hector530 Posted May 24, 2012 Share Posted May 24, 2012 http://a2.sphotos.ak.fbcdn.net/hphotos-ak-ash4/416520_10150826560511404_131368351403_9646144_260704715_o.jpg pretty sweet http://www.bethblog.com/2012/05/24/mounted-combat-arrives-in-1-6-skyrim-update/ Link to comment Share on other sites More sharing options...
Tidus44 Posted May 24, 2012 Share Posted May 24, 2012 Well, this announcement made my day. Link to comment Share on other sites More sharing options...
Leachnexus Posted May 24, 2012 Share Posted May 24, 2012 I have to buy a horse now?! Joke aside, this might be pretty good Link to comment Share on other sites More sharing options...
Adrius2 Posted May 24, 2012 Share Posted May 24, 2012 Hoping for improved horse controls and 1st person riding. I mean I can barely steer my horse anyway. Link to comment Share on other sites More sharing options...
PsxMeUP Posted May 24, 2012 Share Posted May 24, 2012 Hoping for improved horse controls and 1st person riding. I mean I can barely steer my horse anyway. My sentiments exactly. I avoid horses like the plague. They killed me more often than anything else in the game. Link to comment Share on other sites More sharing options...
memlapse Posted May 24, 2012 Share Posted May 24, 2012 As soon as SKSE releases a beta, I'm backing up my crap and giving this a go. I'll have to say goodbye to a couple of script dragon mods for a month or so. Link to comment Share on other sites More sharing options...
Oubliette Posted May 24, 2012 Share Posted May 24, 2012 Someone was working on a mod for this since the game's release. I feel a bit bad for all the work they put into it now. Link to comment Share on other sites More sharing options...
RedRiver80 Posted May 24, 2012 Share Posted May 24, 2012 Mount & Skyrim ;) Link to comment Share on other sites More sharing options...
deathjam Posted May 24, 2012 Share Posted May 24, 2012 (edited) I just tried it...and my character just stands on the horse very awkwardly playing no animations. Possibly a skeleton issue as I do have a mod that replaces the player skeleton. Edited May 24, 2012 by deathjam Link to comment Share on other sites More sharing options...
lnsentience Posted May 24, 2012 Share Posted May 24, 2012 Bug Fixes:- General stability and memory optimizations- General AI pathfinding optimizations and bug fixes- Optimizations and crash fixes for data leaks- Fixed rare crash with lighting- Fixed crashes related to loading and saving games- Fixed crash with summoned creatures/NPCs- Fixed rare issue where saves would be corrupted- Improved logic for when ranged kill cams are played- Fixed issue with ranged kill cams while killing a dragon- Fixed rare issue with certain ranged kill cams not playing properly- Fixed issue with nirnroot lighting not properly cleaning up- Fixed issue where bow damage was being calculated incorrectly- Fixed rare problem with werewolf kill moves would not finish animating properly- In "The Break of Dawn" fixed rare issue where Meridia's Beacon would disappear from player's inventory- Fixed occasional issue where followers would disappear after player pays off a county after committing a crime- Fixed issue where certain creatures and NPCs would fail to respawn properly- Fixed rare issue with dialogue subtitles not displaying properly- Fixed issue with water appearing blurry when loading a saved game after creating a save underwater- Fixed issue where map cursor would occasionally disappear after closing a message box with Kinect enabled (Xbox 360)- Fixed rare issue with shouts only performing the first level and not other unlocked levels with Kinect enabled (Xbox 360)- Fixed issue where the shout buttons would stop working properly if users mashed LB and RB during cooldown with Kinect enabled (Xbox 360) I can only hope it's the navmesh bug they fixed. I doubt it, though. Link to comment Share on other sites More sharing options...
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