Jump to content

Things in fallout 4 that simply dont make sense......


syntarro

Recommended Posts

  • Replies 105
  • Created
  • Last Reply

Top Posters In This Topic

I was recently wondering why Boston itself is not a crater. In a real nuclear war, the major cities would be targets, not southern Massachusetts. Ditto DC in FO3.

They missed it! They couldn't fulfill the plan for the missile guidance systems on time for the war, and half of the materials were lost on the way anyway! :D

Link to comment
Share on other sites

As a player, the underwater mechanics(?) make no damn sense at all. I can eat food and drink a soda while submerged? Yet, I can't use a weapon at all- not even a knife. Time stops for however long it takes me to pick the lock on a safe at the bottom of lake, river or ocean. You see fish and stuff washed up on the shore that could only have been fairly recent since the corpses haven't completely decomposed- yet you see not one fish in any water.

 

In settlements, my player can build a freakin skyscraper provided I have enough materials. I am a master carpenter, plumber, electrician, welder and metal worker, I can seemingly "morph" most scavenged parts into something else entirely provided they are at least made of the same material. Build a metal floor or wall out of some tin cans- oh, I know all about smelting as well. Makes me wonder why I can't rope the moon or be able to fly while I'm at it. Just need the appropriate perk I guess.

 

In FO3 some things didn't make sense either. But, in FO4 Beth just threw most reality right out the window in favor of "magic". At least in TES, explaining things away by saying "it's magic" is plausible. :happy:

Link to comment
Share on other sites

 

... I am a master carpenter, plumber, electrician, welder and metal worker...

 

And yet, us master builders construct dwellings that are barely held together and falling over, stoves that you wouldn't touch and furniture you wouldn't sit on without a hazmat suit etc etc.

Link to comment
Share on other sites

 

 

... I am a master carpenter, plumber, electrician, welder and metal worker...

 

And yet, us master builders construct dwellings that are barely held together and falling over, stoves that you wouldn't touch and furniture you wouldn't sit on without a hazmat suit etc etc.

 

Well, it's been so long since I played the vanilla game I forgot most of the stuff you build is crappy looking. But, it's still perfectly functional! I mean, could you build a generator out of some scavenged parts in real life? I highly doubt it. :tongue:

Link to comment
Share on other sites

I was recently wondering why Boston itself is not a crater. In a real nuclear war, the major cities would be targets, not southern Massachusetts. Ditto DC in FO3.

Or San Francisco, or Los Angeles, or Salt Lake City, or Phoenix, or San Diego. There have been cities hit directly that weren't turned into craters in 1, 2 and stated to exist in NV. If we're going to nitpick this part we might as well push this blame onto the entire series. Especially considering LA and San Fran would be hit to oblivion to the point they're gone forever as they'd be hit before any other city due to being the first ones to be hit.

 

3 and 4 aren't the only Fallouts to feature major cities not being completely destroyed and even in Van Buren and Fallout Extreme were also going to bring in cities not being completely destroyed.

 

Yes realistically they would be complete ruins but if we're making everything realistic then the entire fallout world would just be lifeless and again, this isn't something only Bethesda did. 1 and 2 had pre-war cities being a central area in each's story.

 

Also to add in there were people living in those ruins. The Gun Runners and several raider tribes lived in Los Angeles and San Fran was home to the Shi and Hubologists.

 

As a player, the underwater mechanics(?) make no damn sense at all. I can eat food and drink a soda while submerged? Yet, I can't use a weapon at all- not even a knife. Time stops for however long it takes me to pick the lock on a safe at the bottom of lake, river or ocean. You see fish and stuff washed up on the shore that could only have been fairly recent since the corpses haven't completely decomposed- yet you see not one fish in any water.

 

In settlements, my player can build a freakin skyscraper provided I have enough materials. I am a master carpenter, plumber, electrician, welder and metal worker, I can seemingly "morph" most scavenged parts into something else entirely provided they are at least made of the same material. Build a metal floor or wall out of some tin cans- oh, I know all about smelting as well. Makes me wonder why I can't rope the moon or be able to fly while I'm at it. Just need the appropriate perk I guess.

