Killerbuddy Posted June 22, 2012 Share Posted June 22, 2012 (edited) SOOOOOOOO, after not playing the Fallout games for a while, I got bored with Skyrim( mainly I just wanted to play Fallout games since they were a different atmosphere, and the amazing mods that have been compiled for them are numerous, and would add a whole lot of gametime to them ). I First started off with FNV, which I modded heavily, and had a good understanding of how to do so. After a while, I missed the D.C. Wasteland, since I felt it had a whole different atmoshpere than the cowboy-esque Mojave Wasteland. So, I just bought FO3 off of Steam, modded it heavily, but when I started a new game, the game froze after birth. Messing with deactivating mdos would either give me a short amount of time extra before the game froze, or less. So. I decided to run the game without FOSE and figured out that is what was causing an issue. I rechecked my installed files, and found out I had installed FOSE incorrectly. I had pull all of the version .dll files into the game directory( lol ). So, I deleted them and let the one that my game version is. Now I believe my game version is 1.7.0.3, because I checked properties on the Fallout3 application. So, I deleted all the other .dll files. My .dll files in my Fallout game directory are fose_1_7.dll, and fose_editor_1_5.dll. I also have the fose loader with them of course. When I did that, I played the new game until after I enter the room to take the G.O.A.T. exam, where the game freezes again. I took a guess that Steam was messing with FOSE, so I exited Steam, which got me to play more of the game until after I need to escape from the vault. I go help Butch's mother, and right after I save her the game freezes. Now I now it has something to do with FOSE not running correctly or something, because I play the game fine, and everything happens like it is supposed to with the vanilla game. Here is my load order: [X] Fallout3.esm[X] Anchorage.esm[X] ThePitt.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] Zeta.esm[X] Unofficial Fallout 3 Patch.esm[X] CRAFT.esm[X] CALIBR.esm[X] xCALIBR.esm[X] Project Beauty.esm[X] DCInteriors_LEnfntPl.esm[X] DCInteriors_Takoma.esm[X] DCInteriors_SewardSq.esm[X] DCInteriors_Georgtown.esm[X] DCInteriors_Mason.esm[X] COMM.esm[X] CubeExperimental (EN).esm[X] Alton, IL.esm[X] Abbreviated Effects.esm[X] RH_IRONSIGHTS.esm[X] EVE.esm[X] Apocalypse Armory.esm[X] FO3 Wanderers Edition - Main File.esm[X] Mart's Mutant Mod.esm[X] Companion Core.esm[X] RobCo Certified v2.esm[X] PowerOfTheAtom_FOOKandFWE.esp[X] Unofficial Fallout 3 Patch - Operation Anchorage.esp[X] Unofficial Fallout 3 Patch - The Pitt.esp[X] Unofficial Fallout 3 Patch - Broken Steel.esp[X] Unofficial Fallout 3 Patch - Point Lookout.esp[X] Unofficial Fallout 3 Patch - Mothership Zeta.esp[X] Project Beauty- Broken Steel.esp[X] Project Beauty- Point Lookout.esp[X] CASM.esp[X] GalaxyNewsRadioFix.esp[X] Responsive Kill Reactions.esp[X] MTC Wasteland Travellers.esp[X] Billboard Camps.esp[X] PowerOfTheAtom.esp[X] Newoffice.esp[X] NewMall.esp[X] Shadows and Dust - Southwest DC - Public.esp[X] NotSoFast.esp[X] AQFH.esp[X] dD - Enhanced Blood Main.esp[X] UniqueItems_1.1_ENG.esp[X] RH_IronSights_Basic_VanillaPlugin.esp[X] RH_IronSights_Basic_AnchoragePlugin.esp[X] RH_IronSights_Basic_PittPlugin.esp[X] RH_IronSights_Pitt_NewRifleSights.esp[X] RH_IronSights_Basic_BrokenSteelPlugin.esp[X] RH_IronSights_Basic_PointLookoutPlugin.esp[X] RH_IronSights_PL_NewItems.esp[X] RH_IronSights_Basic_ZetaPlugin.esp[X] EVE.esp[X] EVE Operation Anchorage.esp[X] RH_EVE_Bridge.esp[X] Apocalypse