DrakKnight90 Posted October 30, 2018 Share Posted October 30, 2018 Hey,when I'm trying to make one part of an armour invisible, by deleting in Photoshop said part of the texture, it just turns white ingame. Let's say i want to remove horns on an armour. What I do is open the textures (usually there are 3 textures, I think the actual colour texture, one for light and shadows and one that looks very simplistic and unicoloured<- not sure about that one). Anyway... I remove the lock from the layer and delete everything I don't want with the eraser tool, for all 3 textures, which leaves me with the tiles representing "nothing" in Photoshop. Then i save them like I usually do as dds file, using intels dds work plug-in. When I load ingame the horns are still there, but white (colourless). I thin the game runs on the Unreal Engine. Am I doing something wrong or is it simply not possible like that? Link to comment Share on other sites More sharing options...
M48A5 Posted October 30, 2018 Share Posted October 30, 2018 You need to remove the mesh, not the textures. Link to comment Share on other sites More sharing options...
DrakKnight90 Posted October 30, 2018 Author Share Posted October 30, 2018 You need to remove the mesh, not the textures. So what i see there in white is the mesh and it'll always be beneath the textures? So i have to unpack the game and look for the mesh. What ending do meshes have? .ply? Link to comment Share on other sites More sharing options...
M48A5 Posted October 30, 2018 Share Posted October 30, 2018 In this thread you did not mention which game you were trying to mod. However, in another thread, where you posted in the game forum, I see that it is not a Bethesda game. I have no idea how the mesh is packed in Dragon Quest. Link to comment Share on other sites More sharing options...
AGreatWeight Posted November 12, 2018 Share Posted November 12, 2018 Make sure that your texture has an alpha channel, and that you're not encoding the .DDS with DXT1 (as that codec has no alpha)Use DXT5 instead. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now