Duthos1 Posted August 16, 2008 Share Posted August 16, 2008 This has probably been adressed in another thread,but I didn't see it in the ten pages I skimmed and din't feel like checking the other ninety. I am trying to use beatiful people, tnr, exnem (mostly because of the available armors), hg exnem upgrade and mystic elf. I used the fcom helper to arange files as suggested (and simply exract graphics where suggested). oh and the exnem standard armor compatablity (or whatever it's called) Problem is every character has a VERY noticeable seam at the neck. I have disabled a few of these mods, and all of them. The seam will not go away. Any suggestions? Oh, and the neck seam cover mod won't really help as there is a difference in skin tone. Thanks. Link to comment Share on other sites More sharing options...
LFact Posted August 17, 2008 Share Posted August 17, 2008 Currently, there's no way to completly eliminate infamous 'neck seam'. You can reduce it by adjusting facegen skin tone sliders, though. Link to comment Share on other sites More sharing options...
Duthos1 Posted August 17, 2008 Author Share Posted August 17, 2008 Oh. So this is another one of those things we just... live with? Like windows crashing everytime I exit? *sigh* Link to comment Share on other sites More sharing options...
bugs69686968 Posted August 17, 2008 Share Posted August 17, 2008 Oh hey i thought my pc just sucked when it crashed when i exit XD ya, its because the face textures are player-varied, therefore, no other upper or lower body texture will blend perfectly with the face because they stay the same. But i THINK (not too sure) there may be blending programs you can use with special face textures together with the upper and lower bodies. I haven't seen any for the skin textures alone, but I do know that some exist for armor/clothing. Link to comment Share on other sites More sharing options...
LFact Posted August 17, 2008 Share Posted August 17, 2008 Even if you have matching face/body texture sets, neck seam will be always present..... Link to comment Share on other sites More sharing options...
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