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Project Spotlight: Fallout New California


BigBizkit

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In response to post #63210111. #63212446, #63214811, #63215036, #63215366, #63224841, #63228141, #63232081, #63233426, #63233611, #63233651, #63283536 are all replies on the same post.


AfroGamerNinja wrote: With this, Fallout Miami and New Vegas on Fallout 4, who needs Fallout 76?
Rrezz wrote: Anyone who want's to play Fallout 76 -.-
Beerbeer007 wrote: Fallout 76 will become a commercial failure due to market society's interest focused on the shareholders of Zenimax & Bethesda.
ff7legend wrote: Isn't Fallout 76 supposed to be an MMO a la ESO anyway? If that's the case, I will likely pass on Fallout 76. Never have been a fan of MMOs due to all the trolls/bots. At any rate, what are the actual requirements to play Fallout New California? I have Fallout New Vegas Ultimate Edition for PC & from what I've heard, there are teams of modders tackling the porting of Fallout 3/Fallout New Vegas into the Fallout 4 engine a la Morrowind (Skywind)/Oblivion (Skyblivion) on the Elder Scrolls side.
FakeXR wrote: And The Frontier AAAAnd Cascadia
KimHD22 wrote: Exactly my thoughts 76 is just a cash cow...
GeneralJohn wrote: Someone recently made a good point on Reddit about Fallout 76 being an experiment that could ruin SP Bethesda games for good. If it's successful then we can kiss goodbye to future SP focused Bethesda games, they'll pretend they never said single player is their primary focus and FO5 and TES6 will require you to play with other people for a majority of the games content.

I can see it now, you stumble upon a large & impressive looking building that looks ripe for the plunder, you activate the door only for a message to unimmersively plaster itself onto your screen. "This instance requires the XYZ PACK for only £2.99! and at least 5 players or more to visit, purchase this pack and join matchmaking now?".
FreedomFighter4 wrote: If they ever did that which I doubt but on the 'what if'. I'd say they go bankrupt super fast lol because once people read articles and see gameplay of that happening. Say goodbye to all future sales.
qinlongfei wrote: If Cashgrab 76 is a free to play game I might spend a few hours on it just to see all the new art assets. As a commercial product? No way in heck.

I may care more about gameplay/exploration more than story (which is why I actually prefer Bethesda take over the original Black Isle/Obsidian take on the Fallout franchise), but I still want there to be a story as a foundation to immerse into the world. A pure toybox approach like Goat Simulator is just not something that'll keep my interest for long.
Predadente wrote: I was under the impression 76 was never a MMO, and was more like arc or rust.
Predadente wrote: it would seem the commentors in this thread know very little of bethesda. Both Starfield and ES6 are confirmed SP
bodieinsd wrote: re: Requirements to play FNC - I have asked on their Facebook page and was told that if you can run New Vegas, you will have enough to run New California. My setup is NOT a gaming computer and they told me mine should run it with minimal frame-rate slowdowns in only a place or two.
In other words (this is NOT a guarantee), you should be fine for FNC.


"My setup is NOT a gaming computer and they told me mine should run it with minimal frame-rate slowdowns in only a place or two."

If you have a PC that struggles with Vanilla New Vegas, you will tank your FPS in the Vault 18 Atrium, Union City, Athens-Tec, and Daggerpoint. If you run the HD textures pack we'll release along with the standard textures, you will get lower than 20FPS, guaranteed.

Conversely, if you can run Vanilla New Vegas just fine, you'll may or may not suffer in those areas, but you are probably used to that from vanilla and won't notice any difference.

If you can run a heavily modded New Vegas with an ENB and get no slowdowns, those 4 areas may notice dropping to 50 or 40fps if you're outside looking in at the entire area, but as soon as you look away or reach the middle you'll shoot back up to 60fps. That's what my rig does. Unless you're looking for it you'll probably not notice it.
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In response to post #63205836. #63271591, #63279756 are all replies on the same post.


Fkemman11 wrote: I've been spreading the word about this awesome unofficial dlc to everyone that asks what mods there are for FNV or even TTW. Combined with TTW btw, this would make for one epic gaming experience! Thank you so much for this and anything else you might release in the future!!:D:D:D
MMLXXXVI wrote: I'm new to mods, Do I need FNV or FO4 to play this one? TTW?
mario58791 wrote: Fallout New California requires Fallout New Vegas. TTW is Tale of Two Wastelands, it merges Fallout 3, and Fallout New Vegas into one game. You need to own both for it to work.


You only need a copy of New Vegas + A Mod Manager to run FNC.

That's it.

If you are on a Steam version, use the 4GB Patch from Roy: https://www.nexusmods.com/newvegas/mods/62552

If you are on GOG version you're good to go.

We also have recommended mods here: https://docs.google.com/document/d/1Iciq_jIMJvZLMjkDQdCP0tDHmezpFme9nUKjDiZ1HGU

But those are all optional.

