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Mod Suggestions *Electric fence* and *Booby trapped bodies*


Radsweeper

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I have two suggestions for in game mods :

 

 

*Electric fence ; fairly straightforward idea. Use chain link fence or equivalent and connect it to a generator. Presto! Instant zap damage to any attackers.

 

Or

 

*Booby trapped bodies: Randomly scattered throughout the commonwealth. Player sees dead body and if you trigger it- boom! Like land mine. Npc's should be affected too!

 

 

Is this possible with the CK?

 

 

 

 

 

 

 

 

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Hmm man I like that dead body bit, reminds me of those horrible trapped cribs in fallout 3 or NV (can't remember which one). Not sure about that electric fence, you would have to only make one side electric to avoid piles of settler bodies rotting up the settlement lol. I wonder if you could put a body over a mine to hide it somehow, dead bodies could be hand placed just wonder how you would make them explosive?

 

The dead body thing would be a cool addition to Combat Stalkers, instead of stalkers hunting you its a dead body full of sweet loot and a mine lol.

 

I wonder if its possible to replace a trapped safe with a dead body model, then hand place them, or somehow add a makeshift bomb attached to a trip wire to the leveled list of dead bodies (if dead bodies have them)?

Edited by Undeadbob666
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Well the idea behind this was that the player would not *rush* over to just any laying bodies to loot it. You would have to take precaution just like you would with a landmine. Heck you could even equip the player with a long stick or probe to check the body over.

 

Also there are more than enough improvised explosive mods around the Nexus to create that kind of result -Not just bodies, but doors, containers, anything.

That would cause the player to stop and think '' Wait -is this too good to be true'' ? And if successful get some xp...

 

Could also be a good add-on for the perks - IED expert...

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