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Tweaking character attributes


DrIstvaan

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My character found himself if a rather particular situation: he can wander through ANY bandit/marauder-inhabited dungeon, and the occupants act as his friends. They are completely friendly. While it is kinda cool to be a living pop-star of Cyrodiil, it also ruins gameplay.

I have checked why it is, and I saw my char's Personality is at 288(!). (I use Uncapped Blivvy, that's how it is even possible).

I would like to lower it, but I don't know how. I tried using a new global variable added by Pure Immersion, the levelling mod I use, namely a01GainPer with negative numbers to decrease it, but when it got under a certain level (around 170) it flew up to 431(!!) instead of decreasing it further. I've also tried disabling Pure Immersion and Uncapped Blivvy, but the Personality didn't go back to 100.

So, is there any other way to lower my char's personality? Maybe using the console? Or some extra program???

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My character found himself if a rather particular situation: he can wander through ANY bandit/marauder-inhabited dungeon, and the occupants act as his friends. They are completely friendly. While it is kinda cool to be a living pop-star of Cyrodiil, it also ruins gameplay.

I have checked why it is, and I saw my char's Personality is at 288(!). (I use Uncapped Blivvy, that's how it is even possible).

I would like to lower it, but I don't know how. I tried using a new global variable added by Pure Immersion, the levelling mod I use, namely a01GainPer with negative numbers to decrease it, but when it got under a certain level (around 170) it flew up to 431(!!) instead of decreasing it further. I've also tried disabling Pure Immersion and Uncapped Blivvy, but the Personality didn't go back to 100.

So, is there any other way to lower my char's personality? Maybe using the console? Or some extra program???

I know what you mean, my own character Nosisab Ken Keleh at table RPG eventually surpassed even Elmint at levels and such... But I couldn't demean him. What I did was someway what happened to all almost godly chars in RPG. I settled him and sometimes give him some promising apprentices :)

 

The answer to your question depends deeply in what you use/d ... as you said, some mods will recalculate the stats and probably will mess up things more than help. by you can aways try. Console commands useful to your case are:

Setlevel xxx - no comments

ModAV stat value - this one is interesting. you can change the base of almost all attributes, skills, etc here just change stat for the desired one... strength, luck, magicka, blade, block... and so on. It's advised you remove all items able to change stats before doing this. BEWARE this command "adds" to the stat, negative values can be used, you just need care the final base value not going negative.

 

This way is far better than SetAV command that uses an absolute value but acts over the current stat, not the base one.

 

Edit: just for curiosity. In scripting the modAV function behaves differently the console command, acting in the current instead the base. To achieve something alike in the script one need to use the OBSE function SetAV2.

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