Jump to content

Some help getting a model in-game


jkolosovskis

Recommended Posts

So folks, I made another sword for the game, and I'd like to release it as a mod, but I can't run the CK, so I would like to ask for some assistance in making a mod for it.

 

http://www31.zippyshare.com/v/21698891/file.html

 

The mesh and textures are in the archive, and some slightly outdated screenshots can be found here:

 

http://imageshack.us/photo/my-images/515/tesv2012060822275723.jpg/

http://imageshack.us/photo/my-images/341/tesv2012060822263935.jpg/

http://imageshack.us/photo/my-images/835/tesv2012060822261082.jpg/

 

Any stats, name, location, etc. is fine with me, within reason :)

Link to comment
Share on other sites

Why can't you run the CK?

 

What would need to be done for it to be put into the game? Do you just want it in a chest somewhere?

 

It crashes on startup. I had spent around 5 hours or so trying to get it to work, and was able to run it for a day, then the next time I launched it, it did the same thing and I have been unable to run it since then. I would prefer the weapon to be sold somewhere or lying in a cave or ruin somewhere, but anything will do, really. Feel free to set your imagination loose. And if it fits any of the unique weapons in the world that have not got an unique mesh, it could be a replacer for that. (Queen Freydis's Sword, maybe?)

Link to comment
Share on other sites

I haven't played the game enough to know about all the unique swords, but I could put it into the game if you tell me what to do.

 

To be honest, I don't know much about it either, all I have learned was from tutorials around the Nexus site. All I can suggest is that you experiement and see if you can come up with something you like.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...