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CTD Crashes


GothicNicki

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This is the second time my current game has experienced CDT crashes. I have had others, but those i put down to the length my game has been running and has over loaded things.

This CTD Crash has happened at almost the same type of point, first time I was near Hurbis Comics; now it seems to take place close to Listening Post Bravo.

 

I fixed it first time by dropping one of the mods i thought to be overloading the game and loaded a save from before i started the mod. I now think it might be more level based as it is happening when i am level 32.

 

here is my mod list. (This is not my NMM plugin order)

 

DLCCoast.esm
DLCNukaWorld.esm
DLCRobot.esm
DLCworkshop01.esm
DLCworkshop02.esm
DLCworkshop03.esm
3dscopes-AddToSpawnList.esp
3dscopes-framework.esp
3dscopes.esp
aC3KWorkingTitle.esp
AirportWorkBench.esp
AlternateFurniture.esp
AlternateSettlements.esp
AmazingFollowerTweaks.esp
America Rising - A Tale of the Enclave.esp
AnS Wearable Backpacks and Pouches - AWKCR.esp
Arbitration - Automatron AI.esp
ArmorKeywords.esm
AR_DLC01.esp
autoweapons.esp
Better Locational Damage - DLC_Automatron.esp
Better Locational Damage - DLC_Far_Harbor.esp
Better Locational Damage - DLC_Nuka_World.esp
Better Locational Damage - DLC_WWorkshop.esp
Better Locational Damage.esp
Better Perks.esp
Better VATS - 0.75.esp
BetterJunkFences.esp
BLD - Leveled Lists - DLC.esp
BountifulBoards.esp
BTInteriors_Project.esp
Cannabis Commonwealth.esp
CBBE.esp
ChemsPlus.esp
Commonwealth Visual Overhaul.esp
CompanionStatus.esp
ConcordEXPANDED.esp
CraftableAmmunition_Adjustable.esp
CraftableAmmunition_FarHarbor.esp
Crafting Workbench.esp
Crafting Workbenches - Ammo Expanded.esp
Crafting Workbenches - Ammo.esp
Crafting Workbenches - Automatron DLC.esp
CROSS_CosmeticFramework.esm
CROSS_Uni_Headset.esp
CSEMod.esp
DarkerNights.esp
dD-Realistic Ragdoll Force.esp
DD_All_the_COncrete.esp
DD_Khassar_De_Templari_Increased_build.esp
Dogmeat A True Companion Vanilla.esp
EFF.esp
Extended weapon mods.esp
Fallout Loot Overhaul.esp
FunctionalDisplays-AID-Vanilla.esp
FunctionalDisplays-MISC-Vanilla.esp
funcweddingrings.esp
g2m_Workshop_Nexus.esp
HagenEXPANDED.esp
HUDFramework.esm
Immersive Fallout - Movement (DLC).esp
Immersive Fallout - Real Recoil (DLC).esp
Immersive Fallout - Realistic ADS (DLC).esp
ImmersiveGameplay.esp
ImmersiveScrapping.esp
ImmersiveScrapping_SeasonPass.esp
ImmersiveVendors.esp
IncreasedSettlerPopulation50.esp
Introduction To NRC.esp
Journal.esp
KSHairdos.esp
Loads of Ammo - Leveled Lists.esp
Loads.esm
Local Map Expanded (Zoom-out Ext. plugin).esp
Locksmith.esp
Logical Recipes.esp
Loot Detector.esp
LootableCars.esp
LootableSkeletons - All DLC.esp
LootableWorkbenches.esp
Lootable_Supermutants.esp
LootInVaultLockers.esp
LR_APCFarHarborExspansion.esp
LR_APCNukaWorldExspansion.esp
LR_APCTransport.esp
More Armor Slots - All Dlc.esp
More Loot in Containers.esp
Moref*#@inMeat.esp
MoreScrappables.esp
MoreSpawns_High.esp
Move (Get Out the Way).esp
Multiple Floors Sandboxing.esp
NanoSuit.esp
NanoSuit_AWKCR_AE.esp
Nate US Army Reserve Equipment CR.esp
NewCalibers.esp
No Combat Boundaries.esp
NukaWorldReborn.esp
NWS_Barbara.esp
OA_LootableMaterialsCrates_vanilla.esp
OA_LootableMaterialsCrates_vanilla_mergedDLC.esp
Oven Sesame.esp
PD_LowerWeapon.esp
PD_VisualReload.esp
Pet - Call -Feed Dogmeat.esp
plenty 'o' exploration.esp
PortableContainer.esp
PrimaryNeeds - Timescale 6.esp
Realistic Death Physics - ALL DLC.esp
Realistic Guns and Bullets Overhaul.esp
Scrappable_Commonwealth.esm
Settle-SRR.esp
SettlementKeywords.esm
subwayrunnnerdynamiclighting.esp
TamatersAndTaters.esp
