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Armorsmith Extended issue


xtips

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I'm getting two of the same craftable items in the Armorsmith Workbench and I'm wondering if there's a way to fix this.. Not a huge issue but just annoying to me.

 

Posted a picture below. Also my load order if it'll help:

 

 

 

GameMode=Fallout4
Fallout4.esm=1
DLCRobot.esm=1
DLCworkshop01.esm=1
DLCCoast.esm=1
DLCworkshop02.esm=1
DLCworkshop03.esm=1
DLCNukaWorld.esm=1
Unofficial Fallout 4 Patch.esp=1
TrueStormsFO4.esm=1
XDI.esm=1
ConcealedArmor.esm=1
ArmorKeywords.esm=1
CROSS_CourserStrigidae.esp=1
M2216.esp=1
DarkerNightsDetection.esp=1
CraftableAmmo.esp=1
CraftableAmmo_plus.esp=1
AzarPonytailHairstyles.esp=1
The Eyes Of Beauty.esp=1
TrueStormsFO4-FarHarbor.esp=1
TrueStormsFO4-EarlierSunsets.esp=1
TrueStormsFO4-EarlierSunsetsFH.esp=1
M9.esp=1
ValdacilsItemSorting-00-ValsPicks-DLCVersion.esp=1
BetterSettlers.esp=1
BetterSettlersCleanFacePack.esp=1
BetterSettlersNoLollygagging.esp=1
Crafting Workbench.esp=1
Crafting Workbenches - Ammo.esp=1
Crafting Workbenches - Ammo Expanded.esp=1
Crafting Workbenches - Ammo Special.esp=1
Crafting Workbenches - Automatron DLC.esp=1
Crafting Workbenches - Junk Items.esp=1
Crafting Workbenches - Power Armor.esp=1
Crafting Workbenches - Pre War and Manufactured.esp=1
Quieter Settlements - Vanilla.esp=1
Quieter Settlements - Wasteland Workshop.esp=1
Quieter Settlements - Contraptions.esp=1
dD-Enhanced Blood Basic.esp=1
dD - Small Splatter Size.esp=1
SurvivalOptions.esp=1
TrueStormsFO4-NukaWorld-FH-Compat.esp=1
DarkerNights.esp=1
VisibleWeapons.esp=1
Friffy_Holstered Weapons.esp=1
SlowTime.esp=1
McMillanCS5.esp=1
GlovesOfTheCommonwealth.esp=1
Armorsmith Extended.esp=1
SuperMutantRedux.esp=1
ModularKalash.esp=1
More Armor Slots - All Dlc.esp=1
Cannibal.esp=1
CombatZoneRestored.esp=1
SuperMutantRedux_ArmorSmithExtended.esp=1
Eli_Armour_Compendium.esp=1
SanctuaryHotSpringHome.esp=1
RaiderOverhaul.esp=1
Backpacks of the Commonwealth.esp=1
MaxwellsWorl.esp=1
W.A.T.Minutemen.esp=1
AmazingFollowerTweaks.esp=1
CorvalhoWidowShotgun.esp=1
F4NVServiceRifleRedux.esp=1
AR_DLC01.esp=1
Rangergearnew.esp=1
WattzLaserGun.esp=1
Respawnable Legendary Bosses.esp=1
Hard Legendary Giant Creatures.esp=1
FO4 NPCs Travel.esp=1
AK74M.esp=1
ChosenOne.esp=1
QuickTrade.esp=1
MiscHairstyle.esp=1
KSHairdos.esp=1
LegendaryModification.esp=1
LegendaryModification2LM.esp=1
LegendaryModification2LMAKPatch.esp=1
LegendaryModificationMisc.esp=1
LegendaryModificationCSA.esp=1
LegendaryModificationGroknak.esp=1
ScrappableLegendaries.esp=1
LegendaryModification Enhanced.esp=1
Loot Detector.esp=1
Brawl Bug Fix.esp=1
Perk Magazine Material Fix.esp=1
Wasteland Heroines Replacer_2.0.0.esp=1
HairVariations_YoungAtHeart.esp=1
HairVariations_FairyTails.esp=1
HairVariations_Elegant.esp=1
HairVariations_Sophisticate.esp=1
HairVariations_Conversions.esp=1
UNnaked Power Armor.esp=1
PA-Quick Animations.esp=1
EnclaveX02.esp=1
WAYN_CompanionTracking.esp=1
AmazingFollowerTweaks_XDI_FIX.esp=1
HN66-SiriusArmor.esp=1
RichMerchants.esp=1
AnS Wearable Backpacks and Pouches.esp=1
AnS Wearable Backpacks and Pouches - No Crafting Perks.esp=1
AnS Wearable Backpacks and Pouches - Ballistic Weave.esp=1
AnS Wearable Backpacks and Pouches - Power Armor Carry Capacity.esp=1
Craft_Ammo_HandmadeRoundDolby1021.esp=1
Live Dismemberment - Mental.esp=1
Live Dismemberment - Mind-Blowing.esp=1
Live Dismemberment - POSTAL.esp=1
Live Dismemberment - Brutal.esp=1
Live Dismemberment - Insane-o.esp=1
Live Dismemberment - Liebermode.esp=1
Live Dismemberment - Regular.esp=1
WestTekTacticalOptics.esp=1
DX_Black_Widow.esp=1
Scrap Everything - Ultimate Edition.esp=1
K9TacticalHarness.esp=1
CROSS_Jetpack.esp=1
CBBE.esp=1
Pip-Boy Flashlight.esp=1
keyNuker.esp=1
KeyNukerPatch_Cannibal.esp=1
Raider Overhaul - AE Patch-Restored Content.esp=1
ConcealedArmor.esp=1
SuperMutantRedux VIS Patch.esp=1
Dogmeat A True Companion Survival.esp=1
ASCOCait02.esp=1
ASCOCurie06.esp=1
ASCODanse01.esp=1
ASCOMacCready01.esp=1
ASCOPiper05.esp=1
ASCOPreston03.esp=1
AnyModAnyWeapon.esp=1
LegendaryMod2LMAnyModAnyWeap.esp=1
ColtDeltaElite_10mmReplacer.esp=1
Weapons of Fate.esp=1
BetterSettlersCCAPack2.0.esp=1
Synth Overhaul.esp=1
Synth Overhaul - No level requirements Patch.esp=1
Synth Overhaul - VIS Patch.esp=1

