SandMouseAnarchy Posted October 5, 2018 Share Posted October 5, 2018 Hi all,I'm in the middle of making a power armor mod that will feature some changes to the Atom Cats (and BoS) to integrate my armor into the game and lore, but also give power armor more usability and functionality. So I'm looking for ideas, no suggestion is too crazy here folks... with enough effort I'm sure anything is possible ^.^ Some of my ideas so far: 1: Quests. (so far as I know) the Atom Cats are missing a few missions and side quests, I believe there's been atleast one mod that's restored some content there... (there was supposed to be a race in power armor around the Atom Cats garage for example) I'll do my best to integrate those mods or at the vary least make them fully compatible.They could also do with a few repeatable missions, find and fetch missions etc.The more quests that are completed the more the settlement should "expand" and become more affluent, a few new recruits, vendors get a wider inventory with more caps, a few extra living accommodations etc. Maybe even a travelling Atom Cats merchant(?)- I'm going to make a quest to fetch parts to build a custom power armor, find magazines etc. 2: The garage itself should be a fully functional settlement (there's mods for that which I will integrate or make compatible) and the settlement should eventually be given to the player after enough grinding for them.3: The garage needs a bit of a spruce up, with some cool and collectable items hidden around. 4: A few variations of the Atom Cats outfits will look good. 5: The Atom Cats should be able to repair power armor as part of a bartering/dialogue menu maybe even replenish fusion cores. 6: (because I will be changing features to standard power armor (Base speed, accuracy, damage rates etc)) The Atom Cats (and BoS) will offer heavy armor and heavy weapons training/perks. Maybe with accompanying side quests or achievements (like running into and knocking over 50 people grants +2 knock back effect/stager and +10 melee damage resistance for example) Power armor race around the garage - notes -There should be a few routes/tracks around the garage grounds to race, there should be a lap time leadership board where the player name appears after completing a race.Coming first in a race will get a prize, and first in all races will get a perk boost (like +5 speed etc)The weight of power armor and amount of armor pieces on the frame should effect speed (making modding and lightening power armor necessary to race effectively) There should be a jetpack only track. Cool and collectable items - notes -After a new recruit joins or after certain quest stages, armor piece variants should randomly spawn around the garage. A custom Atom Cats helmet will spawn somewhere after all the "main" missions are complete. Expanding the Atom Cats Settlement - notes -Like the missions from struges to plant food, make beds etc in sanctuary, the Atom Cats should ask the player to do similar things (build new frames, new workbenches, make a shack for a recruit etc)I will be integrating an alternative start mod with this too so that the player can choose to start as an atom cat, at the garage so these missions will make good beginner low level/tutorial quests.The more the settlement is expanded, (clearing buildings, killing mole rats etc) the more race tracks should become available. The settlement should visibly grow and change in a lore friendly way. Quests - notes -Find and fetch parts and equipment Clear local dangersHelp build/restore the garageComplete armor/weapons trainingFind magazinesComplete racesTarget rangeQuests to fetch equipment should unlock new modifications in the power armor workbench or new purchasable items in the garage shop. So guys, any ideas to make this a truly cool mod?All input welcome :) Link to comment Share on other sites More sharing options...
montky Posted October 5, 2018 Share Posted October 5, 2018 Awesome.that sounds rad in a far-out way, the 'Cats getting their own proper mod like. I've always wondered if they have a "mama/papa tech" character,so that might be interesting, especially if said mama/papa tech is a robot or life-extended"The Fonts" etc. there's a couple of other questions about the Atom Cats are the Atom Cats, descended Romeo-&-Juliet style,from the Central BoS and the Enclave?could this explain where the enclave are in the Boston area?the Atom Cats are it, more or less... If the Atom Cats are descended from the Central BoS;then, the BoS would want to re-integrate them as an irregular unit of the BoS,rather than have them romping around like the Outcasts or Central BoS...or disband them on pain of confiscation of their tech on-sight.-----I'm not completely satisfied with howother mods projects have approached this to date(to be fair, those other mods did a lot of other things, where the Atom Cats were 'tacked on".) I'd like the ability to send AtomCat outposts to the "Red Rocket Player Homes",so as the AtomCats can copy their model across the southern Boston area.It'd be great to know there's power-armored settlements to fall back to near the BoS sites near the glowing sea. I'm non-plussed if the AtomCats Garage settlement is changed substantially as,I've built a large fort-structure connected via tunnel egress to the UniversityPoint UnderBoston.I put a large water-tower and scaffold-scrap-scraper there, with a ploppable "Raider Junk wall" dome around the perimeter. Link to comment Share on other sites More sharing options...
SandMouseAnarchy Posted October 6, 2018 Author Share Posted October 6, 2018 Aye ^.^ rad ideas Old Hand! I like the idea of the mama/papa character, especially them being a robot! Really cool, I'll look into how the voicing is done for robots as I happen to know a few voice actors/impressionists ^.^ Love the idea of some sort of confrontation with the BoS too, a multiple choice quest to help the BoS disband/kill the atom cats or to merge the BoS and Atom Cats, or to side with the atom cats and team up against the BoS (we can throw some atom cats guys into the final BoS battle for good effect) and maybe a quest to help the atom cats steal supplies from a BoS outpost. Like it! I'm not sure I personally know enough about the Boston BoS, and the enclave to feel confident in answering that kind of question for Bugthesta, but we can definitely elude to a few lore appropriate backstories :) I think I'll have to do a lot of solid research for that one first :) I also like how you said - the ability to send atom cats to red rockets. That's a cool idea, I could even have a few atom cats things spawn in when an atom cat is sent to a red rocket to make the settlement seem more... Atom cats-y... ^.^ Thanks for the input and ideas Bro! Much appreciated. Link to comment Share on other sites More sharing options...
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