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Madness vs. Destruction


ZaWarudo

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With Oblivion being an open ended game, you can become the Daedric Prince of Madness and then do the Main quest. What's always struck me as odd, is, if you're going to save Tamriel, why do it alone when you have an army at your command? If the Mythic Dawn can summon Oblivion gates, why can't you, the Daedric Prince of Madness, summon gates as well?

 

The idea of two Daedric Princes clashing against each other in war has always appealed to me. And I thought it would be interesting if there was a spell that allowed you to summon your own gate. (Using Peryite's gate mesh would be nice.) that spawned Dark Seducers and Golden Saints to counteract Dagon's daedra.

 

See it like this.

 

You approach a gate, the deadra are spawning. In response, you summon your own gate that spawned Seducers and Saints that would fight alongside the imperial legion (If they're around) and battle Dagon's forces?

 

Why not show Dagon that if he wants Tamriel, he has to go through a fellow Daedra Prince? Summon Three gates of your own at the Battle of Bruma to negate Dagon's and make the battle easier. This would go great with the mods 'Daedra Overran Tamriel' and 'Enhanced Daedric Invasion' as you could aid these fellows by showing them they have Sheogorath himself aiding them.

 

Why stand up to Dagon as a lone Hero? Why not as Sheogorath, let him know you aren't going to stand by and let his invasion succeed?

 

Just a request,

 

ZaWarudo.

 

This IS possible. Summon Oblivion Gates allows you to summon Dagon's Oblivion gates and gives you a spell to destroy them.

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the people of cyrodil dont know that your Prince of Madness dont get me wrong the idea good but i think its best if no one in cyrodil knew you was and if you want this with story i dont thnk they would allow the Prince of Madness to appear and the other daedric princes would get involed either way its going to be hard but if anyone knew scripting it could be done

 

Col John Sheppard

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You're forgetting, you aren't a real Daedra at the end of SI, you're more like a mortal stand-in. Your powers are also limited to only work in the isles. Even if that weren't the case, not all Daedra are of the same power, and not all Daedric spheres are effective in battle. Put simply, you'd get pwned. Dagon is the prince of destruction, both his minions and sphere are based around destruction. The Prince of madness however is not, his minions do little more than fight with eachother, something that you have to help with, and his sphere is more concerned with personal derrangement than anything offensive. I'm sure there are other reasons... If you want to go digging through lore, but this is the most basic one.

 

From a modding standpoint, something like this would take alot of time trying to work out, and probably break half the game in the process. It's never a good idea to go screwing around with vanilla quests, too many things can go wrong. There are also alot of uncertainties which would need to be sorted out involving what would actually be changed, what can be done, and what people would expect. Because of this, a project like this, isn't something which even fairly skilled modders should attempt. The mod not turning out like others expect it to turn out might even be worse than nobody ever doing it. And ultimately, the mod may be ignored by most who have already finished the main quest more than enough times, and can't be bothered to play through parts again just for a few minor changes.

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You're forgetting, you aren't a real Daedra at the end of SI, you're more like a mortal stand-in. Your powers are also limited to only work in the isles. Even if that weren't the case, not all Daedra are of the same power, and not all Daedric spheres are effective in battle. Put simply, you'd get pwned. Dagon is the prince of destruction, both his minions and sphere are based around destruction. The Prince of madness however is not, his minions do little more than fight with eachother, something that you have to help with, and his sphere is more concerned with personal derrangement than anything offensive. I'm sure there are other reasons... If you want to go digging through lore, but this is the most basic one.

 

hmm thanks for reminding me about being a "mortal stand in" this kinda kills the mod a bit

 

Col John Sheppard

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You're forgetting, you aren't a real Daedra at the end of SI, you're more like a mortal stand-in.

 

Neither are Malacath, Mehrunes Dagon, Sheogorath, and Meridia.

they were turned into daedra princes like you

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And ofcourse lets not forget 'bout the other Daedra Lords that are better fit to fight (and probbably will if Sheogorath shows-up), not so mutch to kick Dagons ass but just to fight. Daedra like Boethia, Jigalag and what's her name..., "The web spinner".

 

And I also I think that the Impereal legion will not really accapt the help of "The god of Madness", it'll become a free-for-all.

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You're forgetting, you aren't a real Daedra at the end of SI, you're more like a mortal stand-in.

 

Neither are Malacath, Mehrunes Dagon, Sheogorath, and Meridia.

they were turned into daedra princes like you

 

sorry where does it point that out?

 

Col John Sheppard

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Yeah,I havnt noticed anything in the pages of the lore I've read about the Daedric lord, and I was reading up on them recently. I idnt see anything mentioning those Daedric Lords once being mortals.

 

 

The only mortal that achieved a form of divinty (Aedra or Daedra) other than you, is Tiber Septim.

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Yeah,I havnt noticed anything in the pages of the lore I've read about the Daedric lord, and I was reading up on them recently. I idnt see anything mentioning those Daedric Lords once being mortals.

 

 

The only mortal that achieved a form of divinty (Aedra or Daedra) other than you, is Tiber Septim.

Actually, I believe Arkay was also a mortal.

http://www.uesp.net/wiki/Lore:Gods_A#Arkay

 

However there is nothing saying that any of the Daedra were ever mortal. Most of the Daedra and Ardra were present at the forming of Nirn, so can't be mortal. Technically the distinction between Daedra/Aedra, and other godlike beings (like Magnus) is more of a political choice than anything fundimental about those beings. As there is no real diffinitive constant with lore, the specific details are impossible to sort out.

 

But this does not change the fact that atleast at this point Dagon is more powerful than the player, and can only be vanquished by the avatar of Akatosh, which although was mortal, was a fully transformed mortal... Rather than one who was basically given a few semi-worthless powers and given free reign of a realm. Comparatively, the player isn't even given the powers that MC was since the player's abilities only work inside the Shivering Isles. And finally, the Mythic Dawn was not the ones who made Oblivion gates, if anything they were just mortals who were tricked into performing deeds for Dagon in exchange for a place in "paradise".

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