InactiveUser1 Posted July 27, 2008 Share Posted July 27, 2008 Hey. I just have one simple question about the game itself. Is there any sort of fundamental difference between regular version and Game-of-the-Year edition as far as being able to use certain mods or any number of them? I know this sounds like a basics of the basics question to most of u but it's a burning, itching question for me, and I really need to get this out of my system. Much appreciated. Link to comment Share on other sites More sharing options...
bben46 Posted July 27, 2008 Share Posted July 27, 2008 There is no real difference between any of the various versions that come on a CD. They are all the same. But some need to have the newer patches installed to bring them up to date. The big deal with the GOTY (Game of the Year) is it includes Shivering Isles and the DLC mods that Bethesda sells. I have the 'Collector's Edition, which comes in a nice box with a book called 'The Pocket Guide to the Empire and a brass 'Septum' coin. Link to comment Share on other sites More sharing options...
InactiveUser1 Posted July 27, 2008 Author Share Posted July 27, 2008 Sweet. I'm building a new comp soon (yeah I'm way overdue for an upgrade), and I'm going to reinstall and re-mod the game and throwing in some new ones. Also going to include Shivering Isles despite all the negative comments on it. I've seen an unofficial patch for it hopefully making it less stressful to play through an otherwise bugged-out expansion pack to a massively bugged-out game. =/ Anyway, thanks for clearing that up for me. I won't really need GOTY edition if I can get SI from this site or PlanetElderScrolls. I'm assuming one of the DLC mods included in GOTY involves horse armor? I'm not a big fan of horses in Oblivion so that one is useless to me, and probably the other ones too. I'll just stick to what I have. Again, thanks and God bless. Link to comment Share on other sites More sharing options...
dezdimona Posted July 27, 2008 Share Posted July 27, 2008 nothing bad about the Isle. Its a great plug-in for the Oblivion game. I love it myself! Link to comment Share on other sites More sharing options...
nosisab Posted July 27, 2008 Share Posted July 27, 2008 Sweet. I'm building a new comp soon (yeah I'm way overdue for an upgrade), and I'm going to reinstall and re-mod the game and throwing in some new ones. Also going to include Shivering Isles despite all the negative comments on it. I've seen an unofficial patch for it hopefully making it less stressful to play through an otherwise bugged-out expansion pack to a massively bugged-out game. =/ Anyway, thanks for clearing that up for me. I won't really need GOTY edition if I can get SI from this site or PlanetElderScrolls. I'm assuming one of the DLC mods included in GOTY involves horse armor? I'm not a big fan of horses in Oblivion so that one is useless to me, and probably the other ones too. I'll just stick to what I have. Again, thanks and God bless.This is the problem that arises when negative comments spread like wildfire. They gain impulse and continues even after the original issue that caused then were corrected. When Shivering Isles was released it introduced several modifications that affected even the vanilla game. Several mods at the time got broken, worse, a nasty bug invalidated several savegames. The bug was found and an unofficial patch was released to it. Eventually the last patch corrected it aswell. At this time the Oblivion 1.2 patch was introduced too, and it have some of the new features found only in SI, this too contributed to broken mods in the time. Today most of the issues are no more. Yet not perfect the 1.2 patch is much less bugged than the 1.1. Very few nowadays mods that are made to 1.1 may misbehave under 1.2 by the same motive pointed above and 1.2 patch will be blamed, so is the life. But I "divague", your question is a bit more complicated to answer that seems. There is no objective criteria to support any advise here. You can go for mods that enhance the graphical experience. Mods that include new quests, or even go directly to the main overhauls that changes deeply the game experience as a whole. You must rely first on your own taste, search the mods by category, read the comments from people, the number of times the mod was downloaded. If a mod have few complaints or even if it have high download rate and few comments this may be an indication the mod works without problems and is easy to install and play. Link to comment Share on other sites More sharing options...
tyreil829 Posted July 27, 2008 Share Posted July 27, 2008 nothing bad about the Isle. Its a great plug-in for the Oblivion game. I love it myself! was that a bit of Sheogorwarth you putting into there Dezi? haha Col John Sheppard We've had complaints about your one line, irrelevant spam postings which people see as just a way to raise post count. Consider this a warning. Post counts mean nothing, please restrict yourself to posting something useful or constructive, not spam. AS (moderator) Link to comment Share on other sites More sharing options...
