TyburnKetch Posted December 3, 2018 Share Posted December 3, 2018 Me again ... Ticking hidden on the door or / and hide from local map on the reference is making no difference. All of my load doors are still visible in game on the local map. What am I doing wrong? Link to comment Share on other sites More sharing options...
TyburnKetch Posted December 3, 2018 Author Share Posted December 3, 2018 Ok ... I have made the door I needed to hide on the local map an activator. Anyone know of a better way? Link to comment Share on other sites More sharing options...
greyday01 Posted December 4, 2018 Share Posted December 4, 2018 I haven't tried this myself, but could you make the door into a static with the real door disabled, then when found disable it and enable the real door? Possibly with a trigger box over it that triggers the change when activated or simply when entered? Link to comment Share on other sites More sharing options...
Recommended Posts