NewAgeAssassin13 Posted June 26, 2012 Share Posted June 26, 2012 (edited) Now as you all know Dawn guard is very close to coming out, and I don't have enough room left on my PC(not to mention the fact I am absolutely terrible at 3d modeling.) so I'll give requests until then. I honestly think there should be more monsters(not animals or arachnids) in skyrim. the falmer are strong, but there should also be different types of daedra, more atronachs (earth maybe), golems,chimeras, and gryffins. Also beef up the trolls since I think they are way too weak, and make different types of dragons like 4 legged dragons. It would be cool if doable, but I can't so I'm putting it up for grabs. Edited June 26, 2012 by NewAgeAssassin13 Link to comment Share on other sites More sharing options...
pwnedbyscope Posted June 26, 2012 Share Posted June 26, 2012 Its the creation kit and why are you unable to download it? Link to comment Share on other sites More sharing options...
ASCLKA Posted June 26, 2012 Share Posted June 26, 2012 Have you tried the Skyrim Monsters Mod? It's on the Nexus. Link to comment Share on other sites More sharing options...
Dhegonus Posted June 26, 2012 Share Posted June 26, 2012 for harder dragon encounters and adding the chance for more dragons to spawn, you should check out the deadly dragons mod :) Link to comment Share on other sites More sharing options...
BrabbelKP Posted June 27, 2012 Share Posted June 27, 2012 These two also work well together (as should all optional variations of MoMod), you just have to merge the leveled lists with Wyre Bash. Link to comment Share on other sites More sharing options...
Dragonzzilla Posted June 27, 2012 Share Posted June 27, 2012 I did have the idea of the Atare-Malm. I always thought the ore veins of Skyrim needed something to spice things up and thus, the Atare-Malm came to be in the Nexus Chat Room. Please comment about how it can be improved. The Atare-Malm (singular: Atare) the bane of a many would-be miners, excavators and explorers all across Skyrim. These creatures rely on precious minerals and ores for sustenance and are highly protective of their claimed territory. Although quite deadly, many prospectors use Atare to find mineable ore deposits and rarely, dwarven ruins. Depending on what ore they eat, Atare vary in durability and tactics and the more valuable the ore, the more powerful the Atare. Atare who feed on ores used for heavy armor are considered ‘heavyweights’ while those who feed on ores used for light armors are called ‘lightweights’. Heavy Atare are slower than their lighter counterparts but are more durable as a result. Rivaling Sabre Cats in size, a single Atare alone is enough to threaten an entire mining operation and sometimes, Atare-Malm live in pairs –doubling the threat. Atare use their razor-sharp teeth and claws in combat and have been use to use their weight and mass to push aside and crush their enemies. All Atare-Malm are quite resilient to an extent, some more than others, challenging the player's ability to fight an powerful enemy in a closed-environment. Players can occasionally loot ores from a slayed Atare, depending on what mineral they feed on. Link to comment Share on other sites More sharing options...
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