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BUDYSHATVA

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Hello everybody, I'd like to share with you an idea I had about a new project for Skyrim SE.

 

Its name is: "Moria, the kingdom of dwarves".

 

Apparently will introduce a new race, the dwarven race, dwarves are experts in smithing, crafting in general, in mele combat, especially with axes and hammers.

 

This new land could be entered by a cave at the "foot" of the "High Hrothgar", the highest mountain in Skyrim.

As high as is the mountain such are the depths inside it, which lava flows endlessly through, very rich in minerals and gems of all kinds.

The vast treasures lure countless adventurers to their inevitable death, dwarves hate orcs and elves and are indifferent about the rest human races.

So don't expect assistance from dwarves in your Moria endeavors, neither would stand in your way, you are on your own and while you delve deeper the world around you becomes darker...!

The ancient evil lives within the heart of the mountain, Ballrog the tremendous demon of the times before men!

The evil power which never sleeps awaits to take its full form before erupts the whole mountain, from the ground up, in endless streams of lava.

No one is aware as they are occupied with civil war and dragons, but the greater evil has to be dealt with sooner or later, with one way or another...!

 

Now the exterior of the mountain has attract pilgrims from the four corners of the world, these are 4 potential followers, the higher you climb on the mountain the higher is the level of the follower you can hire.

The first pilgrim/companion meditates near Ivarstead, on the very beginning of the 7,000 steps, while the fourth resides with Paarthunax, leader of Grey Beards, he is a mysterious figure, looks like a monk but possesses the abilities of a samurai warrior and ninja assassin.

 

Except Ballrog there are goblins and trolls roaming the whirlwind tunnels of Moria, the path to wisdom is a perilous one, but it doesn't have to be lonely.

The incredibly powerful demon possesses 2 weapons, a trident and a whip, through trident flaming tongues surround those who dare too much, the whip has a chance to form a grip on every hit, grab and smash enemies to the ground for extra damage on top of the basic.

 

Trolls of Moria look different from those which venture on the landscapes of Skyrim, they are bigger, tougher but slower in reactions.

Goblins are like dwarves in size and arguably uglier than hargravens, they are one hell of a sneaky creatures, their depravity and cunningness in traps and deception is one of a kind!

 

This was the preface in order to give you a brief introduction of what I've in mind, I'd like to know what it would take to make it happen.

I'd like to listen to your suggestions, recommendations, opinions, everyone is welcome to participate!

 

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Sounds ambiguous but I hope you will be successful.

 

I don't know much about modding, but I can tell that this is way more complicated than another house mod :D

 

I like the idea, but I don't like the entrance allocation. High hrothgar is a home of paarthurnax so it should really stay this way. There are a whole lot of other peaks in skyrim that would serve the purpose. Imagine lore wise a dwarf underground city that share the same mountain as a legendary graybeards hmm... strange at least in my opinion

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Yes, it'd be kind of massive, but great results start from trivial events!

I agree that another mountain could be used.

 

It could add also a couple of armor/weapon sets, golden dwarv armor & weapon set, much improved in regards with original dwarven armor and weapons, gold ingots instead of dwarven would be used, the design/texture should also be different.

After defeating Ballrog the armor and weapons will be blessed by the eternal flames (100% fireproof, 100% additional fire damage on top of the base damage).

 

There could be a survival mode in which you have to deal with endless hordes of trolls and goblins while striving to make your way towards Ballrog, but all those enemies are not the only obstacle, inside the crystal mountain (high hrothgar) evil takes its form as the time passes by, becomes stronger by the hour till it cannot be stopped.

That would have devastating consequences to the world because Ballrog is the real herald of doom, not Alduin!

So not only the PC has to survive but to do it in timely manner before the mountain erupts and brings eternal chaos and darkness to the world!

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