lynix112 Posted June 19, 2012 Share Posted June 19, 2012 Ok so basically my question lies in light objects placed in a cell in the creation kit. I can get them working nicely but for some reason I can't work out sometimes they simply turn off in game. It seems like a distance thing / angle to the light source thing. But I can't work it out. I have don't fade selected. This is irritating it's turning my otherwise stunning dungeon into a flickering disaster. Any ideas? Link to comment Share on other sites More sharing options...
jet4571 Posted June 19, 2012 Share Posted June 19, 2012 I believe there is a limit to how many of the same light sources you can have, and how many intersect with another. shadow lights especially get buggy when you add allot of them, you will see them start turning red in the render window. Try culling a few out to see if it gets better in the game. If it does then rework placement of lights and how far the light affects its suruondings. Link to comment Share on other sites More sharing options...
tetradite Posted June 19, 2012 Share Posted June 19, 2012 Yeah lighting is a PAIN if you're trying to light a complicated space with multiple lights. I've found it's pretty much trial and error, the only hard and fast rules seem to be: - no more than 4 shadow lights per cell- no more than 4 light sources hitting any object. Link to comment Share on other sites More sharing options...
lynix112 Posted June 21, 2012 Author Share Posted June 21, 2012 thanks for the tips guys I managed to work out what the issue was (it was to limit issue) and replace most of what I had with omni lights which solved most issues Link to comment Share on other sites More sharing options...
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