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cowboy57

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Game is already running

so i just started the game, i downloaded a few mods and then its loading the mod order, then it just keeps doing that. I quit the game using ctrl + alt + delete and now every time i start it, i get the launcher but nothing happens when i click play, it just goes away. I try to start it again but it says the game is already playing, but it doesn't show anything on my taskbar/task manager. Is there a fix?

Edited by cowboy57
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Never add mods while your game is running.

If you're new to modding, here's some basics:

1) Mod Conflicts. If your Skyrim crashes to the destop (CTD) the moment the loading screen appears, it is very likely you have a mod conflict. Add only one or two mods at a time (and test them) to avoid having to plow through dozens of mods trying to find the one that's causing your game to crash. Also, RTFM. Mod authors WILL tell you what other mods (and/or types of mods) that their mod conflicts with. But that doesn't do you any good if you don't read that info before installing. Sometimes a patch is available to prevent a ctd from happening (or to prevent the mod from conflicting in some other way, like overwriting some scenery and causing weird in-game effects like floating trees and Mammoths raining from the sky. (Yes, that happens.)

 

2) Overwrites. When NMM installs mods, it will often stop and ask you a question like: "Do you want this mod to install (whatever) over (whatever) that already exists due to (whatever)? with about eight different options. Again, many mod authors will tell you what options to choose when installing their mod. When those instructions are not present, I've found it is usually best to answer "Yes to all" or the equivalent answer offered.

 

3) Load Order. Load order is literally the order that the mods are loaded into your game. This is just as important as overwrites. A "poor" load order will cause lots of issues ranging from weird in-game effects to CTDs. You can manually alter your load order in the "Plug-In" tab of NMM, but there's a better way. Download LOOT and install it. Point it at your directory where your mods are and let LOOT sort them. Not only will LOOT give you a better load order, but it will warn you about mods that need "cleaning" of dirty edits in them. And you can do that with TES5Edit. (or SSEEDIT for SE.) It's quite simple to use. However, be warned that some mods have INTENTIONAL dirty edits. Cleaning those mods will likely break them. How to know? Simple, the mod author will warn you if his/her mod has deliberate dirty edits.

 

4 SKSE64. SKSE64 is short for "SKyrim Script Extender." Many popular mods use really cool and helpful interfaces like MCM (Mod Control Menus.) These mods require SKSE64 to function. Download SKSE64 and watch Gopher's video (linked in the description at the SKSE site) for what SKSE does exactly and how to install it. Don't worry, Gopher explains it clearly and concisely.

 

NOTE: SKSE64 is currently out-of-date due to Bethesda updating the game with more Creation Club garbage (pardon, I meant "content". Rolls eyes, whistles tunelessly...) So it won't actually work until the Silverlock team updates SKSE64. Probably in a few days. Mods that are NOT dependent on SKSE64 will work just fine.

Edited by LeddBate
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