The only incompatible mods are Alternative Start mods and anything that interferes with XP gain rate. Otherwise all your mods are fine, but for our BETA phase I'd recommend turning them off til you are done reporting bugs. If you have mods causing conflicts with FNC, we'll make a note of them. We won't patch FNC to import assets or address issues with any other mod. We're only accepting bug reports pertaining to New California first and foremost, then if other mod authors want to make patches for FNC, that is their responsibility, not ours.

But rule of thumb -- if it works with New Vegas it will work with FNC.
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In response to post #63215396.


silencer711 wrote: @Thaiauxn - If this is your personal attitude and developmental approach towards the gaming community, you and your team are welcome to my wallet (IE I will pay to play your games). The era of publishers is dead--You're right. I too support what I want to exist, not to appease shareholders in purely financial corporate matters.

TLDR:

Shut up and take my money. ;D


I'll take it! :D

Right now I need cash to hire a 2D Concept Artist. I need some Faction Outfits and Weapons, and some Landscapes! :D

2D Art List: https://docs.google.com/document/d/14ieE7QDKCCJIBDhMXtLrPsr70BFUT5nKvBPyA3UXmFs/edit?usp=sharing

The kinds of drawing I do tends to be technical and decoration oriented, so I'm not a good concept artist. I will take the 2D art and translate it into 3D art over time as I work on the game. i'd like to build a long term relationship with an artist and have them join us permanently one day. Paying up front on a commission basis until then.
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In response to post #63205836. #63271591, #63279756, #63302071 are all replies on the same post.


Fkemman11 wrote: I've been spreading the word about this awesome unofficial dlc to everyone that asks what mods there are for FNV or even TTW. Combined with TTW btw, this would make for one epic gaming experience! Thank you so much for this and anything else you might release in the future!!:D:D:D
MMLXXXVI wrote: I'm new to mods, Do I need FNV or FO4 to play this one? TTW?
mario58791 wrote: Fallout New California requires Fallout New Vegas. TTW is Tale of Two Wastelands, it merges Fallout 3, and Fallout New Vegas into one game. You need to own both for it to work.
Thaiauxn wrote: You only need a copy of New Vegas + A Mod Manager to run FNC.

That's it.

If you are on a Steam version, use the 4GB Patch from Roy: https://www.nexusmods.com/newvegas/mods/62552

If you are on GOG version you're good to go.

We also have recommended mods here: https://docs.google.com/document/d/1Iciq_jIMJvZLMjkDQdCP0tDHmezpFme9nUKjDiZ1HGU

But those are all optional.

The only incompatible mods are Alternative Start mods and anything that interferes with XP gain rate. Otherwise all your mods are fine, but for our BETA phase I'd recommend turning them off til you are done reporting bugs. If you have mods causing conflicts with FNC, we'll make a note of them. We won't patch FNC to import assets or address issues with any other mod. We're only accepting bug reports pertaining to New California first and foremost, then if other mod authors want to make patches for FNC, that is their responsibility, not ours.

But rule of thumb -- if it works with New Vegas it will work with FNC.


I can't play FO3. My computer crashes every 2-3 minutes. That's with NO mods loaded. Therefore, I can't play TTW. Is there any way I can fix this?
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In response to post #63205836. #63271591, #63279756, #63302071, #63326431 are all replies on the same post.


Fkemman11 wrote: I've been spreading the word about this awesome unofficial dlc to everyone that asks what mods there are for FNV or even TTW. Combined with TTW btw, this would make for one epic gaming experience! Thank you so much for this and anything else you might release in the future!!:D:D:D
MMLXXXVI wrote: I'm new to mods, Do I need FNV or FO4 to play this one? TTW?
mario58791 wrote: Fallout New California requires Fallout New Vegas. TTW is Tale of Two Wastelands, it merges Fallout 3, and Fallout New Vegas into one game. You need to own both for it to work.
Thaiauxn wrote: You only need a copy of New Vegas + A Mod Manager to run FNC.

That's it.

If you are on a Steam version, use the 4GB Patch from Roy: https://www.nexusmods.com/newvegas/mods/62552

If you are on GOG version you're good to go.

We also have recommended mods here: https://docs.google.com/document/d/1Iciq_jIMJvZLMjkDQdCP0tDHmezpFme9nUKjDiZ1HGU

But those are all optional.

The only incompatible mods are Alternative Start mods and anything that interferes with XP gain rate. Otherwise all your mods are fine, but for our BETA phase I'd recommend turning them off til you are done reporting bugs. If you have mods causing conflicts with FNC, we'll make a note of them. We won't patch FNC to import assets or address issues with any other mod. We're only accepting bug reports pertaining to New California first and foremost, then if other mod authors want to make patches for FNC, that is their responsibility, not ours.

But rule of thumb -- if it works with New Vegas it will work with FNC.
[email protected] wrote: I can't play FO3. My computer crashes every 2-3 minutes. That's with NO mods loaded. Therefore, I can't play TTW. Is there any way I can fix this?


TTW puts Fallout 3 into the updated New Vegas engine so it crashes much less.
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