Armory.esp[X] Apocalypse Armory - CRAFTing.esp[X] Apocalypse Armory - CALIBR.esp[X] Apocalypse Armory - xCALIBR.esp[X] Apocalypse Armory - DLC Enhancements.esp[X] Apocalypse Armory - Optional Historical Names.esp[X] Apocalypse Armory + EVE.esp[X] FO3 Wanderers Edition - Main File.esp[X] FO3 Wanderers Edition - Optional Restore Tracers.esp[X] FO3 Wanderers Edition - Followers Enhanced.esp[X] FO3 Wanderers Edition - DLC Anchorage.esp[X] FO3 Wanderers Edition - DLC The Pitt.esp[X] FO3 Wanderers Edition - DLC Broken Steel.esp[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp[X] FO3 Wanderers Edition - DLC Point Lookout.esp[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp[X] FO3 Wanderers Edition - Project Beauty.esp[X] FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp[X] RH_FWE_Bridge.esp[X] AA_FWE_xCalibr+EVE.esp[X] EVE - FWE Master Release.esp[X] EVE - FWE Master Release (Follower Enhanced).esp[X] EVE Anchorage - FWE DLC Anchorage.esp[X] Mart's Mutant Mod.esp[X] Mart's Mutant Mod - DLC Anchorage.esp[X] Mart's Mutant Mod - DLC The Pitt.esp[X] Mart's Mutant Mod - DLC Broken Steel.esp[X] Mart's Mutant Mod - DLC Point Lookout.esp[X] Mart's Mutant Mod - DLC Zeta.esp[X] Mart's Mutant Mod - Master Menu Module.esp[X] Mart's Mutant Mod - Tougher Traders.esp[X] Mart's Mutant Mod - Project Beauty.esp[X] Mart's Mutant Mod - FWE Master Release.esp[X] Mart's Mutant Mod - FWE Master Release + DLCs.esp[X] Mart's Mutant Mod - FWE Master Release + Project Beauty.esp[X] Companion Core DLC Addon.esp[X] RobCo Certified v2 Mechanist's Edition.esp[X] RobCo Certified v2 Zeta Addon.esp[X] Mr Smith's Scrapyard.esp[X] WeaponModKits.esp[X] WeaponModKits - OperationAnchorage.esp[X] WeaponModKits - ThePitt.esp[X] WeaponModKits - BrokenSteel.esp[X] WeaponModKits - PointLookout.esp[X] WeaponModKits - Zeta.esp[X] RH_WMK_Bridge.esp[X] WeaponModKits - FWE Master Release.esp[X] EVE - FWE with WeaponModKits.esp[X] F3ProjectRealityMkI.esp[X] xCALIBRammo_FWE.esp[X] MyPatch6_21_2012.esp I am currently re-installing the mods by using a backup of my directory files I made prior to modifying the game. This was my load order before I deleted the directory, and when I could not get past saving Butch's mother. Any help would be appreciated. I did not expect FO3 to be even more sensitive than FNV =) If there is a guid for installing this, please direct me to it. I have looked through the pinned guides at the beggining of this Fallout 3 Technical Support, but that seems to be for an old 1.5 update so it does not apply to me. I am running Windows 7 x64, I just installed the Fallout 3 GOTY edition yesterday off of Steam, and as I said before, I beleive my current version is 1.7.0.3. Edited June 22, 2012 by Killerbuddy Link to comment Share on other sites More sharing options...
eric31415 Posted June 22, 2012 Share Posted June 22, 2012 Sounds like the multi-core bug. Open the fallout.ini, find the line that reads "bUseThreadedAI=" set the value to 1. Right below this line, add this one - iNumHWThreads=2 This should take care of the freezing. Link to comment Share on other sites More sharing options...
Killerbuddy Posted June 22, 2012 Author Share Posted June 22, 2012 Ah! Awesome. Your post also lead me to go find a Fallout 3 mod tutorial on the FWE page, so I also saw some other tips in there to help me about. Thank you very much! I appreciate it! Link to comment Share on other sites More sharing options...
eric31415 Posted June 22, 2012 Share Posted June 22, 2012 Happy i could help. Link to comment Share on other sites More sharing options...
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