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How to use VORTEX with CC mods?


TheBaconOverlord

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So I found a couple mods on the Creation Club that aren't on Nexus that I would like to install and use with Fallout 4 VR.

 

I added them to my "library" on bethnet. But, how do I get them to the point where Vortex will see them? Are they downloaded somewhere?

 

The whole process for mods on the CC is about as intuitive as brain surgery during a rectal exam.

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Vortex has nothing to do with those. When you add a CC mod, bethnet installs them and manages them in its own database. Vortex makes no attempt to "take over" managing those mods and it's unlikely it ever will because there is a good chance they will just fight each other.

 

Hypothetically: Let's say you're subscribed to a mod in bethnet and then in Vortex you switch to a profile that doesn't have that cc mod so Vortex removes it. From the bethnet perspective, the mod - a mod you're subscribed to - is deleted, so it will just restore it.

 

Without all mod managers using a common "mod management database" cooperatively - or at least public interfaces that would allow Vortex to control the subscriptions on bethnet and steam workshop, one mod manager can't manage the mods of the other managers.

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