 

In FO3 some things didn't make sense either. But, in FO4 Beth just threw most reality right out the window in favor of "magic". At least in TES, explaining things away by saying "it's magic" is plausible. :happy:

Eh, using the underwater mechanic as a "this is being presented as lore" is kinda faulty. Yea it's an oversight but it's not being shown as "this is how the universe works"

 

Also so you're saying it's not realistic for someone to know how to be a carpenter AND a electrician and plumber at the same time?? I know how to build a computer and also how to garden and do some carpentry in real life, it's not really a stretch. A lot of people know how to do more then one type of craftsmanship. It's also important to note that in it's history Fallout has treated perks like two things, genetic mutations or augmentations and specific types of things you learn on your adventures that don't fall into specific traits.

 

If anything being able to learn how to do numerous types of skills like carpentry and electric work is realistic because people can do that. As for "But I can build a skyscrapper!" that falls under the category of "I can eat underwater." Don't treat it as Bethesda saying this is how the universe works, it's how you altered the game through actions you chose to do, not by how the game is presented.

 

Just because you can doesn't mean it's treated as real. Especially as in Fallout you can bulldoze everything as long as your pants can hold the hundreds of pounds of ammo and stimpacks that heal you immediately (which is something in the previous games too.)

 

There is an important thing in video games especially when it comes to lore, reality and mechanics. Suspension of disbelief. You're suppose to not take the entire world of a game as how the universe is suppose to work, otherwise video games would work like Desert Bus where fun is pushed to the side in favor of realism. For instance in Stardew Valley or Harvest Moon there is no way someone can take care of a huge farm all by the work of one person and still manage to make friends with everyone in town, in the Witcher it'd be impossible for Geralt to do all that work without food or sleeping. Don't expect games to be 100% realistic but understand the importance of separating mechanics from world building

Edited by CiderMuffin
Link to comment
Share on other sites

Scavengers. What the hell is the rationale behind these people ? In my latest version of Hangmans Alley one of the entrances, bristling with Heavy Laser Turrets is near an area (the diner) where Scavengers regularly spawn. So I walk near one of these dudes, he draws his gun and snarls "if that's how you want it...." and shoots. He is hit by a fusillade of laser beams and disintegrates. 3 others try the same thing and are shot by Cait and Curie. I've never said a word to them or anything.

Link to comment
Share on other sites

As a player, the underwater mechanics(?) make no damn sense at all. I can eat food and drink a soda while submerged? Yet, I can't use a weapon at all- not even a knife. Time stops for however long it takes me to pick the lock on a safe at the bottom of lake, river or ocean. You see fish and stuff washed up on the shore that could only have been fairly recent since the corpses haven't completely decomposed- yet you see not one fish in any water.

 

In settlements, my player can build a freakin skyscraper provided I have enough materials. I am a master carpenter, plumber, electrician, welder and metal worker, I can seemingly "morph" most scavenged parts into something else entirely provided they are at least made of the same material. Build a metal floor or wall out of some tin cans- oh, I know all about smelting as well. Makes me wonder why I can't rope the moon or be able to fly while I'm at it. Just need the appropriate perk I guess.

 

In FO3 some things didn't make sense either. But, in FO4 Beth just threw most reality right out the window in favor of "magic". At least in TES, explaining things away by saying "it's magic" is plausible. :happy:

 

That's another thing - corpses that don't decompose. So you find old whatshisname under the Castle and he has been dead for like 10 to 20 years but no decomposition ?

Link to comment
Share on other sites

 

 

That's another thing - corpses that don't decompose. So you find old whatshisname under the Castle and he has been dead for like 10 to 20 years but no decomposition ?

 

Sterilisation through radiation!

However, even if radiation were to kill all the bacteria, the corpse would still have mummified. Also, you still can get infection from feral ghouls, so bacteria seem to be doing fine.

 

Which brings me to the next point: how exactly do ghouls survive in closed-off areas? I think it's kinda implied that they somehow hibernate, and that they can subsist on radiation. But even if they can keep their cells running for centuries just from radiation, just lying on the ground for decades/centuries would make it hard for them to just get up, not to mention chasing you.

 

And, what exactly does the mutated megafauna eat? You have a lot of predators, like Yao Guais, Deathclaws and Radscorpions, but predators must be greatly outnumbered by prey in order to survive. Even if you grant that they can derive some energy from radiation, and consider that Deathclaws and Radscorpions a probably coldblooded and need less food, the biomass still has to come from somewhere.

Link to comment
Share on other sites

 

I was recently wondering why Boston itself is not a crater. In a real nuclear war, the major cities would be targets, not southern Massachusetts. Ditto DC in FO3.

They missed it! They couldn't fulfill the plan for the missile guidance systems on time for the war, and half of the materials were lost on the way anyway! :D

 

:nuke: :laugh: :nuke:

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...