Edit: I also have another request with another issue I'm having which is with the Synth C.A.S.T Overhaul and Concealed Armors. It doesn't seem to be working with the Synth armor pieces that the mod adds
Edited by xtips
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The Latest versions of AWKCR makes Concealed Armors Redundant, so if AWKCR does work on Modded Armor, then that will be Conflict, as 2 mods will be attempting to do the same thing. so for testing purposes, disable concealed armors, and see if you can conceal synth armor from said mod.

 

as for Duplicate Entries, will also probably be a Mod Conflict (AWKCR + Workbench Mods), or Invalid/Incorrect Load Order.

 

also i am pretty sure Both the Latest Versions of AWKCR and Armorsmith Extended make the mods: Legendary Modifications and all them Crafting Workbench mods you have Redundant.

 

so you can Delete/Disable the Very Many Esp Files you have for Said Mods.

 

also for Live Dismemberment mod It is Completely Not Necessary to have All ESP Active, you only need to Choose 1 and Disable the Others, Read the Mod's Main Page to find out what each individual esp does, and the disable the rest based on your Preference.

 

so yea, you can potentially save about 20 esp slots.

 

Note: AWKCR = Armor Weapons Keywords Community Resource.

 

so yea disable all mentioned mods: Concealed Armors, Legendary Modifications, All Crafting Workbench mods and the 6 Remaining Live Dismemberment Esp Files, and try again.

Edited by Guest
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The Latest versions of AWKCR makes Concealed Armors Redundant, so if AWKCR does work on Modded Armor, then that will be Conflict, as 2 mods will be attempting to do the same thing. so for testing purposes, disable concealed armors, and see if you can conceal synth armor from said mod.

 

as for Duplicate Entries, will also probably be a Mod Conflict (AWKCR + Workbench Mods), or Invalid/Incorrect Load Order.

 

also i am pretty sure Both the Latest Versions of AWKCR and Armorsmith Extended make the mods: Legendary Modifications and all them Crafting Workbench mods you have Redundant.

 

so you can Delete/Disable the Very Many Esp Files you have for Said Mods.

 

also for Live Dismemberment mod It is Completely Not Necessary to have All ESP Active, you only need to Choose 1 and Disable the Others, Read the Mod's Main Page to find out what each individual esp does, and the disable the rest based on your Preference.

 

so yea, you can potentially save about 20 esp slots.

 

Note: AWKCR = Armor Weapons Keywords Community Resource.

 

so yea disable all mentioned mods: Concealed Armors, Legendary Modifications, All Crafting Workbench mods and the 6 Remaining Live Dismemberment Esp Files, and try again.

 

Thank you so much! The duplicates in the Armorsmith Workbench are gone now however the Concealed Armor mod and Synth C.A.S.T. armors still seem to be having the same issues.

