reinstalled them, sorted anew, rebuilt the Bashed Patch.

 

I'm somewhere in the surroundings of Skingrad, and my game is now very prone to freeze so completely that I need to restart. It happened near the stables as well as near the tomatoe fields, mostly even on entering or leaving the modded suburbs north of Skingrad from the west. If it were only this, I'd know where to seek, but it also happened entering the Julianos Chapel and once without noticeable reason inside the city.

 

Performance should be no issue. All mods and DLCs which need cleaning are cleaned, and I'm out of wits enough to cry for help here.

 

Best,

Ynguatep

 

___

 

 

Win 10

Nvidia GeForce GTX 1060 6GB

 

 

Active Mod Files:

00  Oblivion.esm
01  TR_OoT_Main.esm
02  SettlementsOfCyrodiil.esm  [Version 1.3]
03  All Natural Base.esm  [Version 1.37]
04  Cobl Main.esm  [Version 1.72]
05  Better Cities Resources.esm  [Version 6.0.9]
06  Unofficial Oblivion Patch.esp  [Version 3.5.6]
07  UOP Vampire Aging & Face Fix.esp  [Version 1.0.0]
08  Oblivion Citadel Door Fix.esp
09  DLCShiveringIsles.esp
0A  Unofficial Shivering Isles Patch.esp  [Version 1.5.9]
0B  Better Cities .esp  [Version 6.0.5]
0C  All Natural.esp  [Version 1.37]
0D  All Natural - SI.esp  [Version 1.37]
0E  Immersive Interiors.esp  [Version 0.8.1]
0F  atmospheres.esp
10  All Natural - Real Lights.esp  [Version 1.37]
11  AliveWaters.esp
12  AliveWaters - Koi Addon.esp
13  AliveWaters - Slaughterfish Addon.esp
14  Camping.esp
15  Ravens and Seagulls.esp
16  DLCHorseArmor.esp
17  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.9]
18  DLCOrrery.esp
19  DLCOrrery - Unofficial Patch.esp  [Version 1.0.7]
1A  DLCVileLair.esp
1B  DLCVileLair - Unofficial Patch.esp  [Version 1.0.11]
1C  DLCMehrunesRazor.esp
1D  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.7]
1E  DLCSpellTomes.esp
++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]
++  MaleBodyReplacerV5.esp
++  Darkgreen Glass Armour.esp
++  Slof's Horses Base.esp
++  Slof's Horses Essential.esp
1F  Slof's Extra Horses.esp
20  Zira's Horse Modpack - Friesian Horses.esp
21  Zira's Horse Modpack - More Horses.esp
22  DLCThievesDen.esp
23  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.15]
24  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.14]
25  Cobl Glue.esp  [Version 1.72]
26  Cobl Si.esp  [Version 1.63]
++  Cobl Tweaks.esp  [Version 1.44]
++  HBArgonianAndOrcZombies.esp
27  Ivellon.esp  [Version 1.8]
28  BladeOfTheHaunted.esp  [Version 3.1]
29  EM_Packdonkeys.esp  [Version 2.1]
2A  em_packrideponies1.esp
2B  Kvatch Rebuilt.esp  [Version 3.0]
2C  Kvatch Rebuilt - No More Burned Ground.esp
2D  Kvatch Rebuilt Weather Patch.esp
2E  TheWellOfMinlorada.esp
2F  TR_Stirk.esp
30  DLCBattlehornCastle.esp
31  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.12]
32  DLCFrostcrag.esp
**  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.10]
33  AFK_Frostcrag.esp  [Version 1.2.COBL]
34  BrumaGuildReconstructed.esp  [Version 1.0.2]
35  Knights.esp
36  Knights - Unofficial Patch.esp  [Version 1.1.8]
37  The Lost Spires.esp
38  AFK_Weye.esp  [Version 2.32.Non-COBL]
39  LegionOutposts.esp
3A  ElsweyrAnequina.esp
3B  BettysVinhHaLong.esp
3C  JungleHasMoreGroundcover.esp
3D  ClearwaterFarms.esp
3E  Faregyl.esp  [Version 2.0.11]
3F  Faregyl+Anequina Patch.esp  [Version 2.0]
40  Feldscar.esp  [Version 1.0.13]
41  Gottshaw Village.esp  [Version 1.0.1]
42  MagesCross.esp
43  Molapi.esp  [Version 1.0.1]
44  Oranstad.esp
45  PTMudwater.esp
46  Reaper's Bleaker's Way Village Revamp.esp
47  Reedstand.esp  [Version 1.0.4]
48  SilverfishFalls.esp
49  Urasek.esp  [Version 1.0.4]
4A  Vergayun.esp  [Version 2.0.2]
4B  WhiteRoseFarm.esp
4C  WickmereFarm.esp
4D  xuldarkforest.esp  [Version 2]
4E  xulStendarrValley.esp  [Version 2]
4F  xulTheHeath.esp  [Version 2]
50  xulEntiusGorge.esp  [Version 2.0.1]
51  xulFallenleafEverglade.esp  [Version 2]
52  xulColovianHighlands_EV.esp  [Version 2]
53  TheWellOfMinlorada-ColovianHighlands patch.esp  [Version 1.0]
54  xulBeachesOfCyrodiilLostCoast.esp  [Version 2]
55  xulNibenWetlands.esp
56  xulBravilBarrowfields.esp  [Version 2]
57  xulLushWoodlands.esp  [Version 2]
58  TheWellOfMinlorada-LushWoodlands patch.esp
59  xulAncientYews.esp  [Version 2]
5A  xulAncientRedwoods.esp  [Version 2]
5B  xulCloudtopMountains.esp  [Version 2]
5C  xulArriusCreek.esp  [Version 2.0.0]
5D  xulPatch_AY_AC.esp  [Version 2]
5E  AFK_Weye Arrius_Creek Patch.esp
5F  xulRollingHills_EV.esp  [Version 2]
60  xulPantherRiver.esp  [Version 2]
61  xulRiverEthe.esp  [Version 2.0.1]
62  xulBrenaRiverRavine.esp  [Version 2]
63  xulImperialIsle.esp  [Version 2]
64  xulBlackwoodForest.esp  [Version 2]
65  xulCheydinhalFalls.esp  [Version 2]
66  xulAspenWood.esp  [Version 2]
67  xulSkingradOutskirts.esp  [Version 2]
68  xulSnowdale.esp  [Version 2]
69  xulCliffsOfAnvil.esp  [Version 2]
6A  xulSilverfishRiverValley.esp  [Version 2]
6B  xulJerallGlacier.esp  [Version 2]
6C  xulTheEasternPeaks.esp  [Version 2]
6D  Unique Landscapes.esp  [Version Dummy]
6E  Frostcrag Village.esp  [Version 1.0.7]
6F  Salmo the Baker, Cobl.esp  [Version 3.08]
70  Sutch Village.esp  [Version 1.0.4]
71  ULE Anequina-FallenleafEverglade patch.esp  [Version 1.1]
72  ULE TheWellOfMinlorada-ColovianHighlands patch.esp  [Version 1.0]
73  ULS SutchVillage-LostCoast patch.esp  [Version 2]
74  ULE TheWellOfMinlorada-LushWoodlands patch.esp  [Version 1.0]
75  ULE Clearwater-LushWoodlands patch.esp  [Version 1.2]
76  ULS Oranstad-AncientRedwoods patch.esp  [Version 2.0]
77  ULE DungeonsOfIvellon-CheydinhalFalls patch.esp
78  ULE KvatchRebuilt-CheydinhalFalls patch.esp  [Version 2.0]
79  ULS Feldscar-Snowdale patch.esp  [Version 2]
7A  ULE LostSpires-UniqueLandscapes merged patch.esp  [Version 2]
7B  ULS SilverfishFalls-SilverfishRiverValley patch.esp  [Version 2]
7C  Auto Update Leveled Items And Spells.esp  [Version 1.2.5]
7D  Safe Traveling NPC.esp
7E  Slof's Dogs.esp
7F  Basic Primary Needs.esp  [Version 6.3]
++  UnicornKirin.esp
80  Rathunas01.esp
81  kuerteeNPCsYield.esp
**  Let There Be Darkness - Cyrodiil.esp
**  Let There Be Darkness - Cyrodiil + SI.esp
**  Let There Be Darkness - Knights.esp
**  Let There Be Darkness - Mehrunes Razor.esp
82  Cobl Races.esp  [Version 1.52]
83  Oblivion_Character_Overhaul.esp  [Version 2.0]
84  Better Cities Full.esp  [Version 6.0.9]
85  Better Cities CHEYDINHAL.esp  [Version 6.0.9]
86  Better Cities IC Arcane University.esp  [Version 6.0.9]
87  Better Cities IC Arena.esp  [Version 6.0.9]
88  Better Imperial City.esp  [Version 6.0.9]
89  All Natural Real Lights - Better Cities IC Patch.esp
8A  Better Cities Chorrol - Immersive Interiors.esp  [Version 6.0.4]
8B  Better Cities - All Natural.esp  [Version 6.0.4]
8C  ULS BetterCitiesBravil-BravilBarrowfields patch.esp  [Version 2]
8D  xulChorrolHinterland-BC6.esp  [Version 2]
8E  Better Cities Chorrol - Knights of the Nine.esp  [Version 6.0.7]
8F  ULS BetterCitiesCheydinhal-CheydinhalFalls patch.esp  [Version 2]
90  ULE BetterCitiesBravil-PantherRiver patch.esp  [Version 2]
91  ULS BetterCitiesSkingrad-SkingradOutskirts patch.esp  [Version 2]
92  ULS BetterCitiesBruma-Snowdale patch.esp  [Version 2]
93  ULS LegionOutposts-BetterCitiesFull-BlackwoodForest patch.esp  [Version 2]
94  Better Cities - The Lost Spires.esp  [Version 6.0.7]
++  Better Cities - COBL.esp  [Version 6.0.4]
95  Better Cities - Leyawiin Flooded.esp  [Version 6.0.0]
++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]
**  All Natural - Indoor Weather Filter For Mods.esp  [Version 1.37]
96  Bashed Patch, 0.esp
97  Zira's Horse Modpack - Heavy Legion Horses.esp (I switched this one here so that the guards definitely get their heavy mounts, but it's most assuredly not the culprit.)
98  Pells Gate.esp
99  ALAWEN ESSENTIAL.esp
9A  BettysSailboat.esp
9B  ULE Oranstad-SkingradOutskirts patch.esp

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Intel Core i5-7500K 3.80GHz

16 GB RAM

 

I'll try Crash Logger asap, thanks! :)

 

 

One of my guesses was the newest version of BC, but then, I know BC as a very well maintained mod, same as UL (thinking of Skingrad Outskirts). If there was such an issue, I'd believe it would have been fixed since quite some time, so it can be only some incompatibility which I can't make sense of, or even something entirely unrelated.

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So, I tried Crash Logger and had a good while of playing without crashes (of course now.) :)

 

I went on foot to Chorrol, through the woods, and entered the stables. On exit, the game froze again.

 

When these freezes happen, the music keeps playing, ambient too for a moment. I cannot open the task manager, instead Oblivion is back, but I have a few moments to restart my device. If I don't use them, I can only shut it down the hard way and restart completely.

There is unfortunately no logfile.

 

Another thought: Could the reason lie in the order in which I installed the mods, due to re-installing the patches after everything else?

 

Best,

Ynguatep

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Heyo,

 

I use WryeBash and BOSS, since I had much less problems with it than with LOOT (I do use the latter for Skyrim).
I don't want to use OBMM since I ran into problems with it in the past and also have two instances of Oblivion installed, the Steam version for playing, the other one (DVD version) for testing my own mod. OBMM would work only for one and automatically detects the latter.

 

Meanwhile I ruled BC out since freezes also happened e.g. on entering Wawnet Inn. My current guess is All Natural's indoor weather since it appears to be a global problem.

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Since I run it via Steam, I think I don't.

 

Update:

Freezes happen possibly anywhere.

I also found some double NPCs from the vanilla game, but didn't manage to trace back which mod might cause them. This is possibly a savegame problem, still need to check on that. Whether it's related to the freezes, I'm not sure.

 

CrashLogger works fine btw for the rare ctd I get. :)

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I've watched these freezes now long enough for empirical evidence ... just kidding.

 

But it turns out clearly that the problem is connected to the game loading content / cells, since all crashes happen at cell transitions / on entering or leaving buildings or worldspaces.
Most happen immediately, only a few when loading is almost finished. The problem is definitely global with higher likability in and around cities.

 

I hope that someone still knows a solution for this; I'm unfortunately out of wits.

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