TargetReconEyewear(NonReplacer).esp
The Collector's Guides.esp
TheMobileMechanic.esp
Tracers - Light em up.esp
Unique NPCs.esp
UnlockedTrailersProject[uTP]v2.0.esp
UrbanFoodExpanded.esp
UsableCigarettes.esp
Wastelander's Cookbook.esp
WastelandWeaponOverhaul - Main.esp
wastelandwoundcare.esp
WeaponsHD.esp
WestTekTacticalOptics.esp
Wild Fruit Conversion v1.21.esp
WoodenPrefabsExtended.esp
WOTC.esp
[VC-M] Voidcraft - Junktown.esp
AA FusionCityRising.esp
AllSetsExtended.esp
Armorsmith Extended.esp
AutomaticSave.esp
AzarPonytailHairstyles.esp
BetterSettlers.esp
BetterSettlersNoLollygagging.esp
Campsite-AWKCR.esp
Campsite.esp
CombinedExpansion4.1.esp
CrazyEarlsScrapyard.esp
CROSS_Cybernetics.esp
CROSS_Jetpack.esp
DD_Prelude_273.esp
Eli_Sanctuary Bunker.esp
FHLeveledListIntegration.esp
GetDirty.esp
GlovesOfTheCommonwealth.esp
HN66-SiriusArmor.esp
HoloTime.esp
Homemaker - Unlocked Institute Objects.esp
Homemaker.esm
K9TacticalHarness.esp
MAOC.esp
Mercenary.esp
MOAR Turrets.esp
MODGirlyAnimation.esp
Nate's Old Footlocker v1.2.esp
NewRecipesFH-VIS.esp
QuazVehicleOverhaul.esp
SalemEXPANDED.esp
Scouter_AWKCR.esp
Scouter_V1.1_by_Ruddy88.esp
Scrap Everything - Core.esp
Scrap Everything - Ultimate Edition.esp
ScrapScrap.esp
Snap'n Build.esm
SolsSixThousandCaps.esp
SSEX.esp
The Deadly Commonwealth Expansion.esp
TrueStormsFO4-EarlierSunsets.esp
TrueStormsFO4-EarlierSunsetsFH.esp
TrueStormsFO4-FarHarbor.esp
TrueStormsFO4.esm
UncappedSettlementSurplus.esp
VendorCaps.esp
Wasteland Baubles Loot Options.esp
Wasteland Baubles.esp
Weaponsmith Extended 2.esp
2 x XP.esp
ACS LuisRoyoModule.esp
ACS Master.esm
ACS Master.esp
ACS Paintings.esp
AnotherLife.esp
AnS Wearable Backpacks and Pouches.esp
Armorsmith All DLCs Patch.esp
AUG-A1.esp
BattleRifle.esp
BetterNightVision.esp
BetterOpenSeason.esp
BOUNTIESFORYOU.esp
BreakTheWallsDown.esp
BreakTheWallsDownFarHarbor.esp
BreakTheWallsDownNukaWorld.esp
BreakTheWallsDownVault88.esp
BuildingBlocks-Foundations_SettlementKeywordsFull.esp
BuildingBlocks.esm
BullpupBozar.esp
CartographersMapMarkers Commonwealth.esp
CartographersMapMarkers FarHarbor.esp
CartographersMapMarkers NukaWorld.esp
ChineseStealthSuit.esp
CHKFlora.esp
City of Quincy.esp
console.esp
Craftable Adhesives.esp
DD_bleu_Ump_Extreme_Lore_friendly_edition.esp
DeadBodyCollision.esp
Driveable Motorcycle Mod.esp
DWUK_LexingtonInteriors.esp
EMIB Side Buildings Only.esp
EMIB.esp
Enclave Resurgent.esp
Farm.esp
Farm_CP_ScrapEverything_UE.esp
Farm_CP_VIS.esp
fixedlair.esp
G36Complex.esp
HaxAUG.esp
HoloTime_2.esp
Home Plate Workbench Linked - Mechanists Lair Workbench.esp
LegendaryModification.esp
LegendaryModification2LM.esp
LegendaryModification2LMAKPatch.esp
LegendaryModificationMisc.esp
M2216.esp
m82a.esp
Meat.esp
MODspider.esp
NanoArmor.esp
NanoArmor_AWKCR_AE.esp
No more monochrome - Color setting for the Pipboy!.esp
P90.esp
P90NPC.esp
PrimaryNeeds - NX Pro Farming Patch.esp
ReconPack.esp
Red Rocket Settlements.esp
rings1.02.esp
SCAR-L.esp
Scrap annoying things.esp
ScrapDeadThings.esp
SeasonPass_IG_PATCH.esp
SettleObjExpandPack.esp
Settler Sandbox Overhaul.esp
STL_WHEREAMI.esp
TrueStormsFO4-NukaWorld-FH-Compat.esp
UnlimitedSettlementBudget.esp
VaultDressersAndLockers.esp
VenGhoulDog.esp
vepsrewardsx2.esp
vepsvendorscapsx6.esp
Workshop Shipments Rebalanced.esp
Z_Architect.esm
Z_Horizon.esp
Z_Horizon_DEFUI.esp
Z_Horizon_DLC_All.esp
Z_Horizon_Loot_Respawn.esp
Z_Horizon_Loot_Respawn_DLC.esp
Z_Horizon_Patch_ArmorsmithExtended.esp
Z_Horizon_Patch_ArmorsmithExtendedDLC.esp
Z_Horizon_Patch_Homemaker.esp
Z_Horizon_Timescale.esp

 

Nicki

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Hi

 

As a save gets older it requires more resources. The saves age is a bigger factor in stability than the duration played.