HitsugayaShiroken Posted July 28, 2008 Share Posted July 28, 2008 I would actually recommend Shivering Isles to everyone who has humour. The persons in the cities Mania/Crucible are just to funny :). Especially Big Head, Sheogorath and the one who thinks tha walls are gonna collapse on everyone xD. Good game :) But one question for you bben46, did you get the DLC mods with your GOTY?Cuz i didn't :( Link to comment Share on other sites More sharing options...
InactiveUser1 Posted July 28, 2008 Author Share Posted July 28, 2008 Thanks for your input, sab. Actually I have spent hours upon hours sifting through almost a hundred or so mods reading up on comments, checking the rates, compatibility lists, etc. I'm now trying to narrow it down to maybe 30 or so mods that I'll be using on my new system including some of the big mods like OOO, MMM, FCOM, and so forth. Also going to use quest mods like Lost Spires, Ancient Towers and maybe one more. Also will include some older mods like "Q - More and Moldy Ingredients" and "Bigger Souls for Soulgems." Almost every mod I plan on using is from the "top 100" list on the main page save for the older ones I just mentioned. I may also use "Better Cities" if that won't break any of the other mods on my list. It will take me a month or two to buy up all the parts I need to build my new system, and hopefully FCOM 1.0 will be released at that time (I'm not a big fan of beta's). Thanks to everyone on this thread for their input and advise. I leave in peace =) Link to comment Share on other sites More sharing options...
Vagrant0 Posted July 28, 2008 Share Posted July 28, 2008 Thanks for your input, sab. Actually I have spent hours upon hours sifting through almost a hundred or so mods reading up on comments, checking the rates, compatibility lists, etc. I'm now trying to narrow it down to maybe 30 or so mods that I'll be using on my new system including some of the big mods like OOO, MMM, FCOM, and so forth. Also going to use quest mods like Lost Spires, Ancient Towers and maybe one more. Also will include some older mods like "Q - More and Moldy Ingredients" and "Bigger Souls for Soulgems." Almost every mod I plan on using is from the "top 100" list on the main page save for the older ones I just mentioned. I may also use "Better Cities" if that won't break any of the other mods on my list. It will take me a month or two to buy up all the parts I need to build my new system, and hopefully FCOM 1.0 will be released at that time (I'm not a big fan of beta's). Thanks to everyone on this thread for their input and advise. I leave in peace =)I would suggest not using any of the larger mods, like OOO, MMM, and similar until you've already played through the game, and can appreciate what those mods offer, as well as understand the differences between them and why your personal preference might favor one over the other. It also reduces the chances that you might screw things up with installing these mods if you wait until you become familiar with how things work firsthand. As the skill set is a bit different than Morrowind, most people screw up their first few characters anyway. Link to comment Share on other sites More sharing options...
InactiveUser1 Posted July 28, 2008 Author Share Posted July 28, 2008 No worries, Vagrant. I got this game soon as it came out and played straight through using different chars and going different paths so I've covered pretty much everything there is to cover in vanilla. Not to mention I've been using the big mods (OOO mostly) since their earliest versions so I am fully aware of the differences. I'm simply talking about starting over from scratch. This time, however, it will include the mods I mentioned a few posts above. Using the newer versions of these, and the ones I've never used before, it'll be a whole new ballgame for me. I just hope I won't have to spend too much time scratching my head at Wyre Bash and OBMM. lol Link to comment Share on other sites More sharing options...
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