syfjhz22 Posted August 4, 2018 Share Posted August 4, 2018 (edited) Hi, I'm trying to mod an armor which seems to have transparent mesh, not controlled by texture alpha channel greyscale and NiAlphaProperty. In 3DS Max it looks like this: This makes me think that mesh material is somehow transparent. How is this achieved? How can I remove this transparency? Thanks! ------------------- Problem solved. Thanks Edited August 4, 2018 by syfjhz22 Link to comment Share on other sites More sharing options...
drbeavis Posted August 5, 2018 Share Posted August 5, 2018 How did you solve this if you don't mind me asking? I'm having weird transparency issues with converting a mod to SSE, its something to do with the meshes I'm pretty sure. Any help would be appreciated. Link to comment Share on other sites More sharing options...
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