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Project Spotlight: Beyond Skyrim - Cyrodiil


BigBizkit

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In response to post #64545121. #64566621 is also a reply to the same post.


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Check my profile. ;)
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In response to post #64519381. #64520881, #64557586, #64558091 are all replies on the same post.


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I'm glad I read your comment, as I mentioned there are some insights I would consider useful to me, other modders and the people at Beyond Skyrim (like the rolling release idea). You're correct, 'complaint' was definitely a bad choice of words. I'm not a native speaker, but I'm pretty sure it was a subconscious choice I made because I was a bit annoyed, my apologies. The view of Beyond Skyrim as one project is still a widespread misconception, and I'm not exactly sure how or if we would ever be able to alleviate that.
And of course your comment is personal and biased, so is mine. It would be concerning if you thought it wasn't. Looking into other point of views is what allows us to better understand both our own and someone else's opinions.
Have a nice day
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In response to post #64516096.


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What you need to remember is that the Empire was just in a major war with a very powerful Dominion, and included fighting and occupation on both sides in several areas.

There's no guarantee that the DB would have survived such a massive conflict, especially if Dominion AND Imperial forces were hunting them down during and after the war. Not to mention the fact that the Empire is STILL hunting them down, even with the civil war in Skyrim brewing. If anything, they probably would have gotten MORE serious about destroying it, since they will need as little chaos in the Empire as possible if they want to fight the Dominion again in the future.
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In response to post #64519381. #64520881, #64557586, #64558091, #64581501 are all replies on the same post.


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Didn't really read the whole thing, but all I can say is I've noticed the same thing that ghaladh's initial comment was saying (or at least the first paragraph about projects this size never getting finished or released), and I have the same fears. Which is why I would like to see this mod released in sections as they are finished and THEN as one whole province (or "mod pack", which in this case would be "Beyond Skyrim: Cyrodiil"), that way at least the people who have been waiting for it can actually get a chance to play what is finished, instead of being disappointed by another project that will never be finished.

I feel like Bruma was a step in the right direction, in that regard and is a format that should be repeated. Edited by Mythos214
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In response to post #64516096. #64593056 is also a reply to the same post.


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It's actual setting canon established in Skyrim (and expanded in TES: Legends of all places) that the Dark Brotherhood had been wiped out in Cyrodiil - Cicero came from the destroyed Bravil Sanctuary. The same journal entries of Cicero's also establish that the DB had been in serious decline even before this, and was down to just the sanctuaries in Cyrodiil and Skyrim.
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In response to post #64513911. #64514896, #64539931 are all replies on the same post.


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tes: vi is presumed for 2024. I think some of the smaller beyond skyrim projects (Roscrea, Atmora) will be out soon enough. be a little more encouraging! they'll be more likely to finish the whole thing
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In response to post #64519381. #64520881, #64557586, #64558091, #64581501, #64606941 are all replies on the same post.


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While these projects may never "complete" in a way a commercial release might, I do not see this as a failing. These are volunteer projects by people who love the game, and want to enhance, repair or expand the experience and share the results of their efforts. Even if completion never happens, it seems to me that building a team, and defining and meeting milestones have value, and provide valuable experience and networks of talent for future projects. From my own external perspective, it seems that this lack of completion / polish is often a result of what I refer to as scope creep. It can be seen along the lines of well we accomplished a, but be would also be cool, so let's do that next. The only real failures I see typically revolve around unclear or ambiguous messaging and not clearly setting expectations, but again, in a volunteer project there are no guarantees that you will have every skill set covered.
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In response to post #64519381. #64520881, #64557586, #64558091, #64581501, #64606941, #64627541 are all replies on the same post.


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I disagree that the beyond skyrim projects won't finish. they're well organised and dedicated. just give them some time. if it took Bethesda six years to make skyrim, it's no surprise that it would take six years to make another province. and it's going to be six more years before TES6, so, just be patient for this. it'll happen
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