Meandmine Posted June 20, 2012 Share Posted June 20, 2012 (edited) After 1.6 came out I started playing again with a few new mods as well, and my melee combat is . . . interesting. Sometimes I will do the animation for drawing/sheathing my sword and my stance will change but my sword will either disappear or stay in my hand. Other times I will just go into the default position, arms held away from sides, legs straight, etc, and just glide around. And if I do get everything to work then sometimes I'll do an insta-attack where there's no animation but the hit sound plays and I do damage. It's very flow-breaking for someone that plays constantly in third-person, and I was wondering, is it a problem on my side (incorrectly installed mod, etc) or with the 1.6 patch or maybe a conflict between 1.6 and a mod. The only mods I can think of that might make this happen are Dance of Death, Bloodier Combat, and Killmove+. DoD was the only mod installed after 1.6, and all are via Steam Workshop, if that helps. Edited June 20, 2012 by Meandmine Link to comment Share on other sites More sharing options...
Rabbit1251 Posted June 20, 2012 Share Posted June 20, 2012 I understand that the new 1.6 patch does not play nice with any mods that alter animations. You might try disabling these mods until the authors update them. Rabbit Link to comment Share on other sites More sharing options...
Meandmine Posted June 20, 2012 Author Share Posted June 20, 2012 (edited) I tried disabling DoD and Killmove+, separately and together, but I still have the same problems. I don't know of any other mod I have that modifies animations. EDIT: I removed and reinstalled every animation I could find (I had more than I thought) except for catwalk, now it works. Thanks so much. Edited June 20, 2012 by Meandmine Link to comment Share on other sites More sharing options...
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