SirGalahad Posted July 13, 2018 Share Posted July 13, 2018 (edited) The settlement builds I've seen on YouTube are less than inspired. Covenant is small, but so is Hangman's Alley, and I did good work there without any mods that changed the layout or size. I'm thinking Covenant can be something cool with the use of either Snappy Housekit or Workshop Rearranged. The goal would be turning those little one-story, one-room houses into proper two-story homes. I'm not looking to mount box cars atop homes, or anything equally silly. I've already gone through and changed the ownership of every red item via the console, and I replaced all turrets. I thought it would be cool to keep the original store, but the building itself represents a significant waste of space. Anyone out there done something similar? Which mod did you use to replace or reconstruct the homes? Any noteworthy advice? Thanks! Edited July 13, 2018 by SirGalahad Link to comment Share on other sites More sharing options...
Lutes Posted July 13, 2018 Share Posted July 13, 2018 Snappy Housekit allows you to build houses in the style of the 2 storey houses in Concord, so that's probably your best bet for creating new structures that mesh with the existing style of Covenant. The big issue with that is the limited build ceiling in the settlement, which is just slightly over 2 storeys. You might need a settlement expansion mod. I think Neheer's mod has an .esl version if you're short on mod space. If you decide to rebuild or extend the walls, you might like General Dave's Wasteland Walls in order to add a bit more character to the walls while keeping a similar shape. Otherwise you could use Snappy Housekit and Place Everywhere to partition the limited space inside some of the existing houses. If you're going to delete/scrap/disable the existing houses, you should be aware of the animation markers for painting and hammering that may remain. It should not be an issue if you place new buildings in roughly the same position. I'm not sure if mods like Scrap Everything will highlight them all. It can detect similar animation markers in other settlement, but I can't remember if they're scrappable in Covenant. One idea I might try on a play-through is mixing in some stuff from the Vault Tec dlc. There is a lot of pre-war furniture that matches the theme/style of the preexisting settlement. Outfit the guards in Covenant Security armour. Try and clip a vault room into one of the existing houses as a disguised bunker, if I can. I'm not sure how well the Vault Door will pair up with the existing walls, but I might try replacing the front gate and 'guard post' with something from the dlc. Best of luck with your build. Link to comment Share on other sites More sharing options...
SirGalahad Posted July 14, 2018 Author Share Posted July 14, 2018 Anyone write a mod to specifically address the Covenant build height without overdoing things? Or one to allow location of the various NPC animation markers? I don't need to build skyscrapers in Sanctuary. The mods I've seen tend to go too far, and I don't want any silliness in my settlements. I don't think a two-storey house at Covenant is unreasonable. Maybe I can do it with a few INI settings? Link to comment Share on other sites More sharing options...
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