greyday01 Posted September 6, 2018 Share Posted September 6, 2018 Bethesda missed a way to make the post civil war damage much better. Instead of a single Xmarker to enable/disable damaged/normal objects in cities they should have had a dozen of the markers. Each time you visited the city after a certain period a marker should be activated removing some of the damage and setting it back to normal. Over the course of time all the damage would be gone. Just having a single marker and leaving it destroyed was simply lazy. They did the same with Oblivion, just leaving a city destroyed. There are some mods that remove the damage but I don't think any that do it incrementally over time. Link to comment Share on other sites More sharing options...
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