Lanceor Posted June 12, 2012 Share Posted June 12, 2012 All I need is to create a _gnd mesh for a pair of gauntlets that doesn't have one. i.e. turn item A into something like item B. The mesh only needs to be a plain item of clutter without constraints or animations. :) http://i1238.photobucket.com/albums/ff486/SirLanceor/GaunteltsGnd.jpg I've uploaded the original gauntlets here. The password is "nexus". Once again, I'll be grateful to anyone who can help. :) Link to comment Share on other sites More sharing options...
ub3rman123 Posted June 12, 2012 Share Posted June 12, 2012 Can do! Is it safe to assume you don't want the flesh bits still in the gloves when they're on the ground? Link to comment Share on other sites More sharing options...
ub3rman123 Posted June 12, 2012 Share Posted June 12, 2012 http://www.mediafire.com/?w8frqjcuf66ax5c Finished! Tell if you have any problems with it. Link to comment Share on other sites More sharing options...
Lanceor Posted June 13, 2012 Author Share Posted June 13, 2012 Once again, ub3rman123 comes to the rescue! Thanks yet again for your help. :) The collision is a bit wonky (it keeps falling through the floor), but that's something I can fix in Nifskope. Thanks! Link to comment Share on other sites More sharing options...
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