dikr Posted August 18, 2018 Share Posted August 18, 2018 Hi, I'm currently making a mod that adds a new perk mag (to unlock a range of new workshop items) and it seems I got it all figured out. But that's local! I'm not sure if all changes and additions I made are the proper, clean way of doing it in order to publish the mod. I added a new perk magazine to add new stuff to some of the workshop menus and edited the vanilla perksquest with a new stage linked to reading the new mag. I picked a reasonably far away number for the stage to minimize conflict with mods that might do the same thing, but I can't rule out a conflict in stage number. What is the proper way to go about this? Should I create a fully new and unique perksquest or has the game engine some way of avoiding those conflicts? Thanks! Link to comment Share on other sites More sharing options...
chucksteel Posted August 18, 2018 Share Posted August 18, 2018 I would not edit the vanilla quest, creating your own perks quest is quite simple and better for compatibility. The quest you edited will conflict whis any mod that also edits the quest. Link to comment Share on other sites More sharing options...
dikr Posted August 19, 2018 Author Share Posted August 19, 2018 (edited) Thanks, chucksteel. Makes sense. Made a new quest and it all seems to work fine. First time I play around with quests in FO4 CK so please bear with me :smile: I had to edit the "Magstagescript" on the new magazine with my own questname and the new stage number (see pic). Which leads me two further questions: It still mentions Perksquest in the name but I guess that's just an existing property? In the value field it links to my new quest and I removed my edit of the vanilla Perksquest from the .esp. Is this the right way to go about it? And in regards to publishing, did I alter any existing script files in this way and do I need to pack some kind of fragment with the mod's files? Can't find any related new files in my data folder. Thanks. Edited August 19, 2018 by dikr Link to comment Share on other sites More sharing options...
chucksteel Posted August 20, 2018 Share Posted August 20, 2018 Edits to the script properties is fine. Your not changing the vanilla script itself and only changing what the script looks for on your new magazines. The script system is designed to work like this so you can re-use scripts in different ways. Link to comment Share on other sites More sharing options...
dikr Posted August 21, 2018 Author Share Posted August 21, 2018 Perfect. And my thanks once more :) Link to comment Share on other sites More sharing options...
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