Hazardousbio Posted June 22, 2012 Author Share Posted June 22, 2012 sure, if you can get him to model, rig, and skin it, ill put it in a mod! Link to comment Share on other sites More sharing options...
TheKazz Posted June 22, 2012 Share Posted June 22, 2012 I have always found the crafting system a little immersion breaking due to the fact that all you ever do is find something in the list and then press a button and in is instantly done, So I think it would be really cool to add some sort of mini-game for each of the crafting that relies on good timing how well you do will determine the quality of the item, potion, or enchantment you make. Each crafting station has their own game(s) and you would have to do in order to actually craft any thing. For example: The smelter has two functions the first is to "Refine" and the second is to "Mold" here's a quick run down of the mini game use to refine ore into ingots: you take ore and change it into ingots you can make up to 5 or 10 ingots at once (but you still have to have all the ore to make how ever many you are making) the first step of Refining is to heat the ore to the right temperature you know you have the right temperature based on the color (each material has a different temp and appearance during the refining) you heat the smelter by pumping the bellow (space bar/a/what ever) at the right speed to slow and it wont get hot enough so you will still have impurities in your ingots too fast and it will get too hot and melt your container and you will loose all your slag (or at least part of it) this process is timed and you can only keep your slag container in the smelter for up to lets say 1 minute? but it must be in for at least 45 seconds in that 15 second window you can press the left mouse button and move to the second step where you would be pouring it into the mold to do is you have to tilt the container (clicking and dragging left/right with the mouse/using the joy stick if your using controller) if you pour too fast your molds over flow and you loose some of your slag, if you pour too slow your slag will cool before you are finished and you will have to heat it again. IF you did a good job you now have all your ingots, if you didn't do so good you get "dirty ingots" and you must repeat the process but it will be much easier because you have already got most of the impurities out. Molding this the same basic process but you must start with ingots and if you don't heat it enough or pour too slowly you wont fill the mold due to the slag cooling too quickly any left over slag is automatically converted back into ingots that the end of the molding process you will get a "blank" for example this could be a blank ebony sword the blank looks just like the actual model (for sake of simplicity) but is consider a misc. item so it cannot be equiped and that would be what you need to take the the forge and go through that mini game then you need to sharpen it. your smithing skill makes the mini games easier giving you more leeway and time as well as making the final item better of course. Link to comment Share on other sites More sharing options...
zacisboss Posted June 23, 2012 Share Posted June 23, 2012 cool awsome will try to getback to you in three weeks gotta go camping how will i live without pc oh no Link to comment Share on other sites More sharing options...
AmadanBezerk Posted August 29, 2012 Share Posted August 29, 2012 (edited) I'd love to see something like Garret's gear from the Thief series:-climbable rope and grapnel, as you mentioned -extinguishable fire-light sources with water-crystal arrows, -knockout gas arrows, -moss-carpet arrows for silent running across loud floors, and....-cool, placeable booby-traps, such as the trip-wire you mentioned, etc.... Also, here are some more ideas to "throw" at ya!I already wrote down a few request-ideas in the Skyrim Mod Request Forum, and then edited them a bit, but nobody seems to be interested in the least.I'm guessing that I either asked for way too much, or put too much intimidating and exessive immersion-based detail into the descriptions, like I have a nasty habit for, but I don't know...... I hope that this is NOT bad form or etiquette for these forums, but Just in case you're interested, check them out, right here, and you'll know what I mean: 1 Big Idea: -Japhet's Folly Island Player Home 1 Massive, Huge, Complicated Idea:-Navigable Skyrim Waterways 2 Small Ideas:-Smidur's Gear, Immersive and Mandatory Crafting Tools-Respawning Ore Veins and Plants Only I'm hoping that someone might do something with these ideas.......Kind regards, AmadanBezerk Edited August 31, 2012 by AmadanBezerk Link to comment Share on other sites More sharing options...
Wraithofdoom Posted August 30, 2012 Share Posted August 30, 2012 fully fleshed out vampire lord wings. Link to comment Share on other sites More sharing options...
wuffser Posted August 30, 2012 Share Posted August 30, 2012 I would love to see a mod that adds team play to the mix. Healing, attaching, buffing as a team. With customizable in game AI that allows you to layer simple commands (Heal anyone below 40% health, use Cure Disease on this when any negative stat ailment arises, always stay close, do not attack who is directly in front of me etc). Allow potions to be usable on followers and vice versa Add More support spells, Particularly target versions of the various altercation "skins", add a fast heal targeted to followers or various friendly NPCs, add more powerful illusion buffs (Like rage, serenity, joy). Something to make having restoration mage followers actually useful. Link to comment Share on other sites More sharing options...
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