DeathJester11 Posted August 11, 2018 Share Posted August 11, 2018 Hi. I have started playing FO4 again after a long break, and have a lot of mods running. Everything has been going pretty fine, only a couple of CTDs in 49 levels worth of gaming time. But I've now encountered a problem: A mod seems to have placed a load of objects, all in one spot, in the area south west of Ticonderoga (the area with a walkway made out of street signs, where you can take a cable lift to a building roof). I used noclip to go under the map, and there is a load of stuff there, mostly trees, but also some other set-piece items (walls, rocks, a car etc.). Obviously this is causing major slowdown whenever I get near it. Does anyone know of a mod that could cause this? Here's my mod list, I'm kind of embarrassed how messy it all is: Fallout4.esm=1 DLCRobot.esm=1 DLCworkshop01.esm=1 DLCCoast.esm=1 DLCworkshop02.esm=1 DLCworkshop03.esm=1 DLCNukaWorld.esm=1 Unofficial Fallout 4 Patch.esp=1 ArmorKeywords.esm=1 Homemaker.esm=1 HUDFramework.esm=1 ConcealedArmor.esm=1 JonsMod.esm=1 SettlementKeywords.esm=1 Better Manufacturing.esp=1 Armorsmith Extended.esp=1 Homemaker - Streetlights Use Passive Power.esp=1 AzarPonytailHairstyles.esp=1 LooksMenu.esp=1 CBBE.esp=1 The Eyes Of Beauty.esp=1 BTB- Beyond the Borders FO4.esp=1 nuka_world_settlements.esp=1 SOTS.esp=1 ConcordEXPANDED.esp=1 SalemEXPANDED.esp=1 CrimeTown.esp=1 Stm_DiamondCityExpansion.esp=1 Farm.esp=1 Eli_Armour_Compendium.esp=1 BetterSettlersNoLollygagging.esp=1 LegendaryModification.esp=1 LegendaryModification - DLC Far Harbor.esp=1 LongerPowerLines3x.esp=1 ConcealedArmor.esp=1 3dscopes-framework.esp=1 CutWeaponModsRestored-GOTY.esp=1 3dscopes.esp=1 3dscopes-AddToSpawnList.esp=1 Pip-Boy Flashlight.esp=1 My_Minutemen.esp=1 ImmersiveVendors.esp=1 Craftable Armor Size - Fix Material Requirements.esp=1 Craftable Armor Size.esp=1 GaussRifleMk2.esp=1 tumbajamba Advanced Engineering.esp=1 GaussRifleMk2 - tAE - AWKCR.esp=1 HagenEXPANDED.esp=1 CombatZoneOverhaul.esp=1 SuperMutantOverhaul.esp=1 UniqueUniques.esp=1 Yona_Weapon_DefenseGun.esp=1 SniperDamage.esp=1 Eli_Display Shelves.esp=1 LooksMenu Customization Compendium.esp=1 KSHairdos.esp=1 brtrn_highValueAreNotJunk.esp=1 brtrn_holoTagsAreNotJunk.esp=1 brtrn_undamagedItemsAreNotJunk.esp=1 brtrn_uniqueItemsAreNotJunk.esp=1 g2m_Workshop_Nexus.esp=1 BetterJunkFences.esp=1 ManufacturingExtendedFH.esp=1 ManufacturingExtended.esp=1 Thematic and Practical.esp=1 Thematic and Practical - DLC.esp=1 WoodenPrefabsExtended.esp=1 IMG_Castle_Wall_Patches.esp=1 ExpandedSettlementBuildings.esp=1 Evan_Modular Kitchen.esp=1 PWR.esp=1 PWR_HM.esp=1 PWR_SKE.esp=1 cartman1975_warehouse.esp=1 EvilViking13_WastelandWalls.esp=1 SOTS_AWKCR_AS_Patch.esp=1 SSEX.esp=1 SkjAlert_All_DLC.esp=1 Cartman1975_EnclaveForge.esp=1 BalconySupports.esp=1 Workshop_Planters.esp=1 Quieter Settlements - Vanilla.esp=1 Quieter Settlements - Wasteland Workshop.esp=1 Quieter Settlements - Contraptions.esp=1 PA-Quick Animations.esp=1 CROSS_Jetpack.esp=1 CROSS_Cybernetics.esp=1 VisibleCompanionAffinity.esp=1 QuickTrade.esp=1 TheKite_MilitiaWoman.esp=1 SettlementMenuManager.esp=1 CREAtiveClutter.esp=1 SolarPower.esp=1 Wall Oil Lamps.esp=1 CR_OuthouseCollection.esp=1 WDP-PC.esp=1 WWP - PC.esp=1 Passthrough.esp=1 DDP_Interior_doorway1.esp=1 VerticalConduits.esp=1 Docile Radstags.esp=1 TurretStands.esp=1 SelectMarkMacTurret.esp=1 CusMarkMacTurret.esp=1 SettleObjExpandPack.esp=1 SettleObjExpandPack-LightShadowDisabler.esp=1 BetterOpenSeason.esp=1 NukaVimRack.esp=1 Nuka World Bottle Fix.esp=1 BetterCompanions.esp=1 Lower Gun Timer.esp=1 RU556.esp=1 R91AssaultRifle.esp=1 Ak5C.esp=1 F4NVServiceRifleRedux.esp=1 FO4 NPCs Travel.esp=1 EvilViking13_PatchworkSanctuaryBridge.esp=1 CWMR-GOTY-Patch-AWKCR.esp=1 BullpupBozar.esp=1 CrudeBlowback.esp=1 SalvageBeacons.esp=1 CrudeBlowback - AWKCR.esp=1 RRNukaRugs.esp=1 Scrap Everything - Ultimate Edition.esp=1 BetterSettlers.esp=1 BetterSettlersCCAPack2.0.esp=1 StartMeUp.esp=1 DLC items to manufacturing.esp=1 Better Manufacturing - Manufacturing Extended Additions.esp=1 SkibsWeapons-REDUX.esp=1 Link to comment Share on other sites More sharing options...
Deleted3082751User Posted August 13, 2018 Share Posted August 13, 2018 (edited) i recommend downloading F04Edit if you dont have it already F04Edit = https://www.nexusmods.com/fallout4/mods/2737 now open it, right click on the Plugins/Master Selection Window - click on select none - now you will need to load each mod individually, by only selecting them. now on the left pane, click on the little plus sign next to the mod - now you are looking for an entry called *Cell*, if the mod does not have this entry, then you can close FO4Eedit, and follow the same method above, do this until you find each mod with cell entries, then when you do, click on the little plus sign next to Cell, and check em all until you notice all placed items you are seeing in game, this is the only way to find out which mod is placing an abundance of items in a single spot. Note: only the mod should be selected in FO4Edit (Master/Plugin Selection window) FO4EDit will automatically load any other mod that the selected mod requires. Note: you can actually load all of your mods at once if you want, this will speed up the process of checking for cell entries, however if you wanted to remove the cell entries, you must only load the single mod that adds them. Edited August 13, 2018 by Guest Link to comment Share on other sites More sharing options...
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