 

My saves are basically CTD free up to about level 30. At level 70 CTDs are about every 4 hours. At level 130 they are about every 2 hours.

 

As we play we add more content requiring more resources. Even the content we add by modding Skyrim/SE is miniscule compared to what we do to Fallout 4.

 

Only my level 30 saves are playable on the hardware that I used when the game came out(i7 2600k). My level 130 saves need a i7 8700k to be playable. They are slowly becoming unplayable as saves get older & I add more content. I am at the point now that I need hardware that is not on the market yet to improve the games performance on older saves.

 

Also CTDs can get into a save. I have character save that CTDs 90% of the time when approaching Hangman's Alley. Any saves done in Hangman's Alley will be corrupted. It is the only save that has this issue.

I had another save that would CTD after 10 seconds. If my character could get to the next cell in the 10 seconds the CTD could be avoided. To be on the safe side I went back several levels before the CTD. I still play the save & I have not had a CTD in that area since.

 

There may be nothing wrong with your game. You may have modded past the point where it is unstable at level 32 on your current hardware.

My solution was to play a save until it got just about unplayable. I then shelved it & started a new character save. When I did a CPU upgrade I played the saves I shelved before the upgrade.

 

This year I have been playing the character saves I started when the game came out. None of them were played in 2017. At first I play them a 4k resolution but at some point I move them to a computer that has a 3440X1440 screen. I continue playing them until the i7 8700k can no longer handle the content. With the new character saves I have started & the old character saves I have left I am good to the end of the year. At that point I will need a CPU much more powerful than my i7 8700k & i7 8086k if I want to continue playing my really old saves.

 

Later

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"At first I play them a 4k resolution but at some point I move them to a computer that has a 3440X1440 screen. I continue playing them until the i7 8700k can no longer handle the content."

 

at 4K or even 1440p isn't the GPU usually the bottleneck?

 

also why does this game require the 8700K at higher levels? I mean sure there are more crap in the save file but aren't they usually handled by the GPU?

Edited by bajs11
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Hi

 

At its heart Fallout 4 is a CPU game just like Skyrim, Fallout 3 & Oblivion. GPUs need to be fed by the CPU. If the CPU is stressed, GPU performance suffers.

 

Using Fallout 4 Performance Monitor I know that if my CPU usage on a 6 core stays around 17% my game will run smoothly everywhere. With a 4 core the usage is around 25%. Above these numbers the frame rate starts to drop. As long as the frame rate is above 60fps I am happy.

 

On my i7 6700k the worst parts of Boston would have 46% CPU usage. On my i7 2600k usage was around 54%. This was not enough to drop my frame rate below 60fps so Boston has never been issue to me. Boston is a CPU hit. All the low spots in my game are where the settlements load in.

The only exception is between Oberland Station and Hangman's Alley on the road just past the red semi trailer under the bridge. This area is a GPU hit. In that area if the frame rate drops below 50fps I know it is time to drop the resolution. Only my level 70 and above saves have drops below 60fps in that area.

 

My game needs a i7 8700k or better because to make the game still fun after all these years it needs to be extreme. I play with between 3 & 5x NPCs. So instead of being attacked 5 gunners I get attacked by 15 to 25 gunners. That is vanilla spawns. I then add over a thousand new spawn points though mods that add even more NPCs. The most dangerous spawns are the flying bugs and feral ghouls. Their count can reach up to 60 and if I can't reach higher ground like a two story building I am dead. Also I use 4 or 5 followers that can heal me with stimpacks when I go down(if they can reach me). All this requires a high IPC(instructions per cycle) CPU. I am currently using a i7 8086k overclocked to 5ghz on all cores & that is not enough.

 

Later

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While this won't solve all your issues with CTDs and big load orders (I try to stay at 249 or less plug-ins), this mod actually helped me get through boston a little bit longer: https://www.nexusmods.com/fallout4/mods/26286. Also this one caches the ini https://www.nexusmods.com/fallout4/mods/33947 (since apparently fallout loads and unloads its ini's, even on vanilla, numerous times) so that it will make the game load faster, it does say it only helps the game start but I think it works when you use allot of mods. Hope these help out, its helped me out with CTDs.

 

Also there was this program that allows you to run the programs you want, and shuts down all the non essential processes from running in the background, but I cannot recall its name since I never really got it. Maybe someone else can translate my ramblings about it?

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