Leadrainpbh20 Posted November 12, 2018 Share Posted November 12, 2018 Made a mistake when modding Fallout New Vegas and removed the mod to keep it from affecting my game. It was Throwable Weapon Fixes, for those who are wondering. I mainly have bug fixing and Texture mods. (I took off TWF because I didn't know it causes Grenade launchers to NOT explode on impact; my immersion was shaken!) After I got back into the game I noticed right away a lot of my Texture mods weren't working (JUST f*cking great, I gotta redownload and start over again) So I tried the Deployment Button OFC it didn't work. Then, as a time sink, I started Clicking the Lightning Bolt next to some of my Texture Mods AND WALLAH! They started working again! I clicked the Lightning Bolt for all my mods and nothing seems to be broken at the moment. (But I do occasionally get the infinite loading screen glitch after I just entered and re-entered a place I've been to before...) Link to comment Share on other sites More sharing options...
Grestorn Posted November 12, 2018 Share Posted November 12, 2018 The red flash icon doesn't deploy - it allows you to resolve file conflicts (if multiple mods provide the same files, you have to tell Vortex, which mod to use for those files). If you correct conflicts for all your mods (which you must do!), all the red flashes should have changed to green and the deployment should work fine. Read about this procedure in details here: http://wiki.tesnexus.com/index.php/Managing_File_Conflicts Link to comment Share on other sites More sharing options...
Leadrainpbh20 Posted November 12, 2018 Author Share Posted November 12, 2018 The red flash icon doesn't deploy - it allows you to resolve file conflicts (if multiple mods provide the same files, you have to tell Vortex, which mod to use for those files). If you correct conflicts for all your mods (which you must do!), all the red flashes should have changed to green and the deployment should work fine. Read about this procedure in details here: http://wiki.tesnexus.com/index.php/Managing_File_ConflictsBut the Lightning Bolt already IS green when it was messed up. But after I click on it, then click SAVE; it asks for DEPLOYMENT, and I click ENABLE. Then the issue is resolved for that Mod, but not for the other Texture mods. And they are all GREEN. Link to comment Share on other sites More sharing options...
Grestorn Posted November 12, 2018 Share Posted November 12, 2018 You click "Enable"? Enable is a toggle (between enable and disable). You just leave all your mods "enabled". To (re)deploy all mods, you just have to click the "Deploy Mods" button in the top icon bar. Link to comment Share on other sites More sharing options...
Guest deleted34304850 Posted November 15, 2018 Share Posted November 15, 2018 oh i think that's really out of order. Link to comment Share on other sites More sharing options...
Grestorn Posted November 15, 2018 Share Posted November 15, 2018 That's obviiusly the proper way to get help... Has it ever occured to you, that it might be the description of your problem that makes it difficult for others to understand it properly? But no, because it's only the others who are just too stupid. Well, since I'm too stupid to help you, you have to look elsewhere. Good luck. P.S. You might imagine what I and others think about you after this posting of yours. You can be proud of yourself! Link to comment Share on other sites More sharing options...
NewThalos Posted November 16, 2018 Share Posted November 16, 2018 OP-- do you currently have FNIS Integration turned on within your dashboard? Link to comment Share on other sites More sharing options...
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