Xyznk Posted October 14, 2018 Share Posted October 14, 2018 I wanted to try a mashup of clothing. First mod is Courser Strigidae and second is Eli's armor compendium. First off both work fine in game separate. I use EVB - Male and they fit to the character perfectly. Strigidae comes modular, so what I want to use is the overcoat. Then, instead of the Strigidae suit clothing, I want to use one of Eli's clothing options under the Strigidae coat. This is where the problem is... the overcoat fits and looks perfect until I also equip an Ellianora clothing. The coat morphs into looking like it is trying to fit a fat character body or something even though the Ellianora clothing still fits/looks normal. Messing around I found that like the Strigidae suit, all vanilla clothes work fine with the Strigidae overcoat (aside from some clipping which is expected). It seems like some sort of conflict with other people's modded clothing. I expected possible clipping but why does the coat morph and stretch in size? Any help would be most welcome. Link to comment Share on other sites More sharing options...
Deleted58783396User Posted October 15, 2018 Share Posted October 15, 2018 i would imagine both include a reference body, so what essentially is happening is when you equip both, your character essentially has 2 of the exact same bodies perfectly merged, which would make the body slightly bigger. Link to comment Share on other sites More sharing options...
axle356258 Posted October 26, 2018 Share Posted October 26, 2018 The coat is a modular piece, so [without looking in the CK] i'm assuming that it's assigned to the over armor torso slot. Also assuming from what I know of Eli using Outfit studio to create a lot of her mash ups, her outfits are mostly for the main body slot. Now if this is all true, and you are trying to wear this [assuming from what I read] on a male character, the coat is trying to expand to fit over the main body slot as if it wear a normal combat armor or metal armor chest piece. In the vanilla game the chest, arm, and leg armor pieces were meant to morph [dynamically adjust size] to fit the players character body build. I haven't looked into this fully but i'm assuming this is what the coat is trying to do over the Eli armor piece, and her pieces are very intricate and bulky on their own to give a feeling of being well armored without having to wear extra armor pieces, the Strigadae Coat is is doing this and wasn't meant to so it's going to look a little funny. I'm actually looking into a similar issue with armor pieces now myself but the exact opposite for my female character. I can't figure out which one does it but a very popular mod has removed the modular armor piece morphing from the game and it makes all of my armors look horrible. I kinda want my metal, raider, and combat armor pieces to morph to fit the armor i'm wearing and they don't and they all clip horribly. Also the fact that I want a bulky and large armor presence on my character. Link to comment Share on other sites More sharing options...
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