 

This is my updated load order:

 

 

GameMode=Fallout4

Fallout4.esm=1
DLCRobot.esm=1
DLCworkshop01.esm=1
DLCCoast.esm=1
DLCworkshop02.esm=1
DLCworkshop03.esm=1
DLCNukaWorld.esm=1
Unofficial Fallout 4 Patch.esp=1
TrueStormsFO4.esm=1
XDI.esm=1
ConcealedArmor.esm=0
ArmorKeywords.esm=1
CROSS_CourserStrigidae.esp=1
M2216.esp=1
DarkerNightsDetection.esp=1
CraftableAmmo.esp=1
CraftableAmmo_plus.esp=1
AzarPonytailHairstyles.esp=1
The Eyes Of Beauty.esp=1
TrueStormsFO4-FarHarbor.esp=1
TrueStormsFO4-EarlierSunsets.esp=1
TrueStormsFO4-EarlierSunsetsFH.esp=1
M9.esp=1
ValdacilsItemSorting-00-ValsPicks-DLCVersion.esp=1
BetterSettlers.esp=1
BetterSettlersCleanFacePack.esp=1
BetterSettlersNoLollygagging.esp=1
Quieter Settlements - Vanilla.esp=1
Quieter Settlements - Wasteland Workshop.esp=1
Quieter Settlements - Contraptions.esp=1
dD-Enhanced Blood Basic.esp=1
dD - Small Splatter Size.esp=1
SurvivalOptions.esp=1
TrueStormsFO4-NukaWorld-FH-Compat.esp=1
DarkerNights.esp=1
VisibleWeapons.esp=1
Friffy_Holstered Weapons.esp=1
SlowTime.esp=1
McMillanCS5.esp=1
GlovesOfTheCommonwealth.esp=1
Armorsmith Extended.esp=1
SuperMutantRedux.esp=1
ModularKalash.esp=1
More Armor Slots - All Dlc.esp=1
Cannibal.esp=1
CombatZoneRestored.esp=1
SuperMutantRedux_ArmorSmithExtended.esp=1
Eli_Armour_Compendium.esp=1
SanctuaryHotSpringHome.esp=1
RaiderOverhaul.esp=1
Backpacks of the Commonwealth.esp=1
MaxwellsWorl.esp=1
W.A.T.Minutemen.esp=1
AmazingFollowerTweaks.esp=1
CorvalhoWidowShotgun.esp=1
F4NVServiceRifleRedux.esp=1
AR_DLC01.esp=1
Rangergearnew.esp=1
WattzLaserGun.esp=1
Respawnable Legendary Bosses.esp=1
Hard Legendary Giant Creatures.esp=1
FO4 NPCs Travel.esp=1
AK74M.esp=1
ChosenOne.esp=1
QuickTrade.esp=1
MiscHairstyle.esp=1
KSHairdos.esp=1
ScrappableLegendaries.esp=1
Loot Detector.esp=1
Brawl Bug Fix.esp=1
Perk Magazine Material Fix.esp=1
Wasteland Heroines Replacer_2.0.0.esp=1
HairVariations_YoungAtHeart.esp=1
HairVariations_FairyTails.esp=1
HairVariations_Elegant.esp=1
HairVariations_Sophisticate.esp=1
HairVariations_Conversions.esp=1
UNnaked Power Armor.esp=1
PA-Quick Animations.esp=1
EnclaveX02.esp=1
WAYN_CompanionTracking.esp=1
AmazingFollowerTweaks_XDI_FIX.esp=1
HN66-SiriusArmor.esp=1
RichMerchants.esp=1
AnS Wearable Backpacks and Pouches.esp=1
AnS Wearable Backpacks and Pouches - No Crafting Perks.esp=1
AnS Wearable Backpacks and Pouches - Ballistic Weave.esp=1
AnS Wearable Backpacks and Pouches - Power Armor Carry Capacity.esp=1
Craft_Ammo_HandmadeRoundDolby1021.esp=1
Live Dismemberment - Mental.esp=1
WestTekTacticalOptics.esp=1
DX_Black_Widow.esp=1
Scrap Everything - Ultimate Edition.esp=1
K9TacticalHarness.esp=1
CROSS_Jetpack.esp=1
CBBE.esp=1
Pip-Boy Flashlight.esp=1
keyNuker.esp=1
KeyNukerPatch_Cannibal.esp=1
Raider Overhaul - AE Patch-Restored Content.esp=1
SuperMutantRedux VIS Patch.esp=1
Dogmeat A True Companion Survival.esp=1
ASCOCait02.esp=1
ASCOCurie06.esp=1
ASCODanse01.esp=1
ASCOMacCready01.esp=1
ASCOPiper05.esp=1
ASCOPreston03.esp=1
AnyModAnyWeapon.esp=1
ColtDeltaElite_10mmReplacer.esp=1
Weapons of Fate.esp=1
BetterSettlersCCAPack2.0.esp=1
Synth Overhaul.esp=1
Synth Overhaul - No level requirements Patch.esp=1

Synth Overhaul - VIS Patch.esp=1

 

Edited by xtips
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