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Scripting NEEDED to fix all Extended Radio mods


DeathWrench

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Every single radio mod I've come across has this problem of the pip boy not playing the right song as the world radios.

 

Now to fix it you can turn your pip boy radio off and on again which seems to correct it.

But only if you're near a radio, otherwise it'll just keep switching through the songs, depending on how much are in the descriptor.

 

Needs more testing but I figure someone who's smart enough could script an invisible silent radio that's always on, and attatch it to the player at all times, then this bug would be fixed?

Edited by DeathWrench
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