tomomi1922 Posted July 14, 2018 Share Posted July 14, 2018 As ironic as this may sound, serious gamers should not play on consoles. I haven't had time to look into cleaning. How bad do you think I do if I leave them without cleaning? Link to comment Share on other sites More sharing options...
Evangela Posted July 14, 2018 Share Posted July 14, 2018 Vanilla is fine on it's own. These games have run as expected for years, on multiple platforms. It's just that those dirty edits can be problematic with mods that make different references to things. It's not like Bethesda themselves have to take mods into account. Their games run fine as they delivered them. But cleaning them is for OUR benefit, after the fact of having a library of mod choices. Besides all that, Skyrim is the only game's ESMs that I clean. I leave Oblivion and Fallout alone.... because no one is even clear on what's worth cleaning or not. I don't think there's consensus. That's PS3. It sucked, admittedly.. but it had nothing to do with dirty edits. But something wonky with the executable. It partly was save bloat, if I recall? It was just flat terrible. Bethesda patched that version a million times, and it never got to any stable condition. The biggest issue they tackled was the FPS drops and lagging. Link to comment Share on other sites More sharing options...
Deleted55545892User Posted July 14, 2018 Share Posted July 14, 2018 Vanilla is fine on it's own. These games have run as expected for years, on multiple platforms. It's just that those dirty edits can be problematic with mods that make different references to things. It's not like Bethesda themselves have to take mods into account. Their games run fine as they delivered them. But cleaning them is for OUR benefit, after the fact of having a library of mod choices. Besides all that, Skyrim is the only game's ESMs that I clean. I leave Oblivion and Fallout alone.... because no one is even clear on what's worth cleaning or not. I don't think there's consensus. That's PS3. It sucked, admittedly.. but it had nothing to do with dirty edits. But something wonky with the executable. It partly was save bloat, if I recall? It was just flat terrible. Bethesda patched that version a million times, and it never got to any stable condition. The biggest issue they tackled was the FPS drops and lagging. Sorry for speaking too much out of turn then.. I actually have a PS3 disc lying around somewhere, but it's still in shrinkwrap lol. Never got around to it. Generally speaking though, it seems they've made their way on many platforms and people seemed to play the vanilla game long enough on them. Link to comment Share on other sites More sharing options...
AndragonFirefly Posted August 30, 2021 Share Posted August 30, 2021 Wow! A lot of advice here that is opposite of what I have been told. I was told to NEVER clean your original esms from Bathesda. You will completely break your game. People take what loot says too literal. Like the Bible. Which I care nothing about. And then 1000s of interpretations of what is. Most modern mods show up as "dirty" by loot. In fact, I don't even use loot anymore. It had maybe 5% of my mods preprogrammed to know where they go and the other 95% were always configured wrong. Overwriting the wrong stuff and breaking my game. It is the best suggestion to give a newbie when you don't want to take the time to help them yourself. You can dump it off on Loot like parents dump babysitting off onto televisions. Any time you load up the CK it first gives numerous errors right off the bat. Letting you know that this mod changes this and that mod changes that. Well yes, that's what mods are supposed to do. Change something or add something. Duh! Sometimes there is a dirty edit. I will explain how they happen. Mod author is in CK adding furniture to new house. Oops, we have too many enchanters tables in here....or I don't like having that many beds in here. Delete enchanters table....or delete a bed. The enchanters table is gone and no longer shows in the house...or the bed. Save plugin. Open TES5edit, and load your plugin. Worldspace...new house...wait, why is there still that bed showing up? Why is that enchanters table there? And yes, sometimes it can happen just by opening a worldspace in the render window and it registers that you made a change when you changed nothing. The only ones who could possibly know what they did in their plugin is the mod author themself. But most cases is that if you changed record from its original state in anyway, showing a conflict with the original record, it will show as a "dirty edit" even though it is doing exactly what it was meant to do. So be careful going bonkers with "cleaning" mods and definately do NOT clean the original has been what highly regarded mod authors of the past have told me, and through what I have experienced personally. From the time I started modding my game and had no idea what I was doing so many wanted to send me to Loot which caused me so many problems all the way to now when I spend just as much time in the CK as I do in the game itself. These reliances on preprogrammed software can cause you more problems than they claim to prevent. Link to comment Share on other sites More sharing options...
anjenthedog Posted August 30, 2021 Share Posted August 30, 2021 I've been running for two years using uncleaned masters for the base elements. (accidental after I performed a file integrity cleanup using the beth tool, but when I discovered it by accident when looking at some other plugins and noticed they were all dirty, it'd been well over 6 months later and without any palpable issues, I just shrugged and kept playing) No problems I can see so far. I'd be curious to see some actual info on what specifically is corrupted, broken etc by using them. I'm not saying something isn't, I'm just not sure what that something or those somethings are. Link to comment Share on other sites More